Released
Oct 15, 2020
Platforms
Last updated
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Updates & announcements

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  1. Developer post

    Hot Fix 1.1.7

    Full patch notes: Fixed an issue where the game could crash after dying from the monster Fixed a number of smaller bugs that could cause slow downs after a continue Adjusted in-game ambient lighting to be slightly brighter Adjusted options brightness slider to provide a wider dar

  2. Developer post

    Hot Fix 1.1.5 - Out of this world

    I addressed a few issues that popped up with the latest update that involved rare cases of the player getting placed outside of the play area after a continue. Full list: Fixed a bug where the player would be placed outside the map after continuing Added a failsafe in the scenari

  3. Developer post

    MAP - version 1.1.4 update

    If you are having a tough time navigating the Kohate complex, fear no more! A new map module has been added to the hub. Simply collect the map module and press escape to view your inventory and the map. The complex will be revealed as you explore and the map progress is kept thro

  4. Developer post

    Fix v1.1.3

    After the Halloween patch, there was a new bug where ending 3 would not trigger for players. After doing a bit of digging, I have located the problem and everything is working again! Have a great time! - Fixed a bug where ending 3 was not triggering.

  5. Developer post

    Update v1.1.2 - Choice

    Ending 4 is now live! I think it's a fun little addition to the game that feels like a natural extension of what the player wants to accomplish. I hope you can take a moment to figure it all out and get it! I have also added a few new achievements to go along with this new ending

  6. Developer post

    Update v1.0.7 - HELL MODE

    I'm working my way towards the new content update with the fourth ending and part of that was going to be a new game mode that would make the game more difficult. Since I wanted to tweak some things in the main game style to make it a bit more balanced, I deiced to go ahead and a

  7. Developer post

    Minor update - achievements

    Very small update that should address an issue where some were not seeing achievements (this issue may have been on steam's end but I made sure it is correct on mine). I also added a new achievement for not dying in a single run.

  8. Developer post

    Hot Fix - Update v1.0.6

    I went through some feedback in my discord and addressed a number of options related issues that came up. See the list below for full info. UPDATE BREAKDOWN Fixed an issue where options and exit would not show up in the main menu on certain resolutions Fixed some minor lighting i

  9. Developer post

    CONTINUE? - Update v1.0.5

    I've spent the last night creating a system that I feel is a fun solution for the desire to save progress. I really want Kohate to be game that is played through in a single sitting but I also understand the frustration of losing progress. Since full save system would be a massiv

  10. Developer post

    Update v1.0.4

    New version of Kohate (v1.0.4) has some changes that should make getting into the game a bit easier and some bug fixes. Fixed an issue where the monster may spawn in too close to the player The monster will now release into the complex after a period of time instead of instantly