Bug Fixes
- Fixed a few different bugs - Fixed an issue with the new toxins not dealing the appropriate dmg.
- Fixed a few different bugs
- Fixed an issue with the new toxins not dealing the appropriate dmg.

- Fixed a few different bugs - Fixed an issue with the new toxins not dealing the appropriate dmg.
- Fixed a few different bugs
- Fixed an issue with the new toxins not dealing the appropriate dmg.
- Fixed some Bugs! Yay. - Bosses now keep spawning after a certain point. The first boss will be the boss YOU have selected, next bosses will be Random. - There is now a Match Speed Regulator that will release a toxic gas during the level everyone still alive will begin to take d
- Fixed some Bugs! Yay.
- Bosses now keep spawning after a certain point. The first boss will be the boss YOU have selected, next bosses will be Random.
- There is now a Match Speed Regulator that will release a toxic gas during the level everyone still alive will begin to take damage.
- Prep for Characters leveling to 100
Fixes to the Arena Master Scoring Fixes to the BlueFrog of doom!
Fixes to the Arena Master Scoring
Fixes to the BlueFrog of doom!
Bug Fix for the lobby not working correctly.
Bug Fix for the lobby not working correctly.
New Streamer Scoring System. You now get points for your avatar playing in YOUR matches that go to the streamer board. Fixed a Few Bugs Added a Season Explainer to the Homepage.
New Streamer Scoring System.
You now get points for your avatar playing in YOUR matches that go to the streamer board.
Fixed a Few Bugs
Added a Season Explainer to the Homepage.
- Did a pass on the Character Balancing - Bunch of small bug fixes - Started adding better feedback from POQ events.
- Did a pass on the Character Balancing
- Bunch of small bug fixes
- Started adding better feedback from POQ events.
- Improved the flow and some messaging on the backend for Quarter events and Bounties. ---will expand this to in-game messaging next build
- Improved the flow and some messaging on the backend for Quarter events and Bounties.
---will expand this to in-game messaging next build
- Removed On-Hit animations (the interruptions just really weren't worth the timing, I'll work on tweaking them and putting them back in) - Removed backup - I think there was an issue with navmesh that's causing some issues when trying to back up, I've removed it for now to inves
- Removed On-Hit animations (the interruptions just really weren't worth the timing, I'll work on tweaking them and putting them back in)
- Removed backup - I think there was an issue with navmesh that's causing some issues when trying to back up, I've removed it for now to investigate further.
- Fixed an issue with the Weather system on the new map, and drastically reduced the 'night time'
New build is going out with some fixes for - Certain ults VFX not firing off - A speculative fix for 'standing around' - I didn't fix all characters as I did some logging and wanted to have a control group if this fix works. Notably, Deeneh and Zanzifer **haven't **been fixed for
New build is going out with some fixes for
- Certain ults VFX not firing off
- A speculative fix for 'standing around'
- I didn't fix all characters as I did some logging and wanted to have a control group if this fix works. Notably, Deeneh and Zanzifer **haven't **been fixed for potential logging.
- Fixed some spawn issue where spawners boundaries got FUBAR and things were spawning outside of levels...
- There's also a new 'Experimental' level out..
- Fixed the attack speed on characters and mobs - Future balancing overhaul to simply the character balance coming in the future - Fixed Pirate cove not spawning beasts or bosses - Fixed an issue on the main UI where the character stayed on the screen - Put in a fix to help impro
- Fixed the attack speed on characters and mobs
- Future balancing overhaul to simply the character balance coming in the future
- Fixed Pirate cove not spawning beasts or bosses
- Fixed an issue on the main UI where the character stayed on the screen
- Put in a fix to help improve the 'standing around bug'
- This will probably still happen as it's not triggering any of the debugging I have in, I'm working through this to find out the cause so I can properly handle it.
Inadvertently move the build number of Pirates cove and it wasn't working from the 'play' menu.
Inadvertently move the build number of Pirates cove and it wasn't working from the 'play' menu.
Added PIrate's Cove to the tournament list
Added PIrate's Cove to the tournament list
New Season starts!
New Season starts!
Fixed an issue where Beasts/Bosses weren't taking damage.
Fixed an issue where Beasts/Bosses weren't taking damage.
- There was an issue with Kills not being recorded
- There was an issue with Kills not being recorded
- Fixed an issue where Ults were no longer respecting the Cooldown. - This was an oversight of mine when working on an Base AI system upgrade. - Fixed a potential issue with characters not attacking. - I don't know if this will fix the issue completely, but there was a bug in the
- Fixed an issue where Ults were no longer respecting the Cooldown.
- This was an oversight of mine when working on an Base AI system upgrade.
- Fixed a potential issue with characters not attacking.
- I don't know if this will fix the issue completely, but there was a bug in the code that was checking if characters where standing around, the problem was that it never reset if they ever hit that state so if they did they perpetually kept retargetting.
- Fixed an issue with leveling up character in the steam client.
- The steamclient wasn't calling the levelup code. So you were getting XP but, it wasn't actually checking your level-up yet. There's no popup on Steam to let you know what you unlocked, but that'll come with the streamer levelup stuff.
I've released Character Leveling up in a beta state to start testing it!
I've released Character Leveling up in a beta state to start testing it!
This is the UI update for Character Level-ups plus some bug fixes. Expect one more release this week for content and to push the Character Level-up out!
This is the UI update for Character Level-ups
plus some bug fixes.
Expect one more release this week for content and to push the Character Level-up out!
POQ pushed a fix for 3rd party connections this required a slight changed to code for it to work. Fixed an issue with POQ account disconnection on the backend. Mobile builds will be pushed this weekend.
POQ pushed a fix for 3rd party connections this required a slight changed to code for it to work.
Fixed an issue with POQ account disconnection on the backend.
Mobile builds will be pushed this weekend.
- Fixed some issues with the Claiming on the Arena Pass - Fixed the In-lobby Streamer order! - Fixed an issue with arena pass titles not being able to be equipped - Fixed an issue where some popups SFX buttons were on the wrong mixer.
- Fixed some issues with the Claiming on the Arena Pass
- Fixed the In-lobby Streamer order!
- Fixed an issue with arena pass titles not being able to be equipped
- Fixed an issue where some popups SFX buttons were on the wrong mixer.