Draft of Darkness

Crawly Games

Released
Aug 23, 2023
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Update Notes for Patch v1.2.15_p3

    - Fixed a crash related to the Judgement condition. - Fixed a bug related to interaction between chainsaw moves and the Spartan perk. - Fixed a graphical error related to exploration map geometry shadows. - Updated game engine version for a security fix.

  2. Developer post

    Update Notes for Hotfix Patch v1.2.15_p2

    This patch fixes some issues with the companion preservation system. One of the errors caused the preserved companion equipment / cards to be saved after recruiting that companion and modifying them. Unfortunately, I wasn't able to fix and didn't want to wipe already saved compan

  3. Developer post

    Update Notes for Hotfix Patch v1.2.15_p1

    - Fixed a crash / freeze that occurred occasionally while playing cards. - Fixed a crash that occurred occasionally when loading a saved game. - Fixed a credits error. - Localization update.

  4. Developer post

    Update v1.2.15: Companion Preservation, New Items and Cards

    Hello everyone! To celebrate the spooky season, Draft of Darkness is getting a fresh update! This patch brings new cards, new items, and an all-new companion preservation system! 💀 This is Not Farewell, Officer Ever reach the fireplace in the residence, stare at the lineup of po

  5. Developer post

    Update Notes for Patch v1.2.14.p2

    - (Card/Unarmed) Scrap Bomb: Phys. Dmg,, Light Dmg. 0.5x->0.75x (+1: Phys. Dmg., Light Dmg., Acid Dmg. 0.75x->1x.) - Fixed a bug where Fleshy TV event used up 20 Pennies instead of 10 for equipment move transfer. - Fixed a crash occurred with button inputs while game is lau

  6. Developer post

    Update v1.2.14: New Consumables, Cards and Challenges

    Hi, all! Let’s cool off in the heat of summer with a bone-chilling Draft of Darkness update! This update adds two new challenges, several new consumable items, and new moves (cards) to the game. It also includes multiple bugfixes to improve your overall experience. Survivor's Con

  7. Developer post

    Update Notes for Patch v1.2.13.p21

    - (Enemy) Earth Eroding Worm: Bloodlust: Stacks 2->1, Cooldown is now global, Cooldown 30->20. Earthquake: Repeat 4->3, Probability 1x->0.5x, Cooldown 6->12. Melt Eyes: Unlock at turn 0->4. - (Card/Flashlight) Flash Step: Now reduces energy cost of drawn cards u

  8. Developer post

    Update Notes for Patch v1.2.13.p10 (Brazilian Portuguese Release)

    - Brazilian Portuguese language is now available on the main branch. Many thanks to C4r4 for providing the Brazilian Portuguese translation! - Added achievement syncing. Achievements unlocked in the demo version should automatically trigger on Steam in the full version. - Fixed a

  9. Developer post

    Update Notes for Patch v1.2.13.p6 (Spanish Release)

    - Spanish is now available on the main branch. Many thanks to Jaime García Martínez for providing the Spanish translation! - Updated other localization progress.

  10. Developer post

    Update Notes for Patch v1.2.13.p2

    - Fixed an error where "Mysterious Box" event crashed during the "Punching Jake" challenge. - Improved Turkish localization. - Updated localization progress (Testing Branch).

  11. Developer post

    Halloween 2024 Improvement and Balance Update

    Happy Halloween, everyone! Let’s celebrate the Scare Fest with an update to Draft of Darkness! What better time to get cozy and dive into the survival-horror deckbuilder than the time of chills and spooks? This update focuses on improvements and balance changes, where I’ve revisi

  12. Developer post

    Update Notes for Patch v1.2.12.p14

    This is a small patch for fixing a few procedural map generation errors: * Fixed a map generation issue where the locked room in the Lair map blocked progress to the rest of the lab area. * Fixed a rare issue where some of the optional events are placed in an unreachable tile. *

  13. Developer post

    Update Notes for Patch v1.2.12.p12

    * Japanese language support is now available in the main branch. Thanks to @ashwall_penguin for their hard work in providing the Japanese translation! * Fixed some text errors. * Applied latest localization progress.

  14. Developer post

    Update Notes for Patch v1.2.12.p9

    * Fixed various text errors. * Daemon now won’t move when character edit window or any other window is open. * Fixed a bug where it wasn’t possible to activate moves if Daemon fight triggered while a window is open. * Applied latest localization progress. (Testing Branch)

  15. Developer post

    Update Notes for Patch v1.2.12.p8

    * It's now possible to quit to the main menu without saving during combat. This may cause some loss of progress since the game does not auto-save before encounters. It's only possible to quit during player turn and not during other combat states such as enemy turn. * Applied late

  16. Developer post

    Update Notes for Patch v1.2.12.p7

    This is a small patch including some gamepad and Steam Deck support improvements. * (Card/Pistol) Bullet Time: Now gives Fatigued 5 to the user. * Improved gamepad navigation in the flowchart. * Fixed closing some windows (ex. Metal Scrap) with key input causing run menu UI to ap

  17. Developer post

    Update Notes for Patch v1.2.12.p2

    This patch includes changes made to mitigate occasional crashes that occured during saving in some systems. Note that ongoing run data from before the patch will not be fully optimized. If you still encounter crashes during new runs, please let me know. * Applied fixes for memory

  18. Developer post

    Update Notes for Patch v1.2.11

    * Fixed a crash that occurred when "Execute" move was in the deck and entities were staggered at the start of encounter. * Fixed a crash that occurred when retrieving items from the Nest event. * Fixed "Stance: Attack" condition not applying its effect immediately. * Fixed Slot M

  19. Developer post

    Update Notes for Patch v1.2.10

    * "Burrow" and "Mole" now only prevents direct damage and won't prevent DoT damage and health loss. * Timers for events that resolve in a single area now won't show after leaving the area. * First Aid Kit item can be used in the "Injured Mascot" event. * Adjusted "You Need to See

  20. Developer post

    Update Notes for Hotfix v1.2.9.p1

    Fixed an issue causing equipment tooltips not to show for equipment that existed in the inventory from a saved run before the v1.2.9 patch. Equipment names and some related text will still be missing. This only affects equipment existing in the inventory from a saved run before t