MechNest

PoisonGames

Released
Apr 13, 2024
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

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  1. Developer post

    [New Release] “SuperEats” is now available!

    To all MechNest players, thank you for your patience. This is Chama, the developer of MechNest. PoisonGames Co., Ltd. is pleased to announce the official release of our latest title, *SuperEats*, on Steam. This ambitious project is the first to utilize Unreal Engine 5 (UE5), and

  2. Developer post

    [New Release] From MechNest to the Next Gen! SuperEats Store Page Now Live!

    To all our MechNest fans—thank you for your patience! Poisongames is thrilled to officially announce our latest title, SuperEats , and its Steam store page is now LIVE! This project is our most ambitious yet, pouring in all the action-game expertise we've built over the years. It

  3. Developer post

    Input Bug Fix

    Fixed a bug that prevented key binding changes from being saved.

  4. Developer post
  5. Developer post

    Update ver13.4

    UPDATE HP bars of some enemies have been improved to be more visible. Fixed a bug that prevented scores from being recorded in the rankings under certain conditions. Changed the ranking so that only endless mode boards are recorded. The previous rankings will remain as Season 1.

  6. Developer post

    Mini Update version 13.2

    Changed the SE of the "Mysterious Mask" skill. The "C key to dive" has been removed from the tutorial. Added it to the Tips section instead. Adjusted volume of some SEs Bug Fixed Bug that caused some bosses to penetrate objects Bug that causes some bosses to fly away in a blast

  7. Developer post

    ver13.1

    Item Balance Adjustment ・Kill Energy ・Thermal power generation Optimized credit roll movie

  8. Developer post

    Release of Full version Major update

    Major balance adjustments More than 20 new Legendary items added! Multiple items reworked New stage: The Board Added several new bosses Added new small enemys Reworked enemy behavior Rework enchanted action skills Added abilities to player mechs and skins Reworked store & rec

  9. Developer post

    Release of product version Major update

    Major balance adjustments More than 20 new Legendary items added! Multiple items reworked New stage: The Board Added several new bosses Added new small enemys Reworked enemy behavior Rework enchanted action skills Added abilities to player mechs and skins Reworked store & rec

  10. Developer post

    Development Progress Toward Production Version Update

    We are preparing to update the product version. We would like to inform you of what has already been completed in the development version and what is currently under development! Development is complete Contents New stage ”board” is playable Special gimmicks for board stages impl

  11. Developer post

    Partial GamePad Supported!

    Controller/gamepad partially supported. Option/Config screen is not supported. Use of a mouse is recommended for the main menu screen. Update Details Mouse/gamepad sensitivity during ADS has been separated.

  12. Developer post

    Update9.5

    Update9.5 Update Details Major changes have been made to the store system. The refresh function of the old store system has been eliminated. When a boss is defeated, the store UI opens and game time progression stops. Interacting with the old store system's refresher will open th

  13. Developer post

    Patch8.3

    Bug Fixes The following bugs have been fixed Bugs when a recycle box and a Legendary item are acquired at the same time Multiple move inputs Bug in cleave shooting of Dron type enemies Optimization The following loads have been reduced Effects when a player's shot hits Animation

  14. Developer post

    Update8.2

    Update Details Recycle system UI now shows all item names. Balance adjustment Item drop rates have been changed so that they gradually decrease with rank. The appearance probability of Legendary items has been adjusted so that it gradually decreases from rank 15. The formula for

  15. Developer post

    Hot Fix 8.1

    Bug Fixes The dive action was not initially bound, which has been corrected. Balance Adjustment The probability of unique enemies dropping recycle boxes has been reduced.

  16. Developer post

    Update Version 8.0 !

    Update Details New system: Item recycling implemented This is a system to batch convert items in one's possession into other items of the same rarity. The system can be used by approaching a recycle box dropped by a boss or unique enemy. Balance Adjustment A cap has been placed o

  17. Developer post

    Update7.7

    Update Details New action "Dive" added. Pressing the "C" key in mid-air causes a dive. Behavior of throwing grenades has been changed. Pressing the "G" key will eject the grenade forward. Right-click + G key for a strong forward thrust.

  18. Developer post

    Patch 7.6

    Update Details Added information on new items to the Data tab. Balance Adjustment Lowered the jumping power of the High Jump skill in the air. Lowered the blowing up power of explosions by 25%. The power of Spirit of Fire has been increased too much, so the base damage has been c

  19. Developer post

    Update7.5

    Update Details Added a reloading UI near the crosshair. New items added Kill Energy Kill Skill: Restores energy 5 times. Balance adjustment More balance adjustments to lower the difficulty and prevent unreasonable instant deaths. Initial maximum HP and maximum shield amounts have

  20. Developer post

    Mini Update v7.4(2022/1/19)

    Update Contents . Added a ☆ mark to the stage image to indicate the initial rank. The result screen now shows the items you have acquired. Added the names of those who have helped in the credits roll. Added fast forward, rewind, and pause buttons to the credits roll. Added an eff