Sorry for the inconvenient(2022/02/23)
The game was temporarily unplayable due to an update on February 22, 2022. We apologize for any inconvenience this may have caused. The game files have been replaced with playable ones as of now (2022/02/23).

Technical data

The game was temporarily unplayable due to an update on February 22, 2022. We apologize for any inconvenience this may have caused. The game files have been replaced with playable ones as of now (2022/02/23).

・remove the wearing power armor when you return to the hub area

Fixed ・HUD flickering on switching weapons ・not working "previous weapon" function

・fixed a collision of some stairs of the first map

・Changed the specification of power armor stomping. ・Fixed the problem that the maximum armor value is not taken over when loading. ・Laser designator shows safety distance. ・Flickering shown in some objects has been removed. ・Photosensitivty warning is now displayed at the start

Minor update 2.17.3 Fixed the AI behavior of the 4th boss. Fixed hit detection of some terrain.

・Fixed a bug that caused the game to go dark on the portal to EP7 in the hub. ・New graphics for ladders.

Add ・Automatic lean when aiming(Testing). ※Can be turned on/off from the secret menu. ・Breath holding(Testing) You can hold your breath by pressing the sprint key when aiming and not moving. Fixed an issue where you could move needed Fixed ・ A problem with the cultist being stuck

Hello everyone! We hope you are all having a great summer. To celebrate the summer sale, we're running a discount for The Citadel - 25% off! We hope everyone is enjoying the game, and thanks to all players and everyone who has supported this title! If you're a fan of us and the g

Minor update (Version 2.17) ・Fixed an issue where the bullet hole decal (large) would follow the player around. ・Fixed an issue where the previous move input was left behind when reviving with the pattern buffer. ・Fixed the display time of the message when getting items. ・Fixed a

Fixed ・An issue which happened when unloading a metamagnum prevents player from switching a weapon. ・An issue which happened when unzooming a whalegun immediately after firing that makes a floating scope graphic. ・An issue which happened when a player gained upgrade by using "GIV

Fixed ・An issue of decals attached to a player character ・An issue on a player character legs which disappears when sliding on a certain floor. Add ・An feature that inhibits a player to switch weapons when reloading.

Fixed ・An issue on returning from leaning right position that resets the player's pitch to 0° ・The amounts of recovering hitpoint, stamina, and vitality when using supplies. Added ・A player character's torso that can be looked down by a player.

Fixed ・An issue that you can kick whle sliding ・An issue that you can pick up dropped SSM weapon twice ・An issue that some weapons can fire through a wall when a player is close to the wall ・An issue that reloading reloading enables the blunderbuss weapon to fire rapidly

Fixed ・An issue on crouching toggle/hold option ・An issue on some full-auto weapons which can be reloaded while firing

Fixed ・An issue of a disappearing HUD Add ・Some brush-ups on non-HUD mode ※Now HUD can be enabled/disabled by hitting "Equip helm" key(default key:Backspace)

Add ・Equip helm key(default key:Backspace) to show/remove HUD ※We have some bug report concerning about a disappearing HUD, and we added a new function to show/ remove HUD

Fixed ・An issue on picking up a magnum ammo

Fixed ・An issue of dropping infinity numbers of explosive drums ・An issue of changing kamikaze cultists to grenade cultists when player kick them ・An issue of E4M5 boss's right plasma gun aiming at a different direction ・An issue between some stairs' collisions and enemies Change

Fixed ・An issue on climing when holding an explosive barrel ・An issue on an ax never breaks when its durability goes under 0% Add ・Hi velocity SSMs needed to be activated by pressing a fire-mode key when flying.