Spartoi Meadow

morning glows

Released
Aug 24, 2020
Platforms
Last updated
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Updates & announcements

15 posts
  1. Developer post
  2. Developer post

    Ver.1.3.8 .3 update

    The entire screen presentation has been changed (Polaroid-style white frame has been added etc). Changed the behavior of the “Thunder” attack skill. Old: Thunder strikes directly above the enemy. New: Lightning strikes forward and splits in two. The character can change direction

  3. Developer post

    Ver.1.3.8 update

    Add outlines to the entire graphic. Fine-tune the overall color. Enhances attack skill "Arch". Additional attack occurs (with stun damage/looks like a leaf) Fixed a bug where Silvia's 4th double edge could be used without meeting the usage conditions. (If normal, use the 3rd twic

  4. Developer post

    Ver.1.3.231

    Graphics update. If you want to revert back to the previous Ver 1.3, please use Steam's beta feature.

  5. Developer post

    Price Revision Notice

    New price USD $5.99. ( Previous price $8.99. ) *All prices except JPY and TRY are recommended by Steam.

  6. Developer post

    Ver.1.3

    (details to follow) New action "Double Edge" added. New characters and auto-operated companion have been added. Additional "reward weapon" Added a few scenes to the opening and ending. Added dialogue to the villagers. Changed the guard cancel action from "attack" to "flee". Chang

  7. Developer post

    Preview of the next update in 2022

    ・A character appears to help the player. How good are they? ・New Action ・A small reward will be added for those who do well. Update is scheduled for 2022, stay tuned!

  8. Developer post

    Ver.1.25

    - Graphic Update. - Changed Joypad camera control.(R stick→ L+R+L stick) etc...

  9. Developer post
  10. Developer post

    Ver.1.10

    (Addendum) Ver. 1.10.1 Fixed the part of the battle where it may become impossible to proceed without an enemy appearing. Changing the shader outline. Added an early game guide (in Japanese) to the official website. ----------------------------------------------------------------

  11. Developer post

    Ver.1.08

    -Change the camera work -Added a simple display of the game progress to the "Pause Menu". -Added "CONJURER ( New Game + )" to the town of Domi. -Introduce the "Stun Gauge" in boss battles. When you attack, the gauge accumulates, and when it reaches its maximum, the enemy is stunn

  12. Developer post

    Ver1.05

    -Graphic Update Adjusted screen brightness and made it a little darker. Improved visual effects. -Combat Added auto guard to "Dash". Adjusted the performance of some skills. -Others Added a few more "HINT". New features were added to hamlet store, and the product line was renewed

  13. Developer post

    Ver1.04 CHARACTER MOTION + etc

    (9/10 ver.1.041) - Changed the frame rate and added the function to change to 30fps and 60fps. -- Increased the experience gained in combat. (Approx. 2x-7x) Improved automatic lock-on during combat. When attacking, it is now easier to turn around in the direction of a nearby enem

  14. Developer post

    DEMO & Local Co-op mode etc.

    Free DEMO Local Co-op mode(2 PLAYER) It is now possible to use the controller to control allies that were previously controlled by the CPU during combat. Settings are required. You can go to the selection screen of the controller to be used from the title screen. Others Screen re

  15. Developer post

    bugfix

    Fixed a bug that caused the conversation scene in the beginning of the game to go wrong. (Event around the crossroads after leaving the hamlet of Vegil)