Orbital Strike VR

Draconis Interstellar

Released
Jan 31, 2023
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    Update notes for Dec 5

    - Fix a couple issues with the new pause feature where it wasn't syncing. - Fixed issue with quitting a paused game.

  2. Developer post

    Update Notes for Dec 3

    Features - Hosts can now pause the game - Survivor: Pilots no longer need to land on carrier to upgrade between waves - Survivor: Encounter balancing - Performance optimizations Bug Fixes - Fixed anti-pilot torpedoes tracking dead pilots - Fixed problems with teleport movement if

  3. Developer post

    Combat V2 Update!

    We're very excited to introduce a major update today that changes almost every aspect of the game. Much thanks to everyone that provided much needed feedback in the last year since launch. Let us know any issues, bugs, and feedback via Discord or support email. NOTE: This update

  4. Developer post

    Patch notes for July 4, 2023

    - Improvements to campaign cinematics - Fixed sync issue with some networked objects - Fixed controller type lookups for tutorials

  5. Developer post

    Orbital Strike VR's is on sale for Steam's Summer Event!

    Orbital Strike VR is participating in this summer's Steam sale and is 30% off for the next 2 weeks. Check out what players are calling a "hidden gem" in this unique sci-fi adventure! Thanks again to all the early players for their feedback and bug reports!!!

  6. Developer post

    Update notes for June 29, 2023

    - Fixed race condition on command tutorial dialog text. - Fixed issue with voice chat not working sometimes. - Backend changes to networking to support future cross-platform co-op.

  7. Developer post

    Update notes for April 9, 2023

    April 9, 2023 - Fixed issue the broke joining remote multiplayer sessions. - Fixed issue with haptics getting stuck while Steam overlay turned on.

  8. Developer post

    Update Notes for April 5, 2023

    April 5, 2023 - Added max evacuation ship counter for Outbreak gamemode. - When switching carrier's main weapon type during Outbreak, some of the previous cost is now refunded. - Better objective graphical hint on structures that need to be destroyed. - Fixed holstered weapons no

  9. Developer post

    Update Notes for March 23, 2023

    March 23, 2023 - Fix for priority target not spawning in the campaign, if you continue on to the third commlink without destroying it initially. If you are missing an anti-armor core and having trouble proceeding in the campaign, head over to Shatter Core and defeat the priority

  10. Developer post

    Update notes for March 22, 2023

    March 22, 2023 - Personal weapon explosive hit effects now only occur if they do effective damage against ship hulls. - Increased personal weapon damage against torpedoes and ship turrets by 30%. - Additional heavy weapon reloads added during resource tutorial to keep players fro

  11. Developer post

    Orbital Strike VR's first Steam Sale is here! 30% off this week!

    Welcome new and returning pilots! Orbital Strike VR is participating in this week's Steam Spring sale and is 30% off for this week. After over 17 updates since launch in response to player feedback, now is the perfect time to try out our single-player and co-op space combat simul

  12. Developer post

    Update Notes for Feb 25, 2023

    Feb 25, 2023 - Added an extra objective to help players land back on the carrier in tutorial. - Turrets will now passthrough some damage to a ships hull. The Bastion corvette was a bit too tanky otherwise due to their frontal turret placement. - Fixed ship debris not blocking lan

  13. Developer post
  14. Developer post

    Update notes for Feb 20, 2023

    - Reworked command tutorial slightly. Each step should flow into the next a bit smoother and it should be harder to accidently skip a step. - Fixed setting player onto catapult launch platform after it resets while using smooth locomotion. - Fixed ships exiting field jumps when a

  15. Developer post

    Update notes for Feb 10, 2023

    Feb 10, 2023 - Added new options for locomotion speed and added toggles to enable or disable acceleration for movement and rotation (Can help with motion sickness). - Added new external camera option for third-person mode. - Added more render scale options to allow better fine-tu

  16. Developer post

    Update Notes for Feb 9, 2023

    Feb 9, 2023 - Improved shadows and lighting on the carrier. - Fixed application lockup when closing the game manually instead of via SteamVR.

  17. Developer post

    Update notes for Feb 9, 2023

    Feb 9, 2023 - Smooth Rotation options now available in the settings menu. - Comfort Vignette options now available in the settings menu. - Removed shield generators from campaign and replaced with mobile support frigates. - Updated fade effects to be visible from the external cam

  18. Developer post

    Update notes for Feb 7, 2023

    Feb 7, 2023 - Fixed problem with hands not rotating when using WMR controllers. - Fixed a missing intro cinematic skybox object. - Tracked down one last smooth locomotion desync.

  19. Developer post

    Update notes for Feb 6, 2023

    Feb 6, 2023 - Fixed thruster effect not showing right after cat launch. - Fixed offset corrections on remote players when flying far and triggering an origin recenter. - Tracked down and fixed a few smooth locomotion desyncs. - Snap rotation now rotates around HMD node. - AI fire

  20. Developer post

    Update Notes for Feb 5, 2023

    Feb 5, 2023 - Fixed connection issue that was preventing new games with players stuck on Transfer Approved. - Fixed collisions with some client effects. - Collision physics update. Now centered on player HMD. Required for smooth rotation updates coming soon.