Zefyr: A Thief's Melody

Oneiric Worlds

Released
Jun 2, 2025
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    A new game appears

    Hello dear followers, Today, it's a special announcement! It's been a bit more than a year since Zefyr's release, and during this time, I've been updating and fixing it, but also trying to prepare what will come next. And today I can finally share with you the brand new Steam pag

  2. Developer post

    v1.1.11 - Power off and typos

    Hello everyone, long time no see! I come back with a small update on Zefyr: English localization has been improved by fixing small typos and weird wording sometimes, thanks to the detailed feedback from Slices on discord. Thank you so much 🙏 I've added some theorically power-off

  3. Developer post

    v1.1.10 - Mega fix and quality of life

    Hello everyone! Today here's the v1.1.10 fix update, a very big one that cover many aspects of the game! Here's what to expect: Soft locks I've fixed 5 soft locks that could happen in the game on very rare occasions: you can now push the dog in the Governor's Garden so if it corn

  4. Developer post

    v 1.1.9 - Dog bug fix

    Fix dog possibly pushing the player in a bush/wall and soft lock That's it! peace! And happy new year of course 😁 Mathias, the dev

  5. Developer post

    V1.1.8 - quick fix bomb dojo

    Resize a respawn trigger box to avoid getting stuck at the bottom of the bomb dojo Peace! Mathias, the dev

  6. Developer post

    Zefyr: A Thief’s Melody joins Creepy Jar

    Hi everyone, We’re Creepy Jar, a Poland-based publisher and developer of the critically acclaimed survival game Green Hell. Established in 2016, our studio is a collection of seasoned developers and creators combining years of experience from developing other successful games. As

  7. Developer post

    Simplified Chinese, new publisher and promo!

    Hello everyone! This month I have pretty big news to share with you. Let's go crescendo: Minor Updates First, I've made many minor updates fixing little bugs here and there thanks to your amazing feedbacks on the forums and discord server. You can find the latest small updates he

  8. Developer post

    v1.1.6 Robot Factory save fix

    Fixed a corrupted save bug happening on top of robot factory. Peace 😊 Mathias, the dev

  9. Developer post

    v1.1.5 Fix soft locks

    Fix a soft lock possibility when speedrunning pirate island and avoiding the pirate key More jars in robot factory in case you don't have any arrows left. Peace! Mathias, the dev

  10. Developer post

    v1.1.4 Flowers in prison

    Better positioning of flowers in the cells (some were quite hard to spot under the moss). They are now a bit more visible Add carasquashes on eagle island for curing eagles Peace 😊

  11. Developer post

    v1.1.3 Ocean fix

    Quick fix of possible broken ocean state after loading a save from another save.

  12. Developer post

    Painting fixes

    Quick update to 1.1.2: Visual fix/update of some paintings Fix eagle painting x2 in the game. Now the second one is replaced by a new painting. This will break your 100% on the paintings, but you can easily find the new one, provided you bought the detector . Have a great day, ta

  13. Developer post

    Little fixes!

    Hello everyone! Here comes a new update with minor fixes and improvements: fix possible lock in a growing cactus in Desert Pagoda fonts uniformization and optimization (memory improvement) fix erroneous characters in some dialog lines fix teleportation bug during final boss fight

  14. Developer post

    Tiny Teams Festival & Discount

    Hello everyone! This is a just a quick news to tell you that after 4 years of trying, my game has finally made it to the "Tiny Teams" festival happening this week: I'm sooo happy 😭 I really hope this will help the game to reach a wider audience! To celebrate, the game is now on

  15. Developer post

    The Turtle Update v1.1.0

    Hello there! Here’s another update, bringing the game to version 1.1.0! This one focuses mainly on 🐢 turtle stuff and adds a small new level: Eïko (the main character) now has a little surfing animation when the turtle moves at medium speed. At high speed, he still crouches as b

  16. Developer post

    Music! v1.0.48

    Hello! Another little update! So what's new this time? 2 new music/soundtracks for the prison level and the penthouse. I've been told my game misses a few soundtracks so I started to work on new ones. quick fix : master josh was still visible on the bo dojo map after disappearing

  17. Developer post

    Update v1.0.47

    Hello, Here's another quick patch: Fix a possible death loop in water dungeon on breakable blocks At the end of the Clandestine Factory (desert tower), better show the chest with the magnetic bow upgrade Add help to move in the credits The name of the dog is now displayed in blue

  18. Developer post

    Revelation Melody - Update v1.0.46

    Hello there, As promised, I've been working on a new mechanics to help you find these last missing items/animals/flowers. Some of them can be pretty hard to find (yes, I'm looking at you Prison levels), so here it is! From now on (v1.0.46): There's a new very expensive melody she

  19. Developer post

    Update 1.0.45

    Hello there, The latest update brings the following improvements: the vsync option is now correctly initialized at start, reading your previous settings. bigger hit collider for the lava boss (so it's a bit easier to shoot him with fruits. Lots of people tought that it wasn't the

  20. Developer post

    Fix & Improvements v1.0.44

    A few improvement/fixes: Fix little star sparkles still present on cupboards/drawers after searching them when reloading the level smaller avatar on map to better see other indications Fix grapple dojo showing map in Link before actually getting map Show the save slot in "Load" m