Burning Lands

Coming soon

Zero Hour Interactive

Planned release
To be announced
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

6 posts
Clear
  1. Developer post

    Exclusive Tiers for Testing Now Open!

    We are excited to announce that you can now purchase access to our testing phase through three exclusive tiers. This opportunity has been created to enhance our development efforts and testing procedures to further support our development. Tier One ($150 USD) 35 Available: Featur

  2. Developer post

    Exciting Announcement! Our Kickstarter Campaign is LIVE!

    We're thrilled to share some incredible news with you. Our project, "Burning Lands Vietnam," is officially on Kickstarter, and we need your support to make it a reality! 📅 Campaign Start Date: 📅 Campaign End Date: How You Can Help: 🙌 Support our Kickstarter campaign by making

  3. Developer post

    Gameplay Footage Drop

    Exciting gameplay videos, crafted by our creative partners, provide a look into the intense battles of the PAVN and US Army Factions, offering diverse perspectives and a tantalizing glimpse of the upcoming gaming experience. What you see now is just a very early glimpse of the ga

  4. Developer post

    Kickstarter Tiers and Vehicle Showcase!

    Hey everyone, To begin the brief, we want to thank all of you for your excitement for Burning Lands. We’ve seen our Steam Wishlists grow exponentially over the last 5 weeks and we’re terribly proud to have so much excitement for the game. If you haven’t had a chance yet, you can

  5. Developer post

    Sustainment Roles Intro & TrackIR Support

    Hey everyone, We figured this would be a good time to introduce and dive into an intro of Sustainment Roles in the Burning Lands. These are one category of roles to play in Burning Lands. You can check out a full diagram of playable roles in our last developer brief . Here we wil

  6. Developer post

    Wishlist, Recap & More

    We have pulled focus away from providing recaps due to the resources and time it takes us, until we find ourselves a community manager that fits the build and the company this will continue to be the case. We as a team are still active within our Discord and provide updates here