ALPHA v2.3.3
Adding first person camera mode Fixing female character selection issue caused by previous updates
Adding first person camera mode
Fixing female character selection issue caused by previous updates

Adding first person camera mode Fixing female character selection issue caused by previous updates
Adding first person camera mode
Fixing female character selection issue caused by previous updates
NOTE: This update contains breaking changes. Fixed bugs with some workbenches Changed to Agx color management system for true color Optimized placeable build parts to lower memory usage Changed third person camera angle
NOTE: This update contains breaking changes.
Fixed bugs with some workbenches
Changed to Agx color management system for true color
Optimized placeable build parts to lower memory usage
Changed third person camera angle
Fix: Harvested crops in inventory issue Fix: Too many bandits raiders spawning per cycle Other minor bugs
Fix: Harvested crops in inventory issue
Fix: Too many bandits raiders spawning per cycle
Other minor bugs
Upgraded to Unreal Engine 5.7 Reduced memory usage Improved performance Removed horse inventory, now saddle comes with horse NPCs now drop loot bags More skin colors during character selection Many other bug fixes
Upgraded to Unreal Engine 5.7
Reduced memory usage
Improved performance
Removed horse inventory, now saddle comes with horse
NPCs now drop loot bags
More skin colors during character selection
Many other bug fixes
- Fixed a collision issue that prevent from damaging AI NPC using weapons or tools
- Fixed a collision issue that prevent from damaging AI NPC using weapons or tools
- Hotfix: Fixed multiplayer connectivity issue
- Hotfix: Fixed multiplayer connectivity issue
- Converted most of the 4k textures to 2k textures - Fixed multiplayer host and join UI issue
- Converted most of the 4k textures to 2k textures
- Fixed multiplayer host and join UI issue
- Hot Fix: Microsoft Visual C++ Runtime message
- Hot Fix: Microsoft Visual C++ Runtime message
- After vendors run out of money, it will take a couple of in-game days before vendors will have money again - Fixed some material issues
- After vendors run out of money, it will take a couple of in-game days before vendors will have money again
- Fixed some material issues
- Bug Fix; Vendors weren't interactable
- Bug Fix; Vendors weren't interactable
- Optimized AI NPC Spawn - Optimized AI NPC that are further away to take less resources
- Optimized AI NPC Spawn
- Optimized AI NPC that are further away to take less resources
- Updated to Unreal Engine v5.4.4 - Optimized the grass by using Nanite - Fixed some animal ai footsteps
- Updated to Unreal Engine v5.4.4
- Optimized the grass by using Nanite
- Fixed some animal ai footsteps
- Fixed: fishing rod wasn't working with the updated water
- Fixed: fishing rod wasn't working with the updated water
NOTE: This update contains breaking changes - Upgraded to Unreal Engine 5.4 - Added some foliages and level structures to the Desert map - Added more roads in Deadwood - RIvers and streams have drinkable water - Some bug fixes
NOTE: This update contains breaking changes
- Upgraded to Unreal Engine 5.4
- Added some foliages and level structures to the Desert map
- Added more roads in Deadwood
- RIvers and streams have drinkable water
- Some bug fixes
- Upgraded to Unreal Engine 5.3 - Removed the usage of the UE5 world partition system for the landscape which cause issues with the saving and loading the game
- Upgraded to Unreal Engine 5.3
- Removed the usage of the UE5 world partition system for the landscape which cause issues with the saving and loading the game
- Upgraded to Unreal Engine 5.2 - Removed floating objects from the map - Fixed a few bugs - Added loading screen - Fixed Microsoft Visual C++ Runtime message
- Upgraded to Unreal Engine 5.2
- Removed floating objects from the map
- Fixed a few bugs
- Added loading screen
- Fixed Microsoft Visual C++ Runtime message
- World partition de-spawns the horse and the player, when it reaches the map's loading range from initial point - Horses and AI animals were missing IK system - Some other small bug fixes
- World partition de-spawns the horse and the player, when it reaches the map's loading range from initial point
- Horses and AI animals were missing IK system
- Some other small bug fixes
- Changed: UE4 to UE5 - Changed: Map changes - Removed: Voxel Plugin, since v2 is taking too long to release - Fixed: Player glitches through land - Added: Swim straight up / Down (Spacebar / Left Ctrl) - Changed: Replaced Ocean with UE5's WaterPlugin - Changed: Ability to only f
- Changed: UE4 to UE5
- Changed: Map changes
- Removed: Voxel Plugin, since v2 is taking too long to release
- Fixed: Player glitches through land
- Added: Swim straight up / Down (Spacebar / Left Ctrl)
- Changed: Replaced Ocean with UE5's WaterPlugin
- Changed: Ability to only fish in Ocean and Lakes, not River ATM
- Added: Sand storm for the desert biomes
- Added: Light snow for Deadwood only
- Removed: Quests system (will add a better system in the future)
- Added: Mine shafts
- Changes: Resources don't respawn besides Metal, Coal, Gold
- Changes - Metal, Coal, Gold moved to mine shafts only
- Fixed: After dismount, the crosshair disappears
- Fixed: Planting in Greenhouse
- Addition: New character models and clothes
- Fix: Furnace wasn't smelting any items - Changes: Furnace will only smelt iron and gold ores
- Fix: Furnace wasn't smelting any items
- Changes: Furnace will only smelt iron and gold ores
- Fix: Unable to place the fuel resources in the fuel slots of the Campfires
- Fix: Unable to place the fuel resources in the fuel slots of the Campfires