LV99: Final Fortress

Great Potion Games

Released
Jul 7, 2020
Platforms
Last updated
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Updates & announcements

4 posts
  1. Developer post

    Patchlog 1.1.0 (Major Update)

    Added a 'Random Mode' in which equipment is randomly distributed into the boss chests. You can now view skills in the menu. The Hall of Heroes BGM now keeps playing in Westlink and Eastlink at a low volume. Changed a lot of graphics in the dungeons. You can swap back to the old s

  2. Developer post

    Patchlog 1.0.3

    Added a full-screen option to the options menu. Saving has been removed from the menu as it was never meant to be there. When talking to him for the first time, Commander Elgrim will now explain HP, EP, STR, DEF, MAG and BAR if you ask him to. Skills that cost 25 EP now only cost

  3. Developer post

    Patchlog 1.0.2

    Reduced the volume of Ariel's footsteps. Added a short dialogue after entering the Hall of Heroes. Alma: The Hall-of-Heroes BGM now resumes after upgrading the Tea. Divine Tea: Doesn't revive anymore, but generates 100 EP. Ethereal Chant: Now always raises MAG and BAR regardless

  4. Developer post

    Patchlog 1.0.1

    Fixed a rare error that had to do with how drawing gauges was handled. Removed the Boss EP notification that popped up even when the boss itself had actually been killed already. Doom Shroom, Erim Austere: Repositioned the sprites so the HP gauges are now fully visible. Subserver