From Poland With Love is Live! 🇵🇱🎮 Hey Hyperstrange folks! You know that legendary Polish hospitality where nobody is allowed to leave hungry, right? Well, we’re applying the same rule to your Steam library. From Poland With Love - the annual showcase hosted by Untold Tales -
From Poland With Love is Live! 🇵🇱🎮
Hey Hyperstrange folks!
You know that legendary Polish hospitality where nobody is allowed to leave hungry, right?
Well, we’re applying the same rule to your Steam library. From Poland With Love - the annual showcase hosted by Untold Tales - is back to set the table!
That means a whole week of grabbing kick-ass games dirt cheap and catching early peeks at upcoming indie bangers.
We’re bringing a selection of our released games alongside a sneak peek at what we’re cooking next, so you can celebrate the best of Polish gamedev with us!
Grab a plate and taste all the goodies right here:
Stay Hydrated, Stay Strange. The Steam Summer Sale is here, and it's melting our prices! It’s that time of the year again. Summer is here to remind us how crucial a good desk fan is, and why heavy blackout curtains are the ultimate gaming gear when that damn sun dares to glare at
Stay Hydrated, Stay Strange.
The Steam Summer Sale is here, and it's melting our prices!
It’s that time of the year again. Summer is here to remind us how crucial a good desk fan is, and why heavy blackout curtains are the ultimate gaming gear when that damn sun dares to glare at our monitors!
But hey, there’s a massive silver lining. A fresh round of deals from the Hyperstrange catalog.
So, let’s get straight to business - check out what we’ve lined up for you this time around!
Grab 'em while they're hot if there's still a gap in your library, and we kindly remind you to hit that Wishlist & Follow button on our upcoming projects!
⚡ UPCOMING PROJECTS TO WISHLIST ⚡
Bloodwoven - A grim survival FPS from the creator of Blood West.
6 New Games | 2 Launches | Fresh Bundles | Up to 90% Discounts The Hyperstrange Publisher Sale 2026 is live, and this year we are bringing a full blast of announcements, launches, bundles, and discounts. There is no time to lose, so join us in celebration and don't be a stranger
6 New Games | 2 Launches | Fresh Bundles | Up to 90% Discounts
The Hyperstrange Publisher Sale 2026 is live, and this year we are bringing a full blast of announcements, launches, bundles, and discounts. There is no time to lose, so join us in celebration and don't be a stranger - be a Hyperstranger.
Up to 90% off across the Hyperstrange catalog, 6 new games joining our publishing lineup, fresh bundles, the reveal of ELDERBORN Vengeance, and the launches of Slaughter Void and Blood West: Scavengers.
Join our devilishly handsome host Jared R. Bair as he takes you on a very Hyperstrange journey through the madness in our Publisher Sale livestream.
Brutal FPS games, weird indies, retro nightmares, savage melee, eldritch horror, and other problems best solved with violence.
There is no time to lose, so join the celebration and don’t be a stranger.
View game pageBang. Slash. Thwack. Crunch! That’s right - our Publisher Sale doesn’t knock. It blows the hinges off, wrecks the furniture, and grins through the dust, because we’re just getting started. Blood West: Scavengers and Slaughter Void have just landed in our stores, bringing more cursed gunslinging, brutal close-quarters slaughter, and enough violence to make sure the blood won’t dry anytime soon.
View game pageDERELIKT, Oddtown, Raining Lead, Bloodwoven, and ELDERBORN: VENGEANCE are all on the horizon - from PS1-styled cosmic horror and surreal immersive sim fun, to stock-crashing twin-stick warfare, blood rituals frozen in time, and the return of brutal first-person vengeance. Strange places, loud guns, old gods, bad decisions, and plenty more trouble are waiting down the road.
JUST UPDATED!
Supplice
A new secret map and boss have landed, alongside the first level of Episode 5, a teaser for the full episode, and the launch window for the Full Release!
The 1.9: HEAVY update adds the Heavy Gunner class, weapon buffs, better rewards, and more ways to turn smart planning and heavy firepower into survival.
Jupiter Hell Classic 0.11 “Terminal” brings in a proper mechanical boss for Callisto, 9 new bot enemies, terminal level features, utility stations, and a new Hacking trait to make the most of it all.
Come hang out on our Discord, talk games and stuff, and tell us what you’re hyped for, what you’re playing, or what you think about the latest updates.
Come one, come all! There are new hotfixes!!!! This update is so good, you’ll say “ hey lets all start using this version for speedrunning and throw away all the old records on the version that came out 2 years ago ”, and after you've said all of that, you'll buy our new game, Cu
Come one, come all! There are new hotfixes!!!! This update is so good, you’ll say “hey lets all start using this version for speedrunning and throw away all the old records on the version that came out 2 years ago”, and after you've said all of that, you'll buy our new game, Cubicle 77!
Hotfixes for Eggwife:
made it so you can prop surf again
fixed overlapping hud elements (pickup text and use prompts)
fixed being able to get stuck in Taurrasian, The Great Abomination of Souls after dead
fixed Taurrasian, The Great Abomination of Souls’ parchment having missing numbers
fixed camera user manual going off the page hopefully
fixed uddertaker having a real udder on the back
fixed missing health bar on ball of tummy chunks
fixed too low health bar for cybermage
fixed sheffield arcade door not actually loading the arcade
fixed bug where holding alt going into a level shows an invalid weapon wheel
fixed issue where egg could eat something (or shove something up his behind) but you would still be prompted to throw the object that no longer exists
made it so egg can't dodge environmental damage, which should stop artful dodger card allowing the negation of the lethal damage from the arena timer running out
fixed things spawning under the ground on Shittle Binton arena level
fixed “Ello, I'm Grim Reaper Pooge” achievement sometimes not triggering
fixed missing inputs when updating the game from a previous update
fixed a bug where ending the second sewer fight in a specific place, and then dying causes the fight to reset weirdly
Wazzup my gamers! Its me, Gamer Pooge. The peeps over at 77p Studios have been building an update for your favorite “boomer shooter” “immersive sim” “game” for the better part of 2 years and they want you to finally experience it in all its glory. You’re probably now screaming at
Wazzup my gamers! Its me, Gamer Pooge. The peeps over at 77p Studios have been building an update for your favorite “boomer shooter” “immersive sim” “game” for the better part of 2 years and they want you to finally experience it in all its glory. You’re probably now screaming at your screen:
"Tell us more about this update for my favourite boomershooter-cum-immersive sim game 77p Egg: Eggwife"
Well, listen to these features!
Firstly, lets talk about...
Pooge's Weekly Challenge!! - A variant of arena mode in which every week there is a set seed, set map, set list of enemies, time limit and new exclusive “special challenge card” that significantly changes the gameplay. All players play on the same seed each week and can compare scores on a leaderboard!
Arena Mode “Season 2” cards - 30+ new positive and negative cards for you to play with in Pooge's Weekly Challenge and the normal arenas. Speaking of arenas…
Over 2 new arenas! That’s right, 3!
Custom difficulty modes for the Story mode! Make it as easy or hard as you want! Play with cards from arena mode in the story mode (you gotta unlock em first though ;) )!
SteamDeck support! It's here!
New achievements for all you achievement hunters, so you can have to fun of 100%ing the game all over again.
I bet you’re practically frothing at the bits thinking about this update. We are too.
But thats not all we’ve been working on! Before the changelog, let me remind you about our upcoming new game “77p Egg: Cubicle 77”, in which our hero, 77p egg, leaves their wife in the cafeteria for a quick bathroom break… only to become trapped in an endless loop of mall toilets... toilets that are occasionally affected by intradimensional abnormalities. Go wishlist it now!!!
Want to be the first to know about all 77p Egg news such as the above, or the above that and/or help us beta test stuff? Join our Discord!
- When installed, Steam should now add a rule to the Windows Firewall to prevent a firewall popup when you first launch the game.
- Graphics menu will now finally tell you what setting you have selected.
- Added a default frame limit (at the max of 580hz).
- Set Master and Music default volume levels to half.
- Split mouse sensitivity slider into Y and X sensitivity.
- Added new options to the gameplay options menu (Head-tilt when strafe-running; Show Egg's Buffs/Debuffs; Enemy Healthbar Numbers; Show Weapon Firing Mode Tip)
- Weapon Firing Mode Tip will now, by default, always show when switching weapons rather than when you first pick it up.
- Weapon Firing Mode Tip now tells you about both Primary and Secondary fire rather than just secondary.
- Weapon Firing Mode Tip is now bigger and lasts longer on first pickup.
- Changed the pause menu difficulty menu to use the same menu as on the Main Menu.
- Effects like stoned, on fire, caffeinated, food poisoning, etc. are now part of a more robust Buff system. Your buffs and debuffs will appear on the left of the screen with timers, and slightly more in-depth in the inventory.
- Weapon wheel now handles powerups, via a switchable screen.
- All levels now use volumetric fog, and prevented any graphics settings from turning it off.
- You will now swim in the direction you're facing, rather than up/down movement requiring jump/crouch.
- Buffed guitar damage output.
- Small dot in the center of the screen will always appear if you are holding no weapons.
- Book page-turn promps will now only show up if you can turn the page.
- Decreased FOV when reading books.
- Human eyes will now always follow the player.
- Unpatched Sewer Depths speedrun cut.
- Updated "restart" button on pause menu to provide option to restart or restart with new diffculty.
- Wooden fences now break on contact with enemies.
- Enemies will now check if they can see the player's head rather than just its torso.
- Disabled the third person camera.
- Tweaks to some parchments to fit on screen better.
- DampLamp no longer requires a weapon to use, and is held in a spare hand.
- Updated discharger arena ammo to not be quite as big.
- Changed CyberMage walls to more consistently show where they will damage the player.
- Nerfed Cymbermage melee damage.
- Arena levels are now called arena waves.
- Nerfed the "Yucky Feeling in my Tumtum" arena card so you don't throw up as often.
- Nerfed the "Martyrdom" arena card to make the explosion less lethal.
- Removed "Mighty Pootanks" card.
- "Annoying Pootanks" card changed to "Black Hole Napalm Sh*t", which changes the visual effect, buffs its range, and nerfs its lifetime.
- Updated bong card to show your current maximum.
- Arena mode progress bar at the top of the screen now shows how much of the wave has spawned, in white, behind the red bar (which shows how many are alive).
- "Deadly Child" card now applies to all enemies with a "poo" blood type, not just PooTanks.
- Nerfed the "Vampirism" card to only leech health when you're *under* 25HP.
- Increased the amount of initial ammo given by all weapon cards.
- Arcade machines now have sticky notes on them telling you how to unlock them.
- Nerfed traffic damage to egg on Shittle Binton arena to 10 per hit.
- Cows in arena mode will now burst after their pissface is killed.
- Arena mode will try to prioritise non-stackable cards in earlier waves.
- Added a system that cleans up scattered objects between arena mode waves.
- Sticky projectiles will now delete after 5 seconds of being stuck, if dysfunction mode is true.
- Farm opening sequence will now trigger after 15 seconds if you don't pick up the Fertilauncher.
- Improvements to consistency of knockback when kicking enemies.
- Various HUD updates for arena mode.
- Nailbombs' nails will now all spawn at once, possibly bounce a couple times, and possibly try to target enemies.
- Cultists now have melee impact sounds.
- Converted the keyboard in the Farm treehouse to Dvorak.
- Fireworks packs in arena mode will only explode one at a time.
- Tweaks to reflections and lighting in all levels.
- Pissing on a security camera will now electrocute the player.
- You no longer need all flash drives in the arcade for "I explored the backrooms and all I got was this lousy achievement" achievement.
- Human explosions now use 3D chunks, and the blood cloud sticks around a little less long.
- Added Breedin Project signs to M77.
- Updated the CD store in Arcade to contain a bunch of parody CDs of real albums, and some links to more CreatureCore music.
- Picture frames now show the artist's name.
- Added bong to apartment secret weed farm.
- TVs now glow when they're on.
- Tweaked the [Use, Pickup, Eat] edge highlight.
- Added "drunk" debuff.
- Added "drunk" debuff to Cumin Cider.
- Changed toxic liquid material.
- Changed lava liquid material.
- Nerfed red cultist's orb splash radius.
- Nerfed beige cultist's orbs so they can't launch the player if the orb impact happened out of line-of-sight, and reduced knockback.
- Some projectiles will now penetrate windows rather than bounce off or be destroyed upon hitting them.
- Improved the colour of piss.
- Dazing an enemy is now a 1 in 5 chance when dealing a blow of 30% of their max health.
- Transparent materials now use a different and better method for refraction.
- Humans now take less damage in their legs, even if the legs are dismembered as a result, so that they are more likely to be seen alive and legless.
- Projectile impacts can now be heard from further away.
- Added nail bounce sound.
- Updates to puddles to give player applicable debuffs of their parent liquid.
- Added Est. date to the Absolute Tool logo.
- Level and Total timers now default to OFF.
- You can no longer hide the UI by default.
- Increased size of main menu buttons.
- Increased size of audio menu text.
- Edible items now should all show their proper names when eaten, rather than their filename sometimes.
- All Mumble Etc. references changed to CreatureCore.
- Moved some quit buttons on menus so you can't accidentally press them and accidentally close the game after pressing a different button,
- Added more music to arena mode.
- Nerfed PISSCO Boss to still expand if you piss blood in his mouth on Flaccid and Semi difficulties.
- Enemies will now drop less valuable soul eggs on Knotty.
- Added 2 seconds to developer logos on title screen.
- Cows health bar now becomes yellow (neutral) if you kill their pissface.
- Balanced some musics.
- Projectiles hitting with low velocity (after a few bounces for example) will no longer play their impact sound.
- Added impact VFX to Pisstol projectile.
- Enhanced the sewer trip sequence with new effects and a buff.
- All pentagrams are now septagrams.
- Hid the logo on the back of arena cards.
- Removed final, mid-trip save point from Sewer.
- Added more launch pads to Level Select.
- Removed extra holes from Level Select.
- Removed some unnecessary save locations on Factory.
- Various changes to all test levels as we've developed things.
- Security Camera guns now fire one at a time.
- Discharger fires fewer projectiles, but they deal more damage to make up for it, ammo lasts longer.
- Gave a few enemies weakness to electricity (Pissfaces, cows).
- Added soul gem to Milkigun.
- Changed how difficulty level is handled internally.
- Removed Report Bug buttons from menus and Arcade level.
- Updated how version number is displayed on main menu.
Bugfixes & optimisations
- Turned off logging in shipping builds.
- Various fixes for bizarre screen sizes.
- UI will scale better on lower resolutions.
- Lots of optimisations for the Factory level.
- Fixed ammo being removed if you go into the arcade.
- Fixed dysfunction mode rotating some meshes that *really* shouldn't have been rotated.
- Fixed farm exit often being unreachable on dysfunction.
- Fixed some text on pause menu preventing some buttons being clicked.
- Change difficulty loading screen will now take up the whole screen.
- Various fixes and improvements to save system.
- Fixed some janky physics and collisions on vehicles.
- Fixed various issues with cows' navigation.
- Optimised cows.
- Fixed some navigation issues in Shittle Binton arena.
- Added a decal limit to arena mode that deletes the oldest decals when a certain amount is reached.
- Fixed Cultist healers in arena mode not healing their Cultist friends properly.
- Fixed enemies sometimes spawning at an angle in arena mode.
- Various improvements and fixes to speech bubbles and dialogue.
- Prevented various small items from falling through the floor on level load.
- Optimised many textures to use power of 2 sizes, and reduced the size of some that were overly large.
- Increased texture streaming pool size to 2gb from 1gb.
- Applicator should no longer cause frame drops.
- Fixed arena enemy spawners sometimes spawning enemies under the ground and in walls.
- Player falling under the floor in arena maps will teleport the player back. Enemies are killed.
- Updated various objects' materials to use custom made ones rather than UE4 defaults.
- Various changes to the damage and fire system for reliability.
- Fix for projectiles double-hitting enemies sometimes.
- Ceiling tube lights now save their "broken" state.
- Turned off pre-shadows.
- Turned off shadow casting on various very small objects.
- Fixed bug where egg can get hurt by crouching near lava, or crouching on a surface that is on lava.
- Fixed security camera *turret* kills not counting as egg's kills.
- Egg's mesh will no longer show in the standing up position when crouched or legless.
- Fixed cars on Shittle Binton arena only appearing for a minute or two.
- Fixed run timers ticking up in the level select screen, arcade, and other non-story levels.
- Fixed navigation issues on Trampoline Park arena.
- Inventory items that shouldn't be displayed to the player should no longer display a message saying they have too many of them if trying to pick up more.
- Fixed dysfunction mode resetting weapons to default when you die, until the level is restarted.
- Fixed ragdolls sometimes wobbling about when they should be still.
- Fixed some flashing lighting in all levels.
- Fixed some weird lighting in all levels.
- Fixed falling cars on M77 being able to launch the player into the sky and sometimes not kill you.
- Fixed consistency of traffic collisions with player.
- Fixed navigation issues on Shittle Binton arena.
- Fixed not being able to pick up a 3rd nailgun when you have full nails.
- Discharger will now work without having full ammo in Dysfunction mode.
- Discharger will no longer have infinite ammo in Dysfunction mode, but still will in Factory Ruins dream.
- Fixed HUD showing "no ammo" if you're in a vehicle.
- Fixed cultists all talking at the same time.
- Fixed eaten plant pots still having a flower after a save/load.
- Fixed a few enemies spawning various effects at world 0,0,0.
- Optimised traffic.
- Optimisations for Heliclotter stabs with other enemies.
- Optimised projectiles.
- Optimised liquid puddles specifically in arena mode.
- Fixed many sounds playing too many times at once.
- Prevented dysfunction mode guns from spawning shells that spawn shells, and embers that spawn other embers.
- Navigation is no longer effected by ammo packs and food on the floor.
- Navigation is no longer effected by projectiles.
- Optimised Fly enemy.
- Optimised humans.
- Optimised human limbs.
- Optimised some other small props and pickups.
- Optimised HUD.
- Optimised glass materials.
- Optimised water materials.
- Fixed windows' broken textures being one-sided.
- Fixed bleach ammo boxes having collision in arena.
- Improved consistency of zombie melee.
- Improvements and optimisations to enemy AI.
- Fixed Heliclotters and baby flies flying up into low ceilings or flying off into the sky.
- Optimised conveyors, especially in dysfunction mode.
- Opstimised saving.
- Liquid puddles in arena mode should no longer stick to the player.
- Fixed instakill mechanics not instakilling the player in Dysfunction difficulty.
- Fixed an apartment building being entirely brick.
- Fixed caffeinated kicks not working on stationary enemies.
- Fixed doors not saving their physics state.
- Fixed "none" cakes being a vegan infraction.
- Fixed visible lightning bolt outside apartment window before it strikes.
- Changed how key pickups work internally to save the game more like quest items do.
- Fixed clicking on the "invert mouse wheel" checkbox on main menu also sometimes taking you to a different menu.
- Fixed key tub lids sometimes getting stuck in themselves.
- Fixed tree bark not counting as wood when shot or stepped on.
- Optimised human explosions.
- Taurrasian, The Great Abomination of Souls boss' mechanics should be more reliable.
- Various fixes to electric objects to make them more reliable.
- Optimised ceiling lights.
- Fixed being able to fall under parts of M77.
- Fixed fly death sound not being affected by any volume slider.
- Fixed last-used weapon not being equipped when loading a game.
- Fixed auto-drinking bottles of vomit.
- Fixed enemy "dazed" sound playing when theyre dead.
- Fixed liquids not dripping on to level geometry sometimes.
- Fixed puddles on ceilings not dripping.
- Fixed some puddle's normal maps being flipped.
- Fixed cultist death sounds not being assigned a class.
- Fixed default font on supply crates.
- Lots of internal optimisations and changes to the gamemode and playerstate.
- Fixed some music tracks not being affected by the music slider.
- Fixed explosive barrels not saving properly.
- Fixed explosive crates not saving properly.
- Fixed fly egg collisions.
- Fixed being able to taunt enemies while already talking.
- Fixed human enemy types not shooting at the vehicle you're in.
- Fixed projectiles colliding with their owner.
- Fixed enemies sometimes being double set on fire.
- Soul eggs will no longer be counted as an obstacle for navigation purposes.
- Fixed puddles not showing decal when fizzing sometimes.
- Made puddle fizzing a more consistent scale.
- The green emitter trail when enemies drop stuff will now always be the same size.
- Fixed some wood textures having mismatched normal map scale.
- Fixed dirt not acting/sounding like dirt when shot or walked on.
- Fixed pop of wind noise when teleporting.
- Hopefully made on-screen Use prompts more consistent. Please stay on the lookout for accidental double brackets around the given control. Eg. we don't want to have any prompts that look like ((E)) Use.
- Fixed a number of musics not looping.
- Improved weapon-switching code.
- Fixed arena mode sometimes playing the same track twice in a row.
- Improved user manual readability.
- Added missing healthbars to small testicles.
- Trashcan material made actually metal.
- Fixed coffee not giving caffeinated effect.
- Fixed explosions leaving behind an invisible decal by default.
- Fixed dropdown menus having default Unreal Engine background.
- Fire in arena mode will now only burn for 6 seconds.
- Fixed floating damage numbers appearing twice for a fatal shot.
- Fixed inventory items' top left sub-icon preventing tooltip from showing if that's the bit you hover over.
- Fixed boomboxes music restarting if too many other sounds played at once.
- Fixed egg mesh not appearing in Cumbubblingham monster truck.
- Fixed Heliclotter pain sounds being pissface pain sounds that play at the wrong location.
- Removed naked man from Level Select.
- Optimised liquid volumes to wait until they're done electrocuting until they can try again.
- Optimised Factory coming out of the floor at the end of Farm.
- Optimised car suspension.
- Optimisations to Cumbubblingham.
- Dialog and Music are now high priority sound channels that will be prioritised over sound effects if there are too many sounds playing at once.
- Improved Discharger gun sounds.
- Optimised PooTank trails.
- Optimisations to Arena gamemode itself.
- Fixed a continuity error in Factory 2.
- Puddles will now delete themselves when the actor they're attached to is destroyed.
- Fixed being able to skip the enemy spawner after PISSCO's red key.
- Cleaned up some rogue speculars.
- Fixed explosions that have a specific "Damage to Egg" number not hurting egg if egg did not cause the explosion.
- Fixed non-walking humans sometimes rotating out of their standing spot to talk to other humans.
- Optimised Security Cameras.
- Optimised candles.
- Max view distance added to various small props.
- Optimised warehouse light.
- Optimised large toolbox mesh.
- Fixed sometimes being able to skip Sewer Depths final save zone.
- Fixed sliders jiggling on menus when dragged.
- Fixed jump/launch pads that temporarily disable character movement not re-enabling character movement if something else enters the jump pad before movement was re-enabled.
- Optimised sparks.
- Fixed electric gun being auto-pickupable in factory.
- Fixed navigation for enemies through blue key door in factory.
- Fixed a spot in Cumbubblingham where you can get stuck.
- Fix for liquid puddles not spawning after saves sometimes.
- Removed vent savegame from PISSCO.
- Fixed being able to decapitate humans even if the damage type has gibbing set to false.
- Fixed being able to start Arenas with a seed that is longer than seeds allow, resulting in that seed capping out and being the same seed every time.
If you read all this come write “@generalmumble is a sleepyhead” in our discord~
We’re back with another round of discounts, and this time there’s even more to grab! After a marathon like this, these prices might need some time to cool down and catch their breath, so this could be the best moment to stock up on the infamous Hyperstrange titles. See the fresh
We’re back with another round of discounts, and this time there’s even more to grab!
After a marathon like this, these prices might need some time to cool down and catch their breath, so this could be the best moment to stock up on the infamous Hyperstrange titles.
We also want to take a moment to thank you for another year with us - for the support, the activity, the shoutouts, and the feedback that’s always brutally honest. Thanks for keeping it real!
What’s ahead? We won’t say much (yet), but we’ll say this:
next year is going to be BIG.
So jump into our Discord -> https://discord.gg/y2vchJDjNW and follow our socials - that’s where the good stuff starts leaking out.
Wishing you the strangest holidays, some proper downtime to spend with your loved (games) ones, solid celebrating, and no regrets the morning after.
Long time no see, my gamers! We've been hard at work cooking up something new, and to celebrate, we're adding Steam Trading Cards and other community items! There are 13 Steam Trading Cards to collect and a profile badge which you can earn. Additionally, 4 regular Profile Backgro
Long time no see, my gamers! We've been hard at work cooking up something new, and to celebrate, we're adding Steam Trading Cards and other community items!
There are 13 Steam Trading Cards to collect and a profile badge which you can earn. Additionally, 4 regular Profile Backgrounds, 7 Emoticons and 2 animated profile backgrounds that can be bought from the Steam Point shop! Holy moly!
But, you're probably screaming:
"Tell us more about this update for my favourite boomershooter-cum-immersive sim game 77p Egg: Eggwife"
Well, thats where you’re wrong kiddo! We are working on that still (coming soon!), but today we’re announcing a new game…
Our hero, 77p egg, leaves their wife in the cafeteria for a quick bathroom break… only to become trapped in an endless loop of mall toilets... toilets that are occasionally affected by intradimensional abnormalities.
To escape the loop, the rules are simple:
No abnormalities? Poop.
Find an abnormality? Make your way to the next bathroom.
Correctly poop or not poop 7 times to be granted exit.
A short first-person anomaly hunting game inspired by The Exit 8.
Features 50+ "abnormalities" for the player to find, ranging from spooky and stupid to very-stupid, from subtle to in-your-face.
I bet you’re practically frothing at the bits thinking about new update. We are too.
Want to be the first to know about all 77p Egg news and/or help us beta test stuff? Join our Discord!
Hey, what’s with the grumpy faces? Looks like you could use a break from all that serious gaming. Everyone needs some wild fun now and then, right? The Laughs & Smiles Game Festival is live on Steam! A whole lineup of games ready to turn that frown upside down - go check ‘em
Hey, what’s with the grumpy faces?
Looks like you could use a break from all that serious gaming. Everyone needs some wild fun now and then, right?
The Laughs & Smiles Game Festival is live on Steam! A whole lineup of games ready to turn that frown upside down - go check ‘em out!
Doesn’t matter if you’re looking for something funny, delightfully dumb, totally wild, or packed with dark humor - we got you.
Classics and fresh just-released gems. Shooters? Check. Platformers? You bet. Everything from action games to dating sims - all served with a smirk!
And to this wild mix, we’re throwing in 77p egg: Eggwife with a 43% discount!
Check it out here: https://tinyurl.com/4jxnufdd
Hyperstrange's Massacre Before Christmas Publisher Sale Everyone celebrates Christmas their own way: some find joy in baking pies... and smashing heads of anyone who disturbs their holiday spirit. Others care for their holiday tree like it’s sacred, keeping it perfectly watered.
Hyperstrange's Massacre Before Christmas Publisher Sale
Everyone celebrates Christmas their own way: some find joy in baking pies... and smashing heads of anyone who disturbs their holiday spirit. Others care for their holiday tree like it’s sacred, keeping it perfectly watered. There are those who take this time to settle personal scores… umm, I mean, misunderstandings - laying all their cards on the table so they can enjoy a grudge-free holiday.
Our job? Making sure that there are proper presents! So come join us under our Hyperstrange Tree - it might be a little early, a little blood-soaked, and a lot chaotic, but the wicked gifts are already there, waiting for you.
We named this event The Hyperstrange's Massacre Before Christmas and it’s ready to deliver gifts of death-n-glory and gore-packed fun! Allow us to invite you to ZlimBratSki’s stream, where he’ll explain everything!
Want a little sneak peek? Alright, it is the season of giving, after all! Here’s what you’ll find out:
All the gritty details about the upcoming Blood West: Dead Man's Promise DLC. Who, what, where, whom, why, and who asked for it. And most importantly: WHEN??
A deep dive into character progression and skills in our new survivorslike, Hordes of Hunger. Learn how to combine abilities and perks that work together to create powerful builds using and prepare yourself for battles against the Horde.
A sack full of trailers and updates on our other games, and maybe even a hint about some sneaky, but generous giveaways.
That’s it? - Nah, man. There’s some seriously epic surprises coming your way!
That also means that our chainsaw-snow-shovel slices prices with the ferocity of massacring elves in Santa’s toy factory, bringing huge discounts across our and our friends' catalogs. From immersive stealth action and rip-roaring boomer shooters to grim roguelikes and metal-fueled mayhem that’ll deck the halls with rumbling chorus - and if that’s not enough, we’ve cooked up some insane LIMITED BUNDLES packed with other kickass games! Here are a few of them:
So gather up gunslingers, slayers, hunters and darkness explorers. Grab your rifles, spears, and gruesome cheer, because the Hyperstrange’s Massacre Before Christmas is here to turn your cozy December into a blood-soaked frenzy!
Patch Notes Fixed Arena Enemy Spawns which sometimes spawned under the ground Fixed farm exit often being unreachable on dysfunction Dysfunctionator won't rotate some meshes fixed level select numbers being wrong Fixed keypads being able to have game-crashing text length Fixed di
Patch Notes
Fixed Arena Enemy Spawns which sometimes spawned under the ground
Fixed farm exit often being unreachable on dysfunction
Dysfunctionator won't rotate some meshes
fixed level select numbers being wrong
Fixed keypads being able to have game-crashing text length
Fixed dialogue having no spacialization after a respawn
Made orange keys more distinguishable from yellow
Replaced key boxes in factory with new ones that should open more consistently
Hopefully fixed sometimes getting stuck after exiting the dream in factory 2
Key tubs no longer rely on "child actors" (the Macaulay Culkin bug)
Patch notes: General Fixes: Fixed Discharger spamming ammo pickup/fail notifs when plugged in. Fixed many achievements not working. Fixed human's limbs sometimes BONKing them if detached with the guitar, causing extra damage. Fixed a crash caused by invalid collision check on gam
Patch notes:
General Fixes:
Fixed Discharger spamming ammo pickup/fail notifs when plugged in.
Fixed many achievements not working.
Fixed human's limbs sometimes BONKing them if detached with the guitar, causing extra damage.
Fixed a crash caused by invalid collision check on game load.
Optimised performance-heavy projectiles when used in full-auto weapons during the dream sequence.
Hopefully fixed Taurissan key tubs not opening on lower framerates.
Fixed being able to lock yourself inside a Factory secret area.
Fixed being able to clip inside the Factory blast door and get stuck.
Fixed Boomer Juice being vegan, despite containing goat by-products.
Picture frames will no longer collide with the player after they are broken.
Fixed eating a cooked empty mug being a vegan infraction.
Fixed Egg's bedroom door always falling inwards when starting Apartment level.
Slightly improved Factory conveyor puzzle on lower framerates.
Fixed being able to sequence-break the Factory conveyor puzzle and get stuck.
Turned off mipmaps for a few textures that include crucial text.
Fixed not being able to pick up the Fertilauncher at the beginning of Farm if you have found one early and have full ammo.
Fixed vehicles continuing to fully accelerate away from you for 1.2 seconds after exiting while holding accelerate.
Fixed firing a weapon in a car wasting your ammo.
Fixed being able to fire your gun while looking at a CCTV screen.
Fixed the door that opens after the Sewer Depths boss fight being closed if you load game.
Fixed weapon-giving arena cards stating that enemies will drop ammo if the weapon does not have ammo, and NOT stating they'll drop ammo if the weapon DOES have ammo.
Fixed zombie blood appearing as vomit in a blender funnel.
Fixed a crash caused if the incremental achievement save gets corrupted.
Fixes for inventory screen scaling on non-16:9 screen ratios.
Fixes for extension cord reliablity.
Fixed Taurissan not counting as an enemy.
Fixed GO button on New Game not having a sound.
Fixed a whole bunch of issues regarding the registering of enemy deaths.
Fixed Factory ending not actually killing everything.
Fixed inventory tooltips being able to go off screen.
Hopefully fixed being able to sequence-break the end of Farm.
Fixed incorrect invisible walls in Cumbubblingham.
Added a checkbox on New Game to optionally delete all your collectables and start fully fresh.
Level select warning text modified to correctly represent how achievements are handled when not starting from level 1.
Removed third-person mode.
Removed Pisstol from Sheffie and PISSCO level select areas.
Added more fan art.
Fixed killing baby flies being vegan.
Fixed various USE prompts showing E as the use key regardless of config.
Arena fixes and changes:
Removed bleach round on wave 4 of arena level 1.
Nerfed bleach pootank in arena mode.
Fixed the card for unlocking next arena not having the right image.
Nerfed enemy "Hasty Pootanks" card.
Nerfed enemy health regen card.
Nerfed increase max health card.
Nerfed Builder's Tea card.
Fixed death screen sometimes telling you to "try flaccid mode" even though there's no difficulties in arena.
Exploding fireworks packs now do siginificantly less damage to egg.
Improvements to enemy navigation and collision on Arena map 2.
Patch notes: Fixed stuttering when moving the mouse for some users. Fixed coins not showing up in arcade if you had them. Made inventory items complain less about assets not existing. Added eggs to GFX menu sliders. Gunbase will now allow you to pick up duel wieldable guns that y
Patch notes:
Fixed stuttering when moving the mouse for some users.
Fixed coins not showing up in arcade if you had them.
Made inventory items complain less about assets not existing.
Added eggs to GFX menu sliders.
Gunbase will now allow you to pick up duel wieldable guns that you already own one of even if you have full ammo.
Removed collectables from test levels.
Added missing application icon.
Fixed dysfunction being laggy on maps with conveyor belts.
Cumfaces and Sperm projectiles should now trigger the Salty Surprise achievement.
Made cultist voices a bit louder.
Fixed uddertaker stow-while-charged exploit
Game is now 64bit instead of 32bit.
Removed "Playtest" from version info.
Fixed some bugs and slowdowns related to fires.
Human limbs no longer spawn spurts on begin play but only on "start".
Musky Husky no longer works underwater.
Dysfunction now removes invisible walls, and randomises food effects.
Removed Crossbowner bouncy projectile from fast firing dysfunction projectilelist.
Buffed shotgun alt fire impact damage and range.
Factory ruins blood pool will now damage the same on all difficulties.
Added fall-back to end of level, now all already unlocked incremental achievements are given again (in-case steam didn't catch them the first time).
The yolkeing has begun! Hyperstrangers, we are climbing to peak of gaming today, as 77P EGG: EGGWIFE launches. For this momentous occasion we have prepared a special 20% launch discount! We are only minutes in of the launch of 77P EGG: EGGWIFE and it has been already championed a
The yolkeing has begun!
Hyperstrangers, we are climbing to peak of gaming today, as 77P EGG: EGGWIFE launches. For this momentous occasion we have prepared a special 20% launch discount!
We are only minutes in of the launch of 77P EGG: EGGWIFE and it has been already championed as the masterpiece of gaming. Don't believe us? Check this totally legitimate video testimonial from the gaming biggest!
What a beautiful day outside! On a day like this, folks like us should be playing some games! Today marks the start of the Steam Spring Sale and Hyperstrange has prepared some hyper-entertainment and hyper-discounts for you! New bundles galore! Bundles, you know 'em, you love 'em
What a beautiful day outside! On a day like this, folks like us should be playing some games! Today marks the start of the Steam Spring Sale and Hyperstrange has prepared some hyper-entertainment and hyper-discounts for you!
New bundles galore!
Bundles, you know 'em, you love 'em. Some of them have already stolen your hearts and if not, maybe these ones will:
If you are hungering for more '90s FPS shooters and feeling nostalgic for beautiful stylized pixels, then look no further, for GHOSTWARE: Arena of the Dead and Supplice will just hit the spot. Add them to your wishlist so that you don't miss them as they are right around the corner:
Hyperstrangers! It is that time of the year again. Boomercon is upon us! Or Realms Deep 2022, if you will. We've had six announcements this year, so let's jump into it without further ado. This serves just as a summary - more detailed posts will be popping up on appropriate game
Hyperstrangers!
It is that time of the year again. Boomercon is upon us! Or Realms Deep 2022, if you will. We've had six announcements this year, so let's jump into it without further ado. This serves just as a summary - more detailed posts will be popping up on appropriate game pages within a day or two. Let's go!
https://store.steampowered.com/app/1734680/INCISION/ Check out our nevest, explosive release! INCISION is a rare gem - a very retro-looking, unforgiving throwback shooter, that's so full of wonderfully-executed ideas, that it feels fresh and juicy. That is if you like your juice in the taste of rust, rot, and horror. The game launched on the day of Realms Deep main event - 16 September, and is already gaining a lot of praise from the players on Steam. If you like games such as DUSK, you can't afford to miss INCISION. And speaking of DUSK - DUSK owners get extra 15% off the price that's been already lowered by 15% in the release week. Similar discount applies for owners of Nightmare Reaper and Hedon, with even more bundles on the way! Get your tetanus shot, and plunge into the horror now!
https://store.steampowered.com/app/1359980/POSTAL_Brain_Damaged/ POSTAL: Brain Damaged has already gotten a small balancing update. Now, on September 19 it's getting another one. Much more substantial - it should help a lot with the balance between exploration and combat, thanks to the new ammo mechanics. Wait, that's not what you just saw in the video above? That's very perceptive! November 10 will mark the release of the Horde Mode in POSTAL: Brain Damaged, so you can spend even more time with the Brain Damaged Dude!
https://store.steampowered.com/app/1587130/Blood_West Your favorite eerie wild west stealth-shooter with a bit of a immersive sim aftertaste has exceeded our initial expectations as to the reception and popularity. In wake of such success the Blood West team has been expanded, and the project was granted an extended development schedule, to deliver more content than it was originally intended. The second out of 3 chapters in the story of the Revenant Gunslinger will hit Steam on Halloween, and you'll be getting a map that's 1.5 larger and tighter packed with events and NPCs then the first one.
https://store.steampowered.com/app/1693280/Supplice/ According to some sources, Supplice is the best-looking game in the entire Hyperstrange catalog. Well, beauty takes time! We've hold off making the announcement of the release date, to make sure Mekworx team has enough time to work their magic. Now, we're happy to announce the date you've been dying to know: 30 march 2023!
https://store.steampowered.com/app/1317020/77p_egg_Eggwife/ We fell in love with Eggwife after first seeing it in the Realms Deep 2021 showcase. Now, after we've released POSTAL: Brain Damaged it's perfectly clear, that the audience wants us to take things a step further. Or a lot of steps further. To go so far, that we'll end up in UK. Eggwife is what would happen if the Brits came up with POSTAL, but... it's so much more. An immersive sim? A dating sim? A shopping cart driver sim? You name it! Maybe just go wishlist it, and get the Demo for you to plau
GHOSTWARE: Arena of the Dead - new game announcement
https://store.steampowered.com/app/1893370/GHOSTWARE_Arena_of_the_Dead/ We strive to bring overlooked, original titles to a broader audience. Sometimes originality isn't apparent at face value. What seems like an arena shooter with retro stylings happens to become a whole sprawling world full of adventure and danger. You can find out for yourself just what makes Ghostware so unique that it found its way to our hearts. We'e not sure of the release date yet with this one, but we do highly encourage you to wishlist it and take the available demo for a spin.
And that's that. We'll be happy to hear your thoughts on our Hyperstrange Discord, steam forums, and clay tablets. Thank you for being a part of the Hyperstrange crowd, and Stay Metal!
Realms Deep 2021 is finally underway, and for just a few minutes, Eggwife is gonna be in the spotlight. All weekend (Aug 13-15) you can access The Vault over at the Realms Deep main page , where we'll have some dumb content to show, and on the 14th (Saturday), there's gonna be a
Realms Deep 2021 is finally underway, and for just a few minutes, Eggwife is gonna be in the spotlight.
All weekend (Aug 13-15) you can access The Vault over at the Realms Deep main page, where we'll have some dumb content to show, and on the 14th (Saturday), there's gonna be a big stream hosted by 3D Realms over at 3d Realms' Twitch channel where we'll be revealing a brand new trailer!!
There's also a Steam Sale happening RIGHT NOW, and while Eggwife isn't yet available, and therefore not on sale, there's a mountain of great games that you can grab, wishlist, play demos of, etc!!