Released
Jul 14, 2021
Platforms
Last updated
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Updates & announcements

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  1. Developer post

    Update Notes for 0.9.5e - Engine Upgrade, and More!

    Epocria has been updated from Unity 2019 all the way to Unity 2022. This gives us access to some newer features (which have been used in this update), but could also cause bugs, so if you notice any new bugs please report them! Upgraded from Unity 2019.4.15f1 to Unity 2022.3.11f1

  2. Developer post

    Update Notes for 0.9.5d - Dashing, Swords, & More

    Although this update is a small version number change (0.9.5c -> 0.9.5d) it has a bunch of features included as well as bug fixes! Dash Ability Player dashing has been added to quickly get out of danger. As long as you have an item (or effect) that gives you the dash ability y

  3. Developer post

    Update Notes For 0.9.5c

    Development on Epocria has been slow as of late, however, development should start to accelerate once again, starting with this update. I have started planning out Release 1.0's features, and the features required to get us there. If you want to stay updated regularly I highly re

  4. Developer post

    Spider Slingers now out!

    We just launched another game to Steam go check it out! It's a rage movement platformer where you play as a web slinging spider who needs to swing to the top of a tower. Spider Slingers Store

  5. Developer post

    Update Notes For 0.9.5b

    New game music! That's about it, the old music is gone, the update size is a bit larger now, but not too much bigger. Let me know what you think!

  6. Developer post

    The Biome Update & More! Now Out!

    The focus of this update is mainly biomes. However, more than just that has been added, such as a complete rework to the lich boss. Images/gifs below. Features Complete lich rework Lich staff rework (may be a bit OP right now, probably needs a nerf) Boss health bars added. New Bi

  7. Developer post

    Update Notes for 0.9.4e

    I'm working on a boss rework for the lich to make it more exciting and adding some cool biomes to the overworld, but for now here are some cool bug fixes :) - Crafting tool tip moved to a more convenient spot. - Mana turret no longer targets invincible targets - Projectiles have

  8. Developer post

    Update Notes for 0.9.4d

    I'm working on another major update alongside a bunch of polish of already existing features, unfortunately, I'm a student and I have been quite busy, however I wanted to get a small patch out with some features. Snow appears when snowing Snow can be crafted into a Packed Snow Bl

  9. Developer post
  10. Developer post

    Update Notes for 0.9.4b

    This is quite a big one, with a bunch of features, tweaks and bug fixes. Major Flow Wand Item - Lets you mouse over mana objects and see their transfer range and priority. (Holding shift to see all nearby priorities/ranges, left/right click to raise/lower priority) Fire Bat - Spa

  11. Developer post

    Update Notes for 0.9.4

    Info This update includes some major changes/optimizations to how worlds are loaded/saved, old worlds will automatically get updated to this format when you try opening them for the first time. (An automatic backup file will be made just in case). With these changes I managed to

  12. Developer post

    Update Notes for 0.9.3d

    Was informed that 0.9.3c was causing a bunch of CPU/GPU/Memory issues mainly in the main menu, reverted some changes and hopefully it should be fixed, let me know if it is all good now. For the next patch I will be optimizing how worlds are saved/loaded via a new format, old worl

  13. Developer post

    Update Notes for 0.9.3c

    Been working on a dynamic building system, but since it isn't ready I have decided to push an update including a few bug fixes/optimizations. Minor Optimize mana structures (Mana furnace, Mana storage, Mana Collector, etc) Reduced the amount of particles mana structures create wh

  14. Developer post

    Update Notes for 0.9.3b

    Been busy and unable to put a ton of work into Epocria, however I should have a ton more time starting this week. Major Players now start with a Quick Guide book item. Players in caves will now respawn at ladders (when available) instead of obelisks. Increased Speeder knockback.

  15. Developer post

    Update Notes for 0.9.3

    Major Speeder eyes now give off light Wizard Speeder/Fireball/Wraith projectiles give off light Quickguide now lets you know you can rotate things with "R". Fabricators are no longer bricked. (If you've already placed them, pick them up and put them back down) Fabricator speed re

  16. Developer post

    Update Notes for 0.9.2c

    Really quick patch to fix an error with automatic port forwarding which prevented people from playing.

  17. Developer post

    Update Notes for 0.9.2b

    - Fixed quick guide randomly closing after a certain amount of time - Some background optimizations

  18. Developer post

    Update Notes for 0.9.2

    Major New first time quick guide that opens when load into a world/server for the first time. Reduced snail health from 120 to 40 Livingwood blocks now burnable Reduced wraith damage slightly Player now drops more items on death and the death menu now says you have lost some item

  19. Developer post

    Update Notes for 0.9.1

    Major Automatic port forwarding will now be attempted when starting up a server. Minor Renamed "Singleplayer" button to "Start World" Renamed "Host Game" button to "Host Multiplayer" Max health bars no longer show entity max health with decimals

  20. Developer post

    Epocria Out Now!

    After almost three years of development, Epocria is now in early access! Go and get it!