Ravenbound

Systemic Reaction™ · Avalanche Studios

Released
Mar 30, 2023
Platforms
Last updated
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Updates & announcements

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  1. Developer post

    Thank You from the Ravenbound Team

    Vessels of Ávalt, Well, here we are. After years of hard work and development from our humble studio in Stockholm, we’ve finally seen our dream come to life. Ravenbound’s final update is now live and being enjoyed by you all, and it's time for our team to set our sights on our ne

  2. Developer post

    Patch 1.2.2 is now live!

    Greetings Vessels, After Patch 1.2.1, we had reports of Grey Health not functioning correctly. This patch addresses these issues. If you have any questions or comments, drop them in the replies. There's also the option to come and join our Discord to talk about Ravenbound with yo

  3. Developer post

    Patch 1.2.1 is now live!

    Greetings Vessels, We’ve released a new update addressing some issues and bugs that arose after the release of Update 1.2. Thank you all once again for your continued support! Gameplay Changes Card Balance With update 1.2 we introduced a wide array of balance changes to cards. So

  4. Developer post

    Patch 1.2: Card Balance Changes

    Greetings Vessels, With the changes to the Combat System, we had so many changes to make to the Cards that we had to include them on a separate page! With this update, we’ve brought in a lot of changes to Cards and Traits, changing the Suits and Rarity of some to make them more a

  5. Developer post

    Patch 1.2 is now live!

    Greetings Vessels, We’re here with the latest update, and we’re eager to show off what we have in store for you with 1.2! Having taken your feedback on board as we’ve progressed, we have a range of new features, quality-of-life updates and balances designed to improve the player

  6. Developer post

    Patch 1.1.3 is now live!

    Greetings Vessels, We’ve released a new update that will address some of the pressing issues that we found after last week’s patch. We are, as always, incredibly appreciative of your continued support and feedback as we work to improve Ravenbound! Bug Fixes In this update, we hav

  7. Developer post

    Dev Stream - Update 1.1

    Check out this re-run of our recent developer stream for the launch of update 1.1!

  8. Developer post

    The Hammers of Ávalt: Out Now!

    Greetings Vessels, Looking for a different fighting style? We’re excited to reveal a new update with the DLC: The Hammers of Ávalt! This sees the introduction of a whole heaping of different hammers for you to try out, each with unique special abilities. See which ones you like b

  9. Developer post

    Patch 1.1 is now live!

    Greetings Vessels, We’re thrilled to bring you our latest game update, which is filled with new features, changes and improvements! We want to continue giving you new and exciting ways to make your way through Ravenbound, and this latest update sees the release of a new Skill Tre

  10. Developer post

    Apex Connect and Always Online Announcement

    Greetings Vessels, We’d like to take a moment to provide an important update regarding Apex Connect Accounts and the Always Online requirement for Ravenbound. We’ve heard your feedback and we know that there are some areas where we can make the game experience better, so we have

  11. Developer post

    Live Developer Q&A - 15th June 2023

    Hey Vessels, Come hang out with us as we talk about where we'll be talking about what's next for Ravenbound. 🎙️ Guests: Simon (Lead Designer) and Andreas (Executive Producer). 📅 The event will happen on Thursday, 15th June 15:00 CET! Drop any and all questions related to the pa

  12. Developer post

    Dev Q&A 6: Summary & Highlights

    In the sixth edition of the Ravenbound Q&A, we welcomed CM Althalus, Simon (Lead Designer) and Andreas (Executive Producer) to discuss future plans for Ravenbound. Do join us on Discord if you have any questions you’d like answered or want notifications for future events! If

  13. Developer post

    Dev Q&A 5: Summary & Highlights

    In the fifth edition of the Ravenbound Q&A, we welcomed CM Althalus, Steacy (Product Owner) and Simon (Lead Designer). We recorded this session on the lead up of Patch 1.0.4, which is now live and ready to play. Do join us on Discord if you have any questions you’d like answe

  14. Developer post

    Patch 1.0.4 is now live!

    Greetings Vessels, We’re delighted to bring you another game update focused on feedback from the Community! Today’s update is a relatively small one in terms of the number of changes, but it focuses on key areas of the player experience we believe are extremely impactful. In comb

  15. Developer post

    Dev Q&A 4: Summary & Highlights

    In the fourth edition of the Ravenbound Q&A, we welcomed CM Althalus, Jonas (Lead Animator), Trevor (Senior Sound Designer) and Simon (Lead Designer). Do join us on Discord if you have any questions you’d like answered or if you want notifications for future events! If you'd

  16. Developer post

    Live developer Q&A - 25th May 2023

    Hey Vessels, Come hang out with us as we talk about the next patch update! 🎙️ Guests: Steacy (Product Team), and more to be confirmed 📅 The event will happen on Thursday, 25th May 15:00 CET! Drop any and all questions related to the patch, game mechanics, the industry, or our g

  17. Developer post

    Dev Q&A 3: Summary & Highlights

    In the third edition of the Ravenbound Q&A, we welcomed CM Althalus, Steacy (Product Owner) and Tomas (Game Director). We discussed the challenges we faced leading up to Ravenbound’s launch, the lessons we’ve learned and other questions around roadmaps, co-op and adding a san

  18. Developer post

    Live developer Q&A - 17th May 2023

    Hey Vessels, We're welcoming two new guests to the live developer Q&A over on the Discord server. 🎙️ Our guests this week are Trevor (Sound Designer), and Jonas (Animator). 🗓️ The event will happen on Wednesday, 17th May at 15:00 CET ! 📝 Drop any questions you have in the

  19. Developer post

    Dev Q&A 2: Summary & Highlights

    In the second edition of the Ravenbound Q&A, we welcomed CM Althalus, Simon (Lead Game Designer) and Emil (Creative Director). We discussed the new changes made to Hatred in the most recent update, Patch 1.0.3, as well as questions that were sent in by our community. Do join

  20. Developer post

    Patch 1.0.3 is now live!

    Greetings Vessels, We’re excited to introduce some of the changes in this update, as they have been hot topics around the community. One of the most prominent pieces of feedback we’ve had from day 1 is that many of you feel the downtime between fighting a camp and returning to Ra