Released
Jul 3, 2020
Platforms
Last updated
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Updates & announcements

12 posts
  1. Developer post

    Small Save Patch

    Fixed save timer in open world after main game completion.

  2. Developer post

    2024 Update

    2024 Update: Today Remedy receives a brand new update! When updating the project to a new version of Unity, a lot of things broke. So while trying to fix what broke, we also made some quality of life changes to improve the game. Remedy was my first project and far from perfect, b

  3. Developer post

    Small Patch

    Hello everyone! Deployed a small update today to fix a spelling error on the loading screen. Also fixed an issue with saving and loading which sometimes spawned the player in a different location upon loading. Let us know if you encounter any further issues! Thanks!

  4. Developer post

    Major Update

    Hello everyone! Hope you are having an amazing day. Releasing a big update to Remedy today to improve the game and integrate some well needed features. Fixes include things like performance improvement, Transparent boxes when held, balancing and more! (Listed below). Thank you fo

  5. Developer post

    Large Update Soon

    Hello Everyone, Just wanted to keep you all informed. Haven't updated the game recently as I've been making massive improvements to the game and wanted to implement these changes at the same time to make sure everything works correctly. The update will hopefully be out in the nex

  6. Developer post

    Resolution/Windowed Options Added

    Hello Everyone! Made some new improvements in todays update! Some big some small. Thank you for playing the game. Notes: - Adjusted puzzles to better guide the player - Resolution can now be changed. (1920x1080 is recommended), but can be changed. More options will be added in th

  7. Developer post

    Small Patch

    Patch Notes 7/15/20: - Changed Cube maze puzzle to better guide the player - Added option for windowed mode in settings. Resolution still in the works. - Menus Adjusted to showcase windowed mode/resolution placeholder text. - Improved minecart puzzle to better guide the player -

  8. Developer post

    Quick Hotfix

    Hotfix notes: - Fixed an issue that caused players to load near the beginning. This was a byproduct of adding the sensitivity save option. If the player started yesterday's update and the game registered no sensitivity save.. It skipped the part that loads everything else and set

  9. Developer post

    Patch: Sensitivity Added

    Hello Everyone, Got a lot of feedback regarding sensitivity and resolution options. Today’s update adds the ability to change your sensitivity in game. Resolution and sensitivity UI is in the menu, but only sensitivity works at this time. Still need to test the game at different

  10. Developer post

    Major Bug being fixed

    Hello, Some users have found a giant bug that I am working to fix. This issue hopefully is fixed with the patch that's about to go live, buy may require some more testing. This glitch accidentally saves before the game loads which will mess up the players current save. May have f

  11. Developer post

    Patch #2

    Hello everyone, Thank you for your feedback on the community page! This is my first steam launch and am thankful for the input on how to improve my game. Made some more small changes that are live now. - Adjusted some reset barriers for dragable objects - Added a small "tutorial"

  12. Developer post

    Day 1 Update

    Hello everyone! Thanks for trying out Remedy! This is my first game as a indie dev and super excited to have it out there in the wild. Made some updates thanks to player feedback from yesterdays launch. Here's what's changed. Changes: - Fixed loading issue. Players previously cou