Released
Jun 26, 2024
Platforms
Last updated
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Updates & announcements

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  1. Developer post

    Update 1.0.2 : Mid-Save Feature

    Hello. A mid-save feature has been added. The game will automatically save after clearing the first sector, and you can continue playing from where you left off even after quitting the game. ※ You will start from the beginning of the sector you exited. System Changes Research: Re

  2. Developer post

    Update 1.0.1 : Game Speed Up Feature

    Speed Up Feature Added You can toggle the speed up feature on or off by pressing the 'T' key. Bug Fixes Fixed sound effects that were not being adjusted by the volume control. Improved accuracy when hammering on monster corpses. Fixed abnormal wave information display upon missio

  3. Developer post

    'ReRoad' v1.0 out now

    Hello, this is Rabbit Hole Games. We are excited to announce that 'ReRoad' has officially launched. The game price remains the same in the official version. The main changes since ReRoad's early access launch are as follows: Added final boss monster Added 3 new skills for each dr

  4. Developer post

    Early Access Update v1.62 Hot Fix !

    - The phenomenon in which the next wave did not proceed has been corrected because the hot air balloon monster in the three sectors did not die in certain circumstances. We apologize to everyone who has interfered with the game. Thank you.

  5. Developer post

    Early Access Update v1.61 Hot Fix !

    - The phenomenon that the tutorial-only monster was not properly disposed of has been corrected. - The phenomenon that the debuff of the 'Invention: Breakdown-inducing Device' remained after the end of the sector has been corrected. -The effect of reducing the durability of the d

  6. Developer post

    New Clothes & Inventions!

    Hello ! In this update, we added 'New Clothes & Inventions' and 'Invention Discard' feature. New Invention Golden Crown : For each sector, the tower's ATK increased by 15%, which killed more than 20 enemies. 3-Outlet Multi-tab : Increases all towers' ATK by 10% when there are

  7. Developer post

    Early Access Update v1.51 Hot Fix !

    - Game not cleared during 'Challenge: Explosion Seed' mode play has been corrected. - The 'Hollow Point' effect of Gatling Tower has been corrected to not apply to the elite and bosses. - The phenomenon of English / Japanese / Chinese description of the 'Shock Wave' effect of the

  8. Developer post

    Early Access Update v1.51 Hot Fix !

    - Fixed an error on the amount of damage to some explosive damage, including the explosion damage of 'Challenge: Explosion Seeds'. - Fixed a phenomenon where grass across all sectors were not rendered normally. - A circular indication showing the 'isolation' status has been modif

  9. Developer post

    Early Access Update v1.5 Hot Fix !

    "Invention: Blessed Hammer": The most recently repaired tower's attack increased by 20% -> The most recently built tower's attack increased by 20%, but the text marking did not change. The phenomenon that the description of two new inventions (weakness analyzer, emergency hamm

  10. Developer post

    Delete Tower Breakdown & Wave-to-Wave Time !

    Hello, everyone! Jane finally succeeded in developing a tower that won't break down ! In this update, we've seen a lot of your feedback. 'Tower Breakdown' and 'Wave-to-Wave Time' has been deleted. I saw that the system, which I thought was an element of more immersion in the batt

  11. Developer post

    Desert Drone & New Towers update !

    Hello ! Finally We release new drone : Desert Drone ! Concept This drone was built to clear the desert before the robot revolt. All the towers that make up desert drones have characteristics that they like to be alone. When witch is there are no other towers around it, it has an

  12. Developer post

    Parts Mode System Added !

    We hope you all have a great Lunar New Year :) In this update, prior to the next drone addition, you can specialize the towers even further by using the Mode System where you can choose modes when adding Parts. Mode System Players can choose one of the two modes when they initial

  13. Developer post

    Early Access Update v1.2 Hot Fix ! (Game Crash in Sector 2 & 3)

    The game has been continually turned off with crash in sectors 2 and 3. We confirmed that the same phenomenon occurred again after the last game crash phenomenon was modified, and the cause was confirmed. We found that memory was constantly leaking from a particular object. I'm v

  14. Developer post

    Early Access Update v1.2 Hot Fix ! (Crash issue, Game Quit Issue)

    The phenomenon in which the game ended intermittently, especially in Boss wave with Crash, has been corrected. Once again, I apologize to all users who have been interrupted by the play...! We haven't figured out the cause in detail, but we need to figure out the cause so that it

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  17. Developer post

    Early Access Update v1.2 : Balance patch, Special Supply/Research added

    Hello! We wish everyone a Happy New Year. In this update, we’ve added a Research system and Special Supply system, in addition to the balance patch. Wave Reduction & Decreased Difficulty We’ve received some feedback that playing 3 sectors simultaneously was quite taxing, so w

  18. Developer post
  19. Developer post

    Early Access Update v1.1 : Christmas Greetings Update

    Christmas Greetings Update Visual Update Merry Christmas! Maps, enemies, Dane, and have all acquired new looks for Christmas. This visual update is effective until Jan 5th. Closet added We added a closet feature for Dane to change his clothing, and receive a Santa Suit set when a

  20. Developer post

    Early Access Update v1.0.2 Hot Fix ! (Sonic tower)

    The phenomenon of shrinking the tower even though the 'sonic tower' does not have a 'Shrinking Soundwave' effect has been corrected.