Slurkum

Ark Valley Gaming · Cohesive

Released
Mar 9, 2021
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    UI Workflow Patch v5.23c

    Seamless transition from in-game player to offline lobby. Switch from solo to online, etc without closing the game. Data structure change, halving size of main resource file resulting in faster load times, lower GC and RAM usage, and quick boot up.

  2. Developer post

    April Multi-Patch

    Rivers and ponds restored to the map New regions Spawn density increase Random battles More POI, horse fixes NPC Archers

  3. Developer post

    Client Update For Online Server Launch!

    The Official Slurkum server is back online at the hosting center in TX. Factions and mounts have been tested and seem to be working well. Remember, this is factions phase one, so only District Control is truly active on the Townstone. The Regional Domination is in place but not i

  4. Developer post

    Some Horse Tweaks

    Can buy horse from the female food vendors in each town. Cannot have dismounted pets in safe zones or use moongates while mounted.

  5. Developer post

    The Long Awaited Player Preferences Patch

    Keybind anything/everything from the Config Panel in game. Mouse sensitivity slider. All changes save for future play!

  6. Developer post
  7. Developer post

    Slurkum v4.23c Faction Claims and Horse Taming Patch

    Another excellent patch! Capture bindstones for your faction, they become part of a teleport network from your townstone. Claim them all to have ultimate map travel. Also, horse taming with skill gain! Slurkum v4.23c Factions Phase One Fully Active Claim Bindstones For Your Facti

  8. Developer post

    Slurkum b3.23c - Reworked map and other good stuff

    Slurkum b3.23c Map Makeover with miles of Kingdom Roads! New terrain and vegetation textures Paths connect all the towns now More harvested resources dropped 3rd Person Camera Toggle - Press B Audio fixes and weather tweaks. Horses can be ridden. Taming and stables soon - Press Q

  9. Developer post

    Client b7.16

    Just a few terrain fixes, enjoy the flash sale!

  10. Developer post

    Slurkum b6.27c

    Restored and improved graphics settings menu, all resolutions, full/windowed, AA, Texture Scaling UI Canvas Scaling Adjusted, should fit all resolutions Horse riding improvements More AI improvements

  11. Developer post

    Mobs 2.0 Series: The Horse Patch!

    This marks initial release for the mount system. Only horse for now, with plans to add several more very cool rides as the system is tuned and expanded. Horses spawn wild in the Midlands and Broceliande. For now, no taming skill or animal lore needed. Simply run up to the horse a

  12. Developer post

    Mob AI Upgrade and More! Client b6.10c

    Initial release of the flying and ranged mobs patch. Vendigo now cast unholy spells. Balrog now has explosive whip, and flies. Dragon now spits fireballs or melees, also flies. Kobolds and wolves are a bit more clever. This will be a continuing expansion with more mobs every patc

  13. Developer post

    Client b5.24c

    Restored lobby music. Added criminal flag for trying to pick up another player's claim block. Hotfix- Lobby preview had a small error

  14. Developer post

    Client b5.22

    A few enhancements in this small patch.. New- Player hotbar now has mousewheel selection. Fix- Error when clicking input field while quest menu open. New- Lobby preview for selected character.

  15. Developer post

    Client b5.19c

    Several key bug-fixes this patch- Server Browser: In-game server browser now lists internet servers including player count. In-game server browser now auto-refreshes and loads the Internet or LAN tab. Steam sever browser now correctly shows player count and server details info- i

  16. Developer post

    Spring '22 PlayTest Enrollment Conclusion

    Grettings! The Slurkum PlayTest has been successful thus far, however enrollment ends this Friday. All those who enrolled in PlayTest will continue to have game access until further notice. Good things in the works, stay tuned!

  17. Developer post

    Back To The Content!

    After working out some kinks with the PlayTest, finally had some time this week to get back to region spawns and quests. Time to patch in all the goodness. Lots of new Regions have been defined and most have at least some spawns plus POI's. The way Moongates identify the region h

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  20. Developer post

    Slurkum Is Open For Playtesting!

    The PlayTest client will automatically connect you to the Slurkum test server. The duration of the PlayTest is indefinite at this point, and it's closure will be announced well in advance. When you get a chance, go to the store page and join the beta and try it out! Bring your fr