Ova Magica

ClaudiaTheDevSkinny Frog · Top Hat Studios, Inc.

Released
May 28, 2026
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.
Latest player count
Positive reviews
92%
713 total reviews
Steam hub followers
View follower history
United States store
$19.49
Compare regional prices

Player history

Loading chart…
24-hour peak
27
All-time recorded peak
34
Tracking since

Twitch

No stream history yet.

Streams & history

Kick

No stream history yet.

Streams & history

Escape everyday stress and start a new life in Clover Town! With adorable blob creatures by your side, you’ll farm, make new friends, and explore uncharted lands. Will you find love, or become the greatest blob trainer? Your story is yours to shape!

Price history

All prices
Recorded price history in the selected store currency
Date observedRegionFinal priceRegular priceDiscount
US · USD$19.49$29.99−35%
US · USD$19.49$29.99−35%
US · USD$29.99$29.99
US · USD$29.99$29.99

Recent updates

All updates
  1. Developer post

    Important update about Ova Magica's console release

    Hello everyone, As we count down the days until Ova Magica's console release, we have good and bad news. Originally, we had hoped to announce this alongside the console launch, but unfortunately it looks like timelines won't align to make it possible. To start with the good news,

  2. Developer post

    Ova Magica Patch v1.01 is now available!

    Ova Magica Patch v1.01 is now available! 🌸 Thank you so much for all your feedback! 💚 Thanks to the extensive 1.0 Beta phase, we've thankfully encountered only a small number of bugs since launch. This small patch addresses some of the remaining issues reported so far, while al

  3. Developer post

    Ova Magica 1.0 is OUT NOW✨!

    After an exciting journey through Early Access, we’re incredibly excited to finally announce: Ova Magica has officially released in Version 1.0 on Steam — available RIGHT NOW! 🎉 This release comes as a little surprise and shadow drop for our community, because we simply couldn’t