Siralim Ultimate

Thylacine Studios · Thylacine Studios LLC

Released
Dec 3, 2021
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    Patch 3.0 Announcement and Backer Shop Closure

    Hope everyone is having a great start to the new year! I have a few important announcements to share. First, I’ve decided to skip patch 2.1 and move directly into version 3.0. Development is moving much faster than expected, and at this point there isn’t much benefit to splitting

  2. Developer post

    Siralim Ultimate is now available as a physical Nintendo Switch release!

    It’s officially live! Siralim Ultimate is now available as a physical Nintendo Switch release through Super Rare Games. This is a strictly limited run of 4,000 copies, and it will be the final physical release ever produced under Thylacine Studios. Order here:

  3. Developer post

    Siralim Ultimate - Physical Nintendo Switch Edition

    Siralim Ultimate is coming to Nintendo Switch in a true collector’s format! On November 27, a physical edition will be available in an extremely limited print run of just 4,000 copies worldwide. This version includes the full game on cartridge - no downloads required - and is the

  4. Developer post

    Patch 2.1 is now in the works!

    Patch 2.1 is now in the works! This one's smaller than the last update, but still pretty substantial. Three new specializations, a bunch of new creatures, big additions to the Nether Stone system, and plenty more are on the way. I’m aiming to start beta testing in early 2026, but

  5. GamingOnLinux

    Monster-catching, dungeon-crawling RPG Siralim Ultimate gets a big 2.0 update

    Despite the developer being done with it, they've expanded it again. Siralim Ultimate 2.0 is out now as the "biggest update ever". Read the full article here:

  6. Developer post

    Siralim Ultimate 2.0 — Our Biggest Update Ever — Is Live!

    Siralim Ultimate 2.0 is now available on Steam for Windows, Mac, and Linux! Huge thanks to our testers and backer shop supporters for helping bring this update to life. Full patch notes: Highlights include: 🌍 Localization Fully translated into 14 languages (including Japanese, G

  7. Developer post

    Siralim Ultimate 2.0 Beta Now Available!

    The massive 2.0 update is now live for beta testing! This update introduces multilingual support, new game modes, and hundreds of new creatures, traits, spell gems, achievements, cosmetics, and more. You’ll also find new specializations, currencies, quality-of-life improvements,

  8. Developer post
  9. Developer post

    Siralim Ultimate has resumed development!

    I'm pleased to announce that we've resumed development on Siralim Ultimate! Recently, we distributed a survey via Discord to see what players wanted to be added to the game. With over 500 responses, these insights will pave the way toward a new future for Siralim Ultimate, as wel

  10. Developer post

    Android and iOS Discount!

    Siralim Ultimate is on sale at 40% off for Android and iOS this week! This is the first time the game has ever been discounted on these platforms. And remember, you can transfer your save file between the mobile, Steam, and Switch versions of the game at any time!

  11. Developer post

    Siralim Ultimate is now available on Nintendo Switch!

    Finally, Siralim Ultimate is available on Nintendo Switch in the North America, Europe, and Australia regions! You can use the Cloud Storage feature on the title menu to transfer your save files between the Steam, Switch, Android, and iOS versions as well. Enjoy!

  12. Developer post
  13. Developer post

    Patch 1.1.1

    Patch 1.1.1 is now available on all platforms! Thanks to everyone who tested the patch and reported bugs/crashes. This update includes 10 new specializations, along with many new spells, minions, achievements, costumes, skins, anointments, and much more. On top of that, we've add

  14. Developer post

    (Test Branch) Patch 1.1.0

    Patch 1.1.0 is now available on our test branch! As with many of our previous patches, I've decided to release this patch on a separate branch that you must opt-into before you can download it. Please expect some bugs and crashes associated with this patch today. I will update th

  15. Developer post

    Siralim Ultimate is now available on iOS

    Siralim Ultimate is now available on iOS! Just like with the Android version, you can share your save files with the Steam version of the game using the Cloud Saving option on the title menu. Get it here:

  16. Developer post

    Siralim Ultimate is now available on Android

    Siralim Ultimate is now available on Android (Google Play)! You can even share your save files with the Steam version of the game using the Cloud Saving option on the title menu. Get it here: Be sure to check your mailbox for a celebratory gift on all platforms!

  17. Developer post

    (Test Branch) Patch 1.0.5

    Patch 1.0.5 is now available on our test branch! As with many of our previous patches, I've decided to release this patch on a separate branch that you must opt-into before you can download it. Please expect some bugs and crashes associated with this patch today. I will update th

  18. Developer post

    Patch 1.0.4

    Patch 1.0.4 is now available for Windows, and will be made available on Ubuntu/Mac very soon! - NOTE: Several specializations have been made stronger in this patch. For a full list of specializations and perks affected, please see the bottom of these patch notes. Some perks now h

  19. Developer post

    Patch 1.0.3

    Patch 1.0.3 is now available for Windows, and will be made available on Ubuntu/Mac very soon! - ADD: 1 new creature. - ADD: Creatures that are obtained from realm objects (Satyrs from flutes, etc) are now listed on the teleportation shrine interface along with the other creatures

  20. Developer post

    Patch 1.0.2

    This update is available on Windows now, and will be made available for Mac and Ubuntu very soon. - ADD: Keyboard splash screen now instructs the player to press E to continue. - FIX: Effects that worked based on a creature's lowest/highest stat calculated Health incorrectly. - F