Outcore: Desktop Adventure

Doctor Shinobi

Released
Sep 26, 2022
Platforms
Last updated
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Updates & announcements

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  1. Developer post

    A click bait title

    An introduction subtitle that warmly welcomes the reader Hello everyone! It's time for your quarterly proctological inspection Outcore/Dead Watch update! YAY A subtitle about how I took Outcore's final boss behind a barn and beat it to death with the nerf bat. And then I spit on

  2. Developer post

    New languages added to the sequel

    Hey everyone, welcome to the localization update! The past month It's been a month since the demo was released. The reception so far has been overwhelmingly positive! Thank you for being so patient with all of the initial technical issues that were present during release. I spent

  3. Developer post

    Outcore's sequel demo is now OUT!

    Heyyyy kids!!! Are you ready to play some ːsteamhappyːːsteamhappyːːsteamhappyː Dead Watch ːsteamhappyːːsteamhappyːːsteamhappyː???? The day is here, and the demo is now available! It takes between 1 and 5 hours to complete, depending on your own pace and how much side content you

  4. Developer post

    Sequel progress update #2 + Demo release date

    Helloooooooo! It's time for the second public development update of Outcore's sequel, ːsteamhappyːːsteamhappyːːsteamhappyː Dead Watch ːsteamhappyːːsteamhappyːːsteamhappyː. View game page But first, let's announce the demo's release date February 2nd, probably Unless I don't finis

  5. Developer post

    Sequel progress update #1

    Hey everyone! It's been 4 months since Dead Watch was revealed. I'd like to keep the community updated with the game's development every now and then, so it's time for the first public update! New character reveal If you watched the trailer (which, if you haven't, go watch it! ),

  6. Developer post
  7. Developer post

    The "EZ MODO" update

    A little bird screeched in my ear that some players quit the game after reaching the final boss because it's too hard. What?! I designed that boss to be challenging because that's the game's climax. I wanted beating it to feel rewarding, but never intended it to be like bosses in

  8. Developer post

    June 14th patch notes

    Fixes: Fixed the star sensitivity slider accidentally affecting the game's volume instead. How long has it been like this...?

  9. Developer post

    Opsy doopsy update

    Recently, I reinstalled Windows, and along with it, I reinstalled the Outcore project. Ever since then, things have started breaking even though I didn't make any major changes. One of the bugs that managed to slip through my testing was the camera's rendering changing to "perspe

  10. Developer post

    Minor update

    Added a link to Lumi's next adventure at the end of the game

  11. Developer post

    Announcing Dead Watch

    I'm happy to finally announce Dead Watch(ːsteamhappyːːsteamhappyːːsteamhappyː THE NEW GAME ːsteamhappyːːsteamhappyːːsteamhappyː)! Dead Watch is a murder mystery game where the time resets whenever you find a dead body. You're stuck in a castle and have to find a way out before th

  12. Developer post

    The New Game news + free midi files

    EDIT: THE NEW GAME HAS BEEN ANNOUNCED! Read about it over here: HALLO It's been over two whole microseconds since I shared news, so I think it's time for a new blog post. Today I'd like to share some progress update on ːsteamhappyːːsteamhappyːːsteamhappyː THE NEW GAME ːsteamhappy

  13. Developer post

    The "imbecile" update

    When I created Outcore, I tried to design every obstacle to be challenging but still passable even if you're not great at games. However, sometimes players still get stuck in puzzles I thought anyone could overcome. One such puzzle is located at the beginning of the game: The MS

  14. Developer post

    December 32th patch notes

    Updated Villain Lumi's sprites. I know some people asked for the option to switch to the old sprites. Unfortunately, the game wasn't built with interchangeable skins in mind, so adding this feature is a lot more work than it seems. Attempt to fix a rare case where Lumi doesn't re

  15. Developer post

    Should Villain Lumi's in-game design be changed?

    Lumi's villain design has a little problem. Can you spot it? When they're placed side by side it becomes obvious: Lumi's villain design is inconsistent and has 3 variations: - Lumi's small sprite has black sleeves and no gloves - Lumi's big sprite has white sleeves that are conne

  16. Developer post

    Villain Lumi is here!

    Just in time for the next stock market crash, get ready to make one last terrible financial decision by purchasing one (or a million) Villain Lumi plush ! She's like the regular Lumi, except now she's EVIL and needs your credit card information, including the three digits on the

  17. Developer post

    New plushie, new game, and more!

    New plushie Makeship is going to release a new Outcore plushie in February. It's going to be (spoilers) Lumi in her villain outfit Start saving money now, because this will likely be the last Outcore plushie . There are no plans to release new ones in the foreseeable future. Teas

  18. Developer post

    Minor fixes

    - Fixed some characters (such as Reinbo or the Electric Ghost) speech sounds sounding weird - Removed the "Laifu plushie" option from K-Lev at the end of the game. - Fixed the camera position being a bit off when Lumi throws her photo into the lake

  19. Developer post

    November 15th patch notes

    Fixed some title texts not showing on the credits screen. This fix is somewhat experimental, so please let me know if you find any text rendering issues anywhere in the game.

  20. Developer post