Beat The Machine: Rebooted

Sanguine Studios

Released
Jul 14, 2020
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Beat the Machine: Rebooted - Arsenal 1.0.3

    It's been a minute Cadets! Welcome to Patch 1.0.3 This patch is mostly just bugfixing, as over the last couple of months, we have been letting Arsenal settle across the Origin Sectors. We also have some analytics to share, to understand why we have no balance changes coming acros

  2. Developer post

    ARSENAL UNLEASHED - PATCH 1.8

    OOPS!: The patch below lists the skill Weapon Enthusiast, this skill name was changed to Bear Arms, in reference of our first team-up with Rightfully Beary Arms! The skill also lists the incorrect values of 10-30% weapon damage, and should state 15-45% weapon damage. We apologize

  3. Developer post

    BTMR Patch 1.1.0

    Beat the Machine Rebooted - Patch 1.1 Notes Hey Cadets, We’re here with our first patch after launch! People have been really enjoying Beat the Machine Rebooted and we couldn’t be happier! This patch is mostly going to focus on bugfixes, a little bit of balance and finally we’ll

  4. Developer post

    OFFICIAL LAUNCH OF BEAT THE MACHINE REBOOTED PATCH 1.0.0

    Patch Update 1.0.0.3 Updates to sounds. Fixed a bug with the skill tree. Several Survival Bug fixes. Fixed a bug on Level 6 where enemies could shoot through walls Patch Update 1.0.0.2 Fixed a bug where the music would stop playing upon pausing the game. (WE MEAN IT THIS TIME) Ad

  5. Developer post

    Rogue 1.11 Fixes

    Fixed several bugs relating to dialogue Added text to showcase where the DLC levels are located. Fixed some visual overlapping bugs. Fixed a bug in the tutorial where the wrong button icon would display Fixed a bug in the tutorial where enemies hit by Engine Burst would not displ

  6. Developer post

    Rogue 1.11

    This is a mini-patch to address some issues we found. Fixed a bug where during a save-load error, Gauntlet Skins were unselectable and would cause your game to always default to the Red-Default skin. Fixed a bug where the Dialogue Box in level 10 would bounce. Fixed some hub ui t

  7. Developer post

    Beat the Machine: Rebooted - Invasion 1.4

    A hotfix has been deployed at 2:00PM EST 4/26 Fixed a bug where Poison would not effect players. FIxed a bug where building damage reduction in combination with Neon Barrier would amplify the damage dealt for enemies travelling through the wall but would diminish the value of dam

  8. Developer post

    Beat the Machine: Rebooted - Invasion 1.3

    Hey Recruits, Logan here! I wanted to inform the players that live this patch is custom controls! You can swap controls to pretty much almost anything, so have fun customizing your experience even more than before! Other than custom controls a few balance changes are happening an

  9. Developer post

    Quick Fix 1.21

    We noticed a couple of quick bugs that we wanted to fix. Fixed a bug where Automated XV9-Bot wasn't receiving the buff intended. Tooltip now reflects accurate data. Fixed a bug where voice lines were a bit quiet in Level 13. Fixed a bug where All In, received a buff but had no to

  10. Developer post

    Invasion 1.1

    Note 2: Our Mac build error has been fixed, once we again we thank you for your patience! Note: Our Mac build is currently delayed due to a UI bug, and we are working a fix, we expect a fix to be out Friday July 14th. We apologize for any inconveniences that this may cause. Hello

  11. Developer post

    INVASION IS NOW OUT

    Hello everyone and welcome to Invasion Patch 1.0! This patch is focusing on new levels, fixes to modernize some skills against the new enemy types and some balance changes with the goal to make more actives used. Movement Speed Recode: In developing our new patch, we noticed an i

  12. Developer post

    BTMR: Tutorial Update - Patch 1.4

    Beat the Machine: Rebooted – Patch 1.4 Hey Cadets, Welcome to the Tutorial Update Patch. This patch is focused on updating the tutorial and giving visual and audio clarity to multiple different sources throughout the game. While this patch may not be as exciting as other patches,

  13. Developer post

    Beat the Machine: Rebooted - Patch 1.33

    Hey Cadets, Logan here! We wanted to push one final patch before the end of the year! Beat the Machine: Rebooted had two major updates this year, with the first being the launch of Rebooted and the second launching the skill tree refinement. We are now in the process of doing our

  14. Developer post

    Beat the Machine: Rebooted - Patch 1.30

    Hotfix: 1.31 Levels: Fixed a bug on Level 19 where enemies would sometimes not spawn when entering the first room. Fixed a bug with Level 22 having lower FPS issues. Fixed a bug where players on Level 25 were experiencing Vortex's with too much force. Skills: Fixed a bug where Li

  15. Developer post

    Beat the Machine: Rebooted - Patch 1.25 - Skill Tree Refinement

    Update: 1.27 Fixed a bug causing the Mac build to have the inability to play Nightmare mode. Fixed a bug that caused Dialogue to be muted in strange cases. Survival Updates: Max skills increased from 5 to 6. Unlocking a skill past the 6th entity, will now refund credits and cause

  16. Developer post

    Beat the Machine: Rebooted - Roadmap

    Hey Cadets, We wanted to let each of you know about upcoming changes coming to Beat the Machine: Rebooted in the very near future. We recently went to our first in-person showing and it was great to see new and veteran players at the convention. Nothing makes developers prouder t

  17. Developer post

    Beat the Machine: Rebooted - Patch 1.12 Survival Scoreboard and Skill Updates

    Hey Cadets, Welcome to Beat the Machine: Rebooted patch 1.12. Last patch we launched the Survival Attunement Update and overall the update made the Survival mode a lot more fun to play and allowed for players to grab more abilities early on. This patch we have a couple of updates

  18. Developer post

    Survival Attunement - Patch 1.10

    Hey Cadets, Welcome to Beat the Machine: Rebooted patch 1.10. In this patch we investigated the survival mode and wanted to make our second game-mode feel more like our first game-mode. This includes some fixes along with the Survival Attunement. Our changes to survival mode give

  19. Developer post
  20. Developer post

    Beat the Machine: Rebooted - Patch 1.01

    Hey Blasters, Welcome to Beat the Machine: Rebooted patch 1.01. You’ll notice this patch is a light patch where we are fixing a couple bugs found during the launch week of Beat the Machine: Rebooted. We are also fixing an outdated tooltip for one of the abilities and noting the c