Doors of Insanity

One Shark · Neon Doctrine

Released
Jan 26, 2022
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    A Door Will Open on February 20... Get Ready To Hop Into Purgatory

    Howdy adventurers, The release date for Doors of Insanity: ReOpened is here! February 20, at 10:00 AM PT! (When is this in my timezone?) Doors of Insanity: ReOpened is a total reimagining of OneShark’s original Doors of Insanity, with new mechanics, cards, enemies, and more, crea

  2. Developer post

    OUR PLAYTEST IS NOW REOPENED!

    Greetings adventurers, The door to the PLAYTEST of the half-remake, half-sequel Doors of Insanity: ReOpened is now open! There are infinite doors you can open, but be careful; each door could hide a mad monster, a mythic weapon, or… a weirdo! This humble tribute to roguelite deck

  3. Developer post

    It's Lovely Weather for Half-Off or Better With You ❄️

    The holiday season is right around the corner, making it the best time to stay indoors with a warm drink (or cold, depending on where you are) and to play games all day! Why not add some of our Neon Doctrine games to your holiday wishlist? 🎄 ‼️ All players who purchase / own Doo

  4. Developer post

    Doors of Insanity: ReOpened Trailer & Demo is here!

    Hey everyone! We’re excited to show you something we’ve been working on for a long time - Doors of Insanity:ReOpened! If you already own the original Doors of Insanity, worry not! You will get a copy of Doors of Insanity:ReOpened automatically! You’re trapped in a treacherous maz

  5. Developer post

    BLOOD SERVANTS REVEAL!

    You awaken in prison, hungry, weak, and stripped of all your powers. You do not know what happened. You do not know why you are here. There is only one thing you do remember: You need to get stronger. We are so excited to announce Blood Servants, a dungeon crawler packed with gor

  6. Developer post

    Spring Sale Is Here!

    Spring has sprung and so have the discounts on Steam! Get your hands on our amazing deals now! No embeds for sale pages, so here's the good-old fashioned link:

  7. Developer post
  8. Developer post

    Green Skin Bug Hotfix

    We have changed some code to how we store the color information and a very helpful Steam user showed us a solution which seems to work. We are pushing this out as a hotfix to alleviate concerns for those who have been waiting a long time. We didn't ignore it! We were just stuck.

  9. Developer post

    Doors of Insanity version 1.0 is Out Now!

    1.0 update also comes with a new crimson chest room that offers permanent crystal or XP boosts, and a new NPC called Wizard Andrew that lets you jump one room at the cost of completely scrambling your appearance. The experience is now better than ever! Key Features Create and upg

  10. Developer post

    We’re Going Live on January 26!

    We are proud to announce the official release of our Deckbuilding Roguelike RPG, Doors of Insanity is on January 26th! Doors of Insanity’s 1.0 update also comes with a new crimson chest room that offers permanent crystal or XP boosts, and a new NPC called Wizard Andrew that lets

  11. Developer post

    Steam Awards are here!

    Nominations are open!

  12. Developer post

    PvP Update Coming Your Way!

    To prepare our game for launch time, we have made improvements to the matchmaking system in PVP mode. Now you will find an opponent much faster & have more stable connection process. It's a win win scenario. Palms are sweaty, knees weak, armor's heavy, but keep your spirit up

  13. Developer post

    Matchmaking PvP Update!

    To prepare our game for launch time, we have made improvements to the matchmaking system in PVP mode. Now you will find an opponent much faster & have more stable connection process. It's a win-win scenario. Palms are sweaty, knees weak, armor's heavy, but keep your spirit up

  14. Developer post

    The Indie House Event is Live!

    Together with our fellow developers and publishers we cooked up a special event for you! Here’s what you can look forward to, on top of our Discount 😉 Hour long direct stream Over 30+ news beats from all 7 publishers Fresh new game announcements Never-before-seen content New tra

  15. Developer post

    We’re Not Done With You Yet!

    Trapped in the unending corridors of Purgatory, even a hero with the finest armor, the strongest weapons, and the most stalwart allies may falter against the heart of darkness. For how does one truly confront the infinite? How does one stand against the face of eternal horror, an

  16. Developer post

    PAX Online Announcements!

    We just announced five cool new indie games at PAX Online. What did you think of the show? In case you missed it, here’s a quick rundown on what we had. As a bonus we have Exclusive Demos of our games available to play right now! Doors of Insanity An RPG Card Battler where death

  17. Developer post

    The Special Summoner Update

    Hey everyone! Today’s update is the second step on our roadmap, called The Special Summoner Meta Update. Like all good game mechanics for summons, this one’s about giving you more! Featuring improvements to summons, a new artifact, more summoner cards, and a new boss to beat you

  18. Developer post

    The Grand Equipment Meta Update!

    Hey everyone! Today’s update is the first step on our roadmap, called The Grand Equipment Meta Update . While we’d love to stand around and toot our horns or wax poetic about how the journey of a full roadmap starts with a single patch, we know what you’re really interested in is

  19. Developer post

    The Grand Equipment Meta Update!

    Get the most out of your equipment! With the Equipment Master artifact obtainable through Room 5 Special chests, you can use items as an additional resource for dealing damage, healing yourself, or obtaining mana depending on the Item’s Type! Get rid of your stuff faster than eve

  20. Developer post

    Purgatory Isn’t Done with You Yet

    Being in Purgatory and being pelted by fire, bones, and brimstone every few steps doesn’t mean we can’t make the experience just a little nicer, and to that end we’ve been listening to the community on how to improve Doors of Insanity. We’ve been reading your reviews and feedback