Greetings fearfolks! Work on the Body Farm is still going strong. But while you wait, we've got some exciting news - Dark Fracture Demo is taking part in the Steam Next Fest ! View game page If you haven't already, now's your chance to play the Dark Fracture Demo and immerse your
Greetings fearfolks!
Work on the Body Farm is still going strong. But while you wait, we've got some exciting news - Dark Fracture Demo is taking part in the Steam Next Fest!
If you haven't already, now's your chance to play the Dark Fracture Demo and immerse yourself in the dark atmosphere of our psychological horror experience.
Already played it and eagerly awaiting the full release? Join our Discord server - let's talk horror games and everything Dark Fracture!
Greetings fearfolks! Did you miss us and the unsettling whispers from the Body Farm? After a longer silence than intended - we're back, and we have fresh news to share about Dark Fracture. The Shadows Behind the Silence We know our updates have become infrequent these past months
Greetings fearfolks!
Did you miss us and the unsettling whispers from the Body Farm? After a longer silence than intended - we're back, and we have fresh news to share about Dark Fracture.
The Shadows Behind the Silence
We know our updates have become infrequent these past months, and for that, we want to be transparent. Development challenges and unexpected delays played a part, but another big reason for our quietness was a deliberate choice - we learned from past experience that revealing too much and too early can sometimes spoil the spine-chilling first encounter we aim to deliver. We’ve become cautious, carefully selecting what horrors to unveil, to make your eventual playthrough as impactful and terrifying as possible. But as we get closer to the finish line, we will reveal more for you to enjoy.
What Lies Ahead?
Despite these challenges, we've been making steady progress! Our team has poured countless hours into refining puzzles designed to twist your mind and level designs crafted to immerse you in the harrowing atmosphere of the Body Farm and The Underworld. On top of that, we've been refining new and existing enemy encounters to ensure each confrontation is unforgettable - and thoroughly unsettling.
And yes, we do hear your curiosity loud and clear! Soon, we'll be dropping a new trailer that will shed a flickering light on the nightmares awaiting you in Dark Fracture. Stay tuned!
Thank you for your continued patience and unwavering support. Your excitement fuels our passion, and we're dedicated to bringing you the best—and most horrifying—experience possible.
Want to stay in the loop? Join the Dark Fracture Discord server to chat about the game, and don't forget to follow us on X & YouTube for all upcoming updates.
Until next time, don't forget to wishlist Dark Fracture—it’s the best way to ensure you’ll be among the first to know when terror is ready to unfold 👇
Greetings, Fearfolks! It's been a while since we last spoke, but we're back with some news to share! Dark Fracture has been nominated for Most Anticipated at The Horror Game Awards! We're grateful to be included and thankful for all of you supporting the project! If you can't wai
Greetings, Fearfolks!
It's been a while since we last spoke, but we're back with some news to share!
Dark Fracture has been nominated for Most Anticipated at The Horror Game Awards!
We're grateful to be included and thankful for all of you supporting the project! If you can't wait for the Dark Fracture launch, be sure to cast your vote before the public voting closes!
https://thehorrorgameawards.com/vote/
Rest assured - this news is just the beginning of many exciting updates to keep you informed about the project!
Until next time, at the body farm, Twisted II Studio
Greetings fearfolks, We stand on the precipice of darkness, a silence so profound it chills the soul. It's been a while since we whispered our last update, and we understand that your curiosity has been gnawing at you. But fear not, for this silence has been the crucible in which
Greetings fearfolks,
We stand on the precipice of darkness, a silence so profound it chills the soul. It's been a while since we whispered our last update, and we understand that your curiosity has been gnawing at you. But fear not, for this silence has been the crucible in which we're still forging Dark Fracture into a nightmare that will terrify you.
The Art of Silence
Why the silence, you ask? It's a question we've pondered deeply as we used to post updates way more often. Our dedication to this enigmatic silence change stems from a profound respect for your anticipation. We believe that sharing only when we have substantial, mind-bending horrors to reveal is our sacred duty.
The Twisted Unveiling
Now, the time has come to pierce the veil of silence. Our new trailer that we have just premiered at Fear Fest: Black Summer 2023!
But that's not all; Dark Fracture is officially slated for release in 2024. We understand your thirst for specifics, for a roadmap through this labyrinth of fear. Rest assured, we will soon share more, peeling back the layers of our twisted creation.
The Labyrinth of Secrets
Within this labyrinth of secrets, we appreciate your patience. The desire for details gnaws at us too, but bear with us a little longer. Until then, if the trailer sent shivers down your spine, we implore you to add Dark Fracture to your wishlist and share your thoughts with us! Your voices echo in the abyss, and we cherish them.
The Darkness Beckons
As we delve deeper into the abyss, remember that the silence has not been a void but a canvas. It's been a canvas upon which we've painted our most intimate fears and hopes, a canvas that protects the very essence of Dark Fracture.
Until next time, at the body farm, Twisted II Studio
Hello, Fearfolks! We’ve opened a portal to hell, and released all the horrors contained within into the world. …well, ok, into our vault. We will however unleash them upon all of humanity on September 6 during our horror extravaganza, Fear Fest 2022: Black Summer . Mark the calen
Hello, Fearfolks!
We’ve opened a portal to hell, and released all the horrors contained within into the world. …well, ok, into our vault. We will however unleash them upon all of humanity on September 6 during our horror extravaganza, Fear Fest 2022: Black Summer. Mark the calendar or the mark of the beast will mark you, we’re coming to your screens, and we have big guns on our side.
Joining the show will, of course, be our premiere titles, Dark Fracture and Terror: Endless Night, but we’ve also recruited an army of influencers and big-name horror games publishers and developers.
The broadcast is going to feature trailers for upcoming top-shelf horror titles, developer interviews, gameplay recorded by popular influencers, and even story segments in the style of a found-footage horror film, to tie everything together.
What are you waiting for? Head to fearfest.online, set a reminder, and join the army of fear! Together, we will paint the summer black.
Hello, fearfolks! Today, I walk down the memory lane. Some time ago Dark Fracture has been a part of Feardemic's Fear Fest , and you had a chance to hear my voice, when I was taking you behind the scenes of my horror game. If you've missed it, don't worry. My Deep Dive is now ava
Hello, fearfolks!
Today, I walk down the memory lane. Some time ago Dark Fracture has been a part of Feardemic's Fear Fest, and you had a chance to hear my voice, when I was taking you behind the scenes of my horror game.
If you've missed it, don't worry. My Deep Dive is now available on YouTube, so without further ado - go and check it out... if you're brave enough:
TL;DR version: A close look at our new insect enemy W.A.S.D. & FFF recap We’ve been featured in The MIX 10th Anniversary Online Showcase and the Intel Showcase at Hamburg Games Conference Upcoming events: Digital Dragons, Indie Live Expo Some say in a few years we’ll all be e
TL;DR version:
A close look at our new insect enemy
W.A.S.D. & FFF recap
We’ve been featured in The MIX 10th Anniversary Online Showcase and the Intel Showcase at Hamburg Games Conference
Upcoming events: Digital Dragons, Indie Live Expo
Some say in a few years we’ll all be eating insects. Well, you may find that in Dark Fracture a role-reversal of sorts awaits you. We’ve been hard at work getting new models for the game and today we’re ready to show you one of them and take you on a journey through its creation.
Skittering… will it ever stop?
Let’s get to the meat of this devlog. Do insects count as meat? Regardless, last you’ve heard from us, it was still 2021 and we took a closer look at the realm we dubbed “The Underworld”. This time, we bring you one of the horrors that leaked into reality from said Underworld, or... did they? In your day-to-day routine on the body farm, you may find your workflow interrupted by some of these hideous mutated insectoids. They may be small in size but there’s power in numbers.
Some of the initial concepts of the insect
As far as the design goes, we wanted to go with something that is almost universally considered repulsive. You’ll be hard-pressed to find someone who isn’t at least a little peeved by the sighting of an oversized insect. Of course, there is beauty to be found anywhere and the detail on our new critter certainly has some aesthetic appeal, if I could say so myself. Another reason for choosing insects? Dark Fracture’s atmosphere really hinges on this alien and eerie feeling and bugs have for years been used as prototypes for designing alien creatures. Their anatomy lends itself perfectly to creating monsters that make us feel uneasy because in real life we never see insects in these proportions and with so much detail, and they look nothing like the animals we’re used to seeing day-to-day.
Model after numerous iterations
As you can see in the images above, the design has come a long way from the initial draft. Aside from the model gaining a lot more detail and definition, there were a lot of design changes. We’ve settled on a much angrier looking skull, the mandibles gained a much more exaggerated, carnivorous-alien-here-to-devour-you feeling, and surprise, surprise, it has wings now. Oh, God.
First textured draft
Even then, our work was not done, as the critter had to be textured, and we were still working out little kinks, the biggest of them being the design of the wings. Here you can see one of the early iterations:
At this point, the design was really coming together, and it soon culminated in the final look of the monster. That’s what you’ve been waiting for, haven’t you? Well, we’ll show you the final product in a second, but first, we’ve prepared a little texturing breakdown time-lapse of the model. Enjoy:
Now, without further ado, we present to you, the finalized version of our insect friend. Be right back, need to take a shower after this…
What’s happening in the real world
EVENTS
Back on Earth, not unlike our insect buddy, we’ve been quite the busy bees. While most of the showcases are taking place online, it has not tempered our spirits and we’re spreading the Dark Fracture gospel at all of them. There are a lot of events happening so let’s take them one at a time.
We’ve just recently taken part in the Intel Showcase at Hamburg Games Conference, which was mostly a biz dev event but we were nonetheless happy to be part of this very impressive lineup. Our publisher Feardemic also held an event which they aptly named the Feardemic’s Fear Fest, where they showcased new trailers from their upcoming titles, Dark Fracture, as you may have guessed, being one of them. If you missed it, you can watch the FFF trailer here:
We have also been honored to get featured at The MIX 10th Anniversary Online Showcase which has previously given stage to such wonderful, critically-acclaimed titles as DARQ or Eldest Souls. Standing next to such giants was definitely incredibly exciting.
As far as live events go, we visited WASD in London, this led to this hilarious compilation of people jumping in their seats while playing Dark Fracture: Prologue.
People seemed to enjoy the Prologue quite a lot which really gave us the motivation to keep working on Dark Fracture. We really love seeing the fans’ reactions, because it’s you guys that we do this for. If you were one of the people we scared at the event make sure to let us know in the comments. If you haven’t tried the Prologue yet, it’s completely free and you can check it out here:
Moving from the past into the present, we have a few events coming up, most notably Digital Dragons 2022 where we’re a part of their Indie Showcase, and Indie Live Expo which included us in their INDIE Live Premiere segment. DD2022 takes place on May 12-13, and will show off 40 selected titles on Steam before the conference, and then let you play them during it, so look out for Dark Fracture. As for ILE, you’ll be able to catch us on day 2 of the event (May 22) on their stream.
Until our next devblog post, we remind you, as usual, to add Dark Fracture to your wishlist to not miss any updates 👇
The Spring is here and so is the conclusion to our Black Summer Remix Competition! As a reminder, BSC was a contest where we asked our fans to remix the song Black Summer by The Feardemic Orchestra created for the purpose of an easter egg in Dark Fracture. The top 3 finalists wer
The Spring is here and so is the conclusion to our Black Summer Remix Competition! As a reminder, BSC was a contest where we asked our fans to remix the song Black Summer by The Feardemic Orchestra created for the purpose of an easter egg in Dark Fracture. The top 3 finalists were each to receive a set of world-renowned GRADO GW100 wireless headphones worth 249 USD each, and the winner would additionally get their creation featured in Dark Fracture as well as on the official game soundtrack.
Now, without further ado, we’d like to congratulate MUSLEY for taking first place in the competition, your remix really had that “it” factor that we were looking for in a winner and your reimagining of the song was really creative. We’d also like to congratulate the runner-ups, THE SEVEN WHORES OF THE APOCALYPSE (hope we spelled that right), and SIDDARTH, you guys did a fantastic job and we hope the new headphones will serve you well. We’d also like to thank all the other folks who submitted an entry, you guys rock, and there were some amazing entries that almost made it to the podium, and deserve praise, keep doing the good work. Who knows, if we run of these again in the future, you might just pull ahead!
Now, we premiered a part of this at Fear Fest already but here is the full version of the music video we’ve prepared for Musley’s winning Black Summer Remix, enjoy!
Watch the stream today at 7 pm CET/ 10 am PST and see new trailers for Feardemic’s upcoming games! Hello, fearfolks! It’s finally happening, the time has come to rock with us at Feardemic’s Fear Fest 2022! Today (15.03) at 7 pm CET/ 10 am PST you’ll be able to watch exciting new
Watch the stream today at 7 pm CET/ 10 am PST and see new trailers for Feardemic’s upcoming games!
Hello, fearfolks!
It’s finally happening, the time has come to rock with us at Feardemic’s Fear Fest 2022! Today (15.03) at 7 pm CET/ 10 am PST you’ll be able to watch exciting new trailers, pick the brains of the developers behind our titles and listen to Hunter Peterson’s silky smooth voice. You can catch the stream at our Youtube and/ or Twitch channel or you can simply navigate to the event website at fearfest.online, where you can also find the countdown to the festivities as well as detailed info on the exact contents of the showcase.
Among others, FFF is going to feature news about the icy cold turn-based adventure Terror: Endless Night inspired by the infamous expedition to the Arctic Sea, The vibrant action-filled metroidvania Cosmic: A Journey Among Shadows, and of course one of the most anticipated horror games of 2022, the terrifying and mind-bending Dark Fracture.
Hello, fearfolks! We're interrupting the regular Steam scrolling to bring you the disturbing footage recovered from the local "body farm" research facility. Due to the graphic nature of the footage parental discretion is advised. What you just saw is just a teaser of what awaits
Hello, fearfolks!
We're interrupting the regular Steam scrolling to bring you the disturbing footage recovered from the local "body farm" research facility. Due to the graphic nature of the footage parental discretion is advised.
What you just saw is just a teaser of what awaits you at Feardemic's Fear Fest 2022. The completely new, terrifying Dark Fracture trailer is coming. Stay tuned and don't forget to save the date - March 15th.
We're excited to bring you: Black Summer Remix Competition! We have something special for all composers, musicians and DJs! If you missed the last announcement , it talked about our big event, Feardemic’s Fear Fest 2022 ! It takes place on March 15 at 7 pm CET , and will feature
We're excited to bring you: Black Summer Remix Competition!
We have something special for all composers, musicians and DJs!
If you missed the last announcement, it talked about our big event, Feardemic’s Fear Fest 2022! It takes place on March 15 at 7 pm CET, and will feature a new trailer from Dark Fracture. But! Of course, we wouldn’t be writing to you just to remind you of FFF now, would we? That’s right, this time we’d like to announce a new event. A competition. Black Summer Remix Competition.
What exactly is the Black Summer Remix Competition? To explain that, we’ll have to acquaint you with Black Summer first. Feardemic has its own band, The Feardemic Orchestra, and it’s been known to, from time to time, create amazing songs for their published titles. Black Summer, a piece created specifically for Dark Fracture! Listen to it below.
https://youtu.be/C8tscVmjIHI
We’re organizing a Black Summer Remix Competition, where you can put your own spin on the track and get your remix featured in the game Dark Fracture and on the official soundtrack!
First, you head on over to https://fearfest.online/bsc and download the stems (that is, the song separated into tracks by instrument), then you get to work on your masterpiece. The song has to include at least ONE (1) element from the track. There are absolutely no conditions, genre requirements, or length restrictions except that it must be ‘G’ rated, meaning no nasty words. Other than that, you are free to include extra lyrics, raps, or other cleared samples. Once you’re done, you save your file using the format YOURNAME X FEARDEMIC ORCHESTRA – Black Summer and use the form on the aforementioned site to submit your entry. You have time until March 5, 11:59 pm CET to submit your work. After that, all the submissions will be evaluated by a panel consisting of judges from Twisted II Studio, Feardemic, and The Feardemic Orchestra themselves. We will announce the winner of the competition at the end of Feardemic’s Fear Fest 2022, so don’t miss it!
If the prospect of getting your song in the game is not enticing enough, we have good news. In addition to the prestige that comes with your work appearing in Dark Fracture, the winner, as well as the 2 runner-ups, will each receive a set of world-renowned GRADO GW100 wireless headphones worth 249 USD each.
That’s it for this one, Fearfolks! We very warmly invite you to take part in the competition, if not for the prizes, then for the fun and excitement of it. We’re really looking forward to hearing what you guys cook up, and can’t wait to hear your takes on Black Summer!
Hello, fearfolks! Strap yourself to the chair or you just might fall out! It's our pleasure to announce Feardemic’s Fear Fest 2022 ! Our special event scheduled for March 15th of this year and hosted by one and only Hunter Peterson of SCP Explained fame - it's gonna be a great op
Hello, fearfolks!
Strap yourself to the chair or you just might fall out! It's our pleasure to announce Feardemic’s Fear Fest 2022! Our special event scheduled for March 15th of this year and hosted by one and only Hunter Peterson of SCP Explained fame - it's gonna be a great opportunity for us to showcase our sizable lineup of upcoming games, and there’s some amazing stuff in there.
Among others, FFF is going to feature news about the icy cold turn-based adventure Terror: Endless Night inspired by the infamous expedition to the Arctic Sea from the former Frostpunk 2 devs, The vibrant action-filled metroidvania Cosmic: A Journey Among Shadows, and of course one of the most anticipated horror games of 2022, the terrifying and mind-bending Dark Fracture.
TL;DR version: We talk about the 'Underworld' - what is it? An update on the latest developments A recap of the industry events we have attended over the past month and a half Imagination is a powerful tool: since the dawn of time, humanity has used it to bend the laws of logic a
TL;DR version:
We talk about the 'Underworld' - what is it?
An update on the latest developments
A recap of the industry events we have attended over the past month and a half
Imagination is a powerful tool: since the dawn of time, humanity has used it to bend the laws of logic and nature to escape reality in the only place in which none of them apply - the mind. But what if there is a place in which thought takes a physical, tangible shape? Today, we want to take into consideration such a possibility by talking to you about the most mysterious part of Dark Fracture!
Welcome to the Underworld
In the last couple of devblogs we have talked a lot about the body farm — an eerie but actually real kind of research facility, as well as the workplace of Dark Fracture protagonist, Edward. The body farm is not the sole environment Edward will explore in the full release of Dark Fracture. Those of you who have played the Dark Fracture: Prologue demo till the end had a glimpse of some very obscure and unearthly place that looks like coming straight out of a Beksiński artwork (that's not accidental - more on that later). For the sake of the conversation, from now on we will refer to that place as the 'Underworld'.
The Underworld is a place (is it though?) in which inanimate and living matter seem to merge together in forming shapes and surfaces that resemble nothing like the world we know. The laws of physics are bent, environments do not follow euclidean principles, and its creatures and objects look alien to us.
While so far we have hinted at the possibility that the Underworld is the fruit of whimsical imagination, we cannot avoid asking ourselves why someone would fantasize about a place that is so terrifying and dangerous to themselves. Sure, the world is full of people with unusual kinks, but that doesn't seem to be the case with our protagonist Edward, whose life has been harmful enough to not need to make it more miserable.
Moving from hypothetical to factual information, the visual representation of the Underworld is inspired by multiple creative sources: the biomechanical designs of Swiss artist H.R. Giger, the surreal & melancholic landscapes of Polish painter Zdzisław Beksiński, and some of the otherworldly locations described in the horror stories of American writer H.P. Lovecraft.
While the creations of these artists are very different from each other, all of them possessed a very vivid imagination, which they used to introduce terrifying thoughts in our collective minds.
By using these sources of inspiration, we aim to blend proven concepts of terror with our vision of the Underworld, a place that might or might not be real - but that's for you, the player, to decide when you will venture into the release version of Dark Fracture, coming in 2022.
What's happening in the real world
Events
In the real world (the actual one), over the past month and a half we have been quite spreading awareness about our game in different events, both physical and digital ones. It all started in early October with EGX in London, our first physical event since the global pandemic began. Visitors had the chance to play the Dark Fracture: Prologue demo in person and win Dark Fracture merchandise by completing the demo in less than 25 minutes - which turned out to be such an attractive opportunity that by the third day of the event we ran out of t-shirts. Nevertheless, people kept coming in, and we received some very positive feedback from most of the players.
After that, Dark Fracture appeared on the physical show floor of Busan Indie Connect in Korea (unfortunately we couldn't be there, but Dark Fracture: Prologue had a booth), followed by the digital ones of Indie Live Expo and Megamigs. On the latter, Dark Fracture has received a nomination for Best Audio & Soundtrack - while that isn't an award, having been only one of the few games selected for competing for that prize among dozens of participants was certainly a privilege.
Production
Given these circumstances, the development has been slowed down a bit, but is proceeding nonetheless. These are the main highlights:
We have continued to focus on accessibility, for example by adding the settings option to interact with doors & drawers by either using drag 'n' drop movements or the simple click of a button
We are improving and testing the language of missions & objective scripts to make them clearer to anyone and avoid confusing the players
2D images & art in the game are being improved
New pieces of equipment are getting implemented, including but not limited to a compass, a walkie-talkie, and some more mysterious and deadly tools...
Until our next devblog post, we remind you, as usual, to add Dark Fracture to your wishlist to not miss any updates 👇
https://store.steampowered.com/app/1268790
If you enjoyed Dark Fracture: Prologue, please consider writing a review and inviting your friends to play it 👇
https://store.steampowered.com/app/1389160
Lastly, if you want to get directly in touch with us, join our community on Discord (click the image 👇)
Dark Fracture will be part of the showcase of this year's edition of MEGAMIGS , an online industry event for developers and players alike. Participation at the event is free for the general public. On top of having many different games demos to try, participants in the event have
Dark Fracture will be part of the showcase of this year's edition of MEGAMIGS, an online industry event for developers and players alike.
Participation at the event is free for the general public. On top of having many different games demos to try, participants in the event have the chance to support their favorite developers by voting their games for the People's Choice Awards.
Will you help us win this year's MEGAMIGS Festival People's Choice Award? Take a second to support Dark Fracture by voting for it on the "Under 5M category"!
TL;DR version: Dark Fracture is at EGX The body farm is getting bigger New movement features UI and interaction with objects has been improved Physics is being enhanced Implemented full controller support New accessibility options Prologue localization is almost here Happy Spookt
TL;DR version:
Dark Fracture is at EGX
The body farm is getting bigger
New movement features
UI and interaction with objects has been improved
Physics is being enhanced
Implemented full controller support
New accessibility options
Prologue localization is almost here
Happy Spooktober, and welcome to the 11th development blog of Dark Fracture 🎃
As the virus-that-shall-not-be-named is loosening its grip on the world, things are slowly getting back to normal, and physical events are making a comeback. For the first time in almost two years, Dark Fracture: Prologue is playable at a physical location, more specifically at the show floor of EGX in London. If you happen to live in the capital of UK, don’t miss the chance to visit the event and grab some free merch at our booth!
Of course, we haven’t made a whole devlog just to tell you we are attending some event around the world. The last month has been quite intense for the development of Dark Fracture, and we want to share with you some of the highlights.
The body farm is growing
One of the most morbid yet fascinating aspects of real body farms is how many different “decomposition scenarios” are prepared to allow scientists as many different case studies as possible – bodies are placed on grass or dirt, unearthed or semi-buried, submerged in water or mud, exposed to insects and fauna or partially protected, and so on.
This variety allows for multiple scientific disciplines (forensics, biology, and entomology just to name a few) to be involved in the research, thus requiring appropriate laboratories to be available on the site. Add to that the metaphysical nature of Dark Fracture and how isolated our body farm is, and you can imagine how fast grows the need for virtual space for the characters of our game.
All of this is to say that the body farms environment is getting bigger and more facilities are being added to it. The teasers we released so far no longer do justice to what the body farm is becoming, and you can expect some very interesting shots in the future.
New gameplay and visual features
We often ask ourselves: how can we make Edward’s life more miserable (and scare the player more)?
Lately, we have figured that claustrophobia could be a fantastic way to achieve that, and while open-air environments remain a staple of the body farm, crawl spaces are now a thing. Take a look at this gif and observe Edward dragging himself through a twisted vent:
Moreover, as we want to raise the quality bar of our game and make it distinguishably superior to the original Dark Fracture: Prologue, characters movements are being enhanced, the UI is getting an overhaul to be more pleasant to the eye, and more interactions are being added.
For example, doors and drawers can now be physically moved using the mouse:
Physical objects trajectory is getting improved, and we have also added an option to drop them:
More accessibility options
We cannot stress enough how much the feedback we received on Dark Fracture: Prologue has been helped us to understand the players' needs. That is why, due to popular demand, we added a lot of new game settings to give better control to players, including but not limited to a customizable field of view, chromatic aberration, brightness, crosshair size, subtitles settings:
Last but not least, full controller support has been fully implemented:
Dark Fracture: Prologue localization is still ongoing
As we have mentioned in our previous devlog, the localization of Dark Fracture: Prologue (coming in French, Italian, Spanish, Portuguese, German, Russian, Chinese) has proven to be quite labor-intensive. That doesn’t mean is not ongoing, and we are looking forward to releasing the update by the end of the year.
Don't forget to add Dark Fracture to your wishlist to not miss any updates 👇
TL;DR version: We discuss the future of NPCs in Dark Fracture A pledge for higher quality: new animations, new models, motion capture, and lipsync Prologue localization is on the way One of the challenges of making a first-person horror adventure as an indie developer is not fall
TL;DR version:
We discuss the future of NPCs in Dark Fracture
A pledge for higher quality: new animations, new models, motion capture, and lipsync
Prologue localization is on the way
One of the challenges of making a first-person horror adventure as an indie developer is not falling into the trap of becoming "just another indie horror on Steam". We believe that the solution relies on two keywords: quality and authenticity. How did we plan to implement them? Let's start explaining from the latter.
Have you ever wondered why the protagonists of many indie first-person horror games never actually meet other human characters during their adventures? The reason is simple: humans are complicated beings to represent digitally. While the appearance and behavior of fantastical creatures can be shaped in any way the developer desires, a human that doesn't behave or appear as such inevitably ends up looking uncanny. That is why most developers choose to introduce characters through diaries, audio logs, radio communications, and so on. However, we have decided to take the risk.
Some time ago, during the Reddit AMA, we revealed that Dark Fracture will not be your typical indie horror and actually has extra characters present as NPCs for our protagonist, Edward, to interact with. A facility like the body farm, albeit unique, needs more than just Edward to be run — which means he won't be the sole employee. Colleagues, however, won't be the only characters Edward will meet - take a look at this mysterious figure that wanders around the compound 👇
The face of someone who cannot unsee things
Provisional model of a researcher
While there is still a lot of work to do before we will be able to call Dark Fracture a high-quality game, we can confidently say that the bar has raised significantly since Dark Fracture: Prologue. 3D models and textures are being improved, and we have even started using mocap and lipsync technologies to make animations smoother. Here you can find some examples 👇
Edward's arms have now more realistic decals and those weird-looking stitches on his hand have been replaced with an actual scar
Interactions with items are being fully animated
A mocap and lipsync test using the model of that mysterious guy
As earlier announced, Dark Fracture: Prologue is being localized in 7 languages:
French
Italian
Spanish
Portuguese
German
Russian
Chinese
As the integration of certain alphabets is particularly complicated and the development of the complete version of Dark Fracture takes priority over updating the Prologue, the localization update release will take a couple of months.
If you enjoyed Dark Fracture: Prologue, please consider writing a review and inviting your friends to play it – it’s free 👇
A long time ago, when a-certain-virus-that-shall-not-be-named didn’t exist and physical events were still a thing, game developers like us used to fly around the world and showcase their games in front of crowds. While that’s no longer the case, events continue to exist in a digi
A long time ago, when a-certain-virus-that-shall-not-be-named didn’t exist and physical events were still a thing, game developers like us used to fly around the world and showcase their games in front of crowds. While that’s no longer the case, events continue to exist in a digital format.
One of such events is PAX Online, which happens to have selected Dark Fracture as one of the winners for their Indie Showcase!
To celebrate the occasion, we have created a new gameplay teaser that is available NOW for you to watch on the YouTube channel of our publisher Feardemic, as well as on the storefront of Dark Fracture.
On top of the many juicy streams offered by PAX Online, we invite you to take a look at hand-picked content creators’ gameplay commentaries of Dark Fracture: Prologue that are rolling out NOW on the storefront together with the new teaser!
Matt McMuscles - [url=]https://www.youtube.com/channel/UCiP_FwGyJQ_6P8k5ON5mncQ[/url]
If you are a content creator and wish to be part of more activities like this, we invite you to sign-up to Lurkit, a platform for content creators in which you can get exclusive rewards for streaming Dark Fracture: Prologue as well as many other great games: https://www.lurkit.com/campaigns/dark-fracture-prologue
Lastly, as always, we invite you to join our official Discord server to stay in touch with us, and remind you to invite your friends to add Dark Fracture to their wishlist:
Hey everyone, Nissai from Twisted II Studio here. While the AMA on r/pcgaming is unfolding at the same time and this news is going live, we have multiple important updates regarding Dark Fracture. 1) We have found a publisher - Feardemic If you have noticed the recent changes on
Hey everyone, Nissai from Twisted II Studio here. While the AMA on r/pcgaming is unfolding at the same time and this news is going live, we have multiple important updates regarding Dark Fracture.
1) We have found a publisher - Feardemic
If you have noticed the recent changes on our store page, this shouldn’t come as a surprise. Feardemic is a publisher of horror games from Poland and is part of the same company behind psychological horror games such as Layers of Fear, The Medium, Observer – I’m obviously talking of Bloober Team.
How will the cooperation with the publisher impact the development of Dark Fracture?
The role of Feardemic is to provide resources to develop Dark Fracture more efficiently, bring the game to consoles, and help to make it more popular. All the creative decisions regarding Dark Fracture will belong solely to us, the developers, and we will release the game only when it is truly ready — which brings us to the next update...
2) The game will be released in 2022 as a full, non-early access game
Nobody likes delays, but if there’s one thing that 2020 taught us, it is that people like incomplete games even less. This is the reason why we have decided to move away from Early Access and thus postpone the release to 2022 – to offer you a complete and well-polished horror experience.
When exactly is Dark Fracture going to be released?
It’s too soon to say when exactly it is going to be released, but both we and Feardemic will make sure to communicate any update here on Steam and any other relevant channel.
3) The game will be available on six different platforms
That’s right – Dark Fracture is coming to PC, Xbox One, Xbox Series X|S, PlayStation 4, PlayStation 5, and Nintendo Switch.
Initially, Dark Fracture was conceived for PC and next-gen consoles only, but considering the ongoing global situation caused by semiconductor shortages, scalpers and miners, we want to make sure that people will be able to play our game on their favorite device without having to spend crazy amounts of money.
Obviously, PC will always be the best place to play it ;)
4) Dark Fracture: Prologue will be soon available in 7 different languages
Dark Fracture: Prologue has been out for a while now, but that doesn’t mean we have stopped updating it. The next big update is localization, as Prologue is currently being translated into:
French
Italian
Spanish
Portuguese
German
Russian
Chinese
We hope this will help players to enjoy Dark Fracture better and bring more awareness to our game.
Speaking of awareness – if you haven’t done it yet, please add Dark Fracture to your wishlist:
In the last few months, a lot of things have been happening behind the scenes and we are preparing for a major announcement regarding the bright future of Dark Fracture (pun unintended). In preparation for such an announcement, we have decided to host an AMA ( Ask Me Anything ) o
In the last few months, a lot of things have been happening behind the scenes and we are preparing for a major announcement regarding the bright future of Dark Fracture (pun unintended).
In preparation for such an announcement, we have decided to host an AMA (Ask Me Anything) on Reddit to give everyone the opportunity to hear the latest news about the development of Dark Fracture and ask us any questions about it.
The Dark Fracture AMA will take place next Thursday, June the 24th, at 2PM ET / 8PM CEST, on r/pcgaming
You can check your equivalent timezone here: https://everytimezone.com/s/3357ee8d The AMA will help us to raise awareness about Dark Fracture, and we would greatly appreciate it if all of you could tune in that day on https://www.reddit.com/r/pcgaming/ to participate in the conversation.
TL;DR version: Thank you for your support, you're awesome and we love you. New Dark Fracture: Prologue update with Steam achievements! Some technical issues Vote for us in the GDWC finals ! We work hard, dude, more updates soon. Hello everyone! We would like to update you on some
TL;DR version:
Thank you for your support, you're awesome and we love you.
New Dark Fracture: Prologue update with Steam achievements!
Some technical issues
Vote for us in the GDWC finals!
We work hard, dude, more updates soon.
Hello everyone! We would like to update you on some of our progress, a short retrospective about the year that's been, as well as a peek into what's to come and our plans for the future.
But first and foremost, we wanted to start things off with a thank you, thank you for all of the support you've shown us! Thank you to all of you who have spread the word, added us to your wishlists and of course, to all of you who have pre-purchased Dark Fracture! It's thanks to all of you that 2020 was such a blessed year for us!
Despite all that happened over this past year, your support has helped us through the lows and made the highs that much more impactful! We are deeply thankful to each and every one of you who supported us along the way. We've seen quite a lot of progress over the past year and your support made all the ungodly hours we've put into development worth it. And so, we are entering 2021 more eager than ever to carry on our work!
With your support and enthusiasm, we have been able to press on through the most difficult of times as we bring you all a brand new prologue update! Achievements are finally coming to Dark Fracture, and while the full game is still a while off, you can already play the prologue and get some achievements!
We have also taken the time to re-record and polish the voice acting you've experienced so far in Dark Fracture, so if you haven't played in a while, do give the prologue another shot! Take in the new voiced lines and hunt those achievements! Please note that due to some technical difficulties we’ve experienced with our leading work machine during crucial development moments, one achievement is bugged (you will receive it automatically) and we cannot fix it until we resolve the technical issues, we expect the issue to be resolved within a week or two, and once it’s resolved we will post a full list of changes and updates of the new prologue version. Sadly, the issue also means Dark Fracture early access release will get delayed a bit further, but we can assure you we are doing everything we can to bring the game to early access as soon as we can!
If you want to support us as well, you can still pre-order Dark Fracture over on GameJolt! But don't wait too long, because this is a limited time offer. Even supporting us by adding the game to your wishlist on Steam is quite helpful for us and we genuinely appreciate it!
Next, as you might recall we have taken part in the 2020 Game Development World Championship Fan Favorites, and thanks to all of you, we have won first place in the weekly vote! But with 2020 behind us, the finals are already here! The voting will last for two weeks and we would be grateful to everyone who takes the time to cast a vote, so if you want to help Dark Fracture, be sure to check out the GDWC and vote for Dark Fracture!
And with all of that out of the way, you might be wondering what's next? As part of our unending work to bring the full experience of Dark Fracture to life and to make it accessible to as many people as possible, we have been working behind the scenes on localizing Dark Fracture and the prologue to several languages so that more people could enjoy the horrors.
And of course, there's more content from the upcoming Early Access to reveal, new and exciting sights that you would all soon get to experience and much more, so stay tuned for more updates from us!
As mentioned in the update above, there has been a lot of progress made during the development of the full game and upcoming early access. And so, we wanted to tease just a fraction of what’s to come and show off a few brand new assets from the "other world" for you to feast your eyes on!