Virtual Kaleidoscopes
This update to Encycle brings you more graphical effects to enjoy and a lot of bugfixes. Enjoy a laid-back , casual experience through a musical landscape that's constantly changing.

Developer posts and news about this game.

This update to Encycle brings you more graphical effects to enjoy and a lot of bugfixes. Enjoy a laid-back , casual experience through a musical landscape that's constantly changing.

Take a trip on autumn colors. Get 25% off ENCYCLE for a limited time! ENJOY a years worth of updates and added content at a fall discount. - Sync with your own music - Procedural level creation - Custom Levels - Graphical Upgrades

Visualize anything You can now visualize and play any audio stream by feeding audio directly from your microphone! You can of course still load up a mp3 or enjoy the OST, but now also use any audio you please through microphone input. And as always, thank you for playing!

New music in this update! Fixes a lot of small bugs.

A lot of changes incoming. Improved level algorithm, more pleasant level puzzles. Improved graphics. More sounds Tweaked UI (health bar) Lots of small improvements.

Let's get bouncing A major update coming into early access here today as I'm creeping ever nearer a final release. In this rambunctious release you will find: Friggin Laserbeams! (Aka psychic weaponry) A cornucopia of kaleidoscopic graphics The ability to load your own music (and

Let The Beat Drop A lot of new polish and feature is coming to ENCYCLE these days! Among them a feature that I've been wanting to add for a long long time, but dreaded the workload. Well, I dread no more!! Why? Because it's IM-PLE-MENTED! It's now possible to import your own tune

This is a big update! A lot of improvements have been made to the level generation algorithm. Visuals and audio have been tweaked. Lots of effects have been added. What's next More audio-visual effects. Load your own tracks

Hi! This patch includes among other things: Fixes for the main-menu (resolution should be easier to manage ) Pause Menu Powerline is no longer left dangling. (Hopefully) big FPS improvements. The game is now using a custom occluder which hides objects that are not seen by the cam

This patch addresses the following: Framerate Should be improved as the occluder now kicks in and some objects were decreased in complexity. Minimum supported resolution 1024x768 Fixed "jump line" being visible when jumping was not possible.