Released
May 16, 2022
Platforms
Last updated
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Updates & announcements

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  1. Developer post
  2. Developer post

    Bugfixing (V1.1.0a)

    Fixed issue with Explosive Dodgeball achievement where it sometimes didn't get unlocked even if done correctly.

  3. Developer post

    V1.1.0 - Enter the Arena

    Arena Levels Added two arena levels with a scoring system. The levels are accessed from Mission Select -> Extra Levels. Levels - Arena: Factory : straightforward arena without gimmicks. - Arena: Train Mine : arena with 4 deadly trains speeding through regularly. - The levels h

  4. Developer post

    V1.0.1 - Custom difficulty & stuff

    Difficulty Added Custom as new difficulty option. When selected, a menu window is opened which allows modifying 9 parameters, e.g. - Player damage taken - Enemy health - Pickup drop rates and types from enemies - Enemy weapon cooldowns - Time speed (below 100% is slow-motion) Add

  5. Developer post

    Bugfixing (V1.0.0a)

    Fixed issue where Plasma Wheel weapon projectile didn't trigger the explosion correctly. Fixed some cases where lockdown encounters could stop progressing if enemies were alive outside the arena. Last encounter in Preview had the most problems with this, but a few other encounter

  6. Developer post

    V1.0.0 - Full Access

    Summary It's the end of Early Access. Achievements : added 30 of them. Upgrades : 4 new upgrades. Other : Changes to levels, enemies, UI, sounds. A few new options. ***************************************************** Levels Changes Vertical : Removed one Laser Slicer near red k

  7. Developer post

    Bugfixing (V0.4.0 b125)

    Fixed a bug related to level model creation which affected Vertical, Trifork and possibly some other levels. The bug caused them to have more open space than intended, and key guide lines were floating in the air in some places as a side effect.

  8. Developer post

    V0.4.0 - Overloaded

    Summary 3 new levels : avoid walls of frost in Freezer, overload a reactor in Overload, and navigate through Beyond. New tileset : server-themed tileset used for the last 4 levels. 4 new enemy types : Shotgun-type enemies with ice and big balls, Plasma variants for Divebomb and D

  9. Developer post

    Minor updates & bugfixing (v0.3.1a)

    Settings Visuals: Added option for Crosshair Intensity which modifies crosshair color alpha. Controls: Added option for Roll speed with range 120 - 220 degrees per second (default 180) Sounds: Music volume at max value reduced, Effect volume at min increased. (Music volume was a

  10. Developer post

    V0.3.1 - Pain Train

    Summary Painful trains : new Training level with perilous minecart trains which also destroy any enemies caught in their way. New biome : new mine-biome is now used for four levels. Sandbox level : The perfect place to test out different loadouts. Accessed from Mission Select. Lo

  11. Developer post

    V0.3.0 - Mainframe

    Summary The end : Challenge the Protector of Servers in the final level to reach the ending. New features : Powerups, Selectable upgrades, FoV setting New weapons : Unleash chaining attacks with the new primary Chain Dart and secondary Chain Lightning weapons. +++++++++++++++++++

  12. Developer post

    V0.2.10 - The New Hotness

    Summary Hotness: New lava shader and the heated Lava Labyrinth level to go with it. New enemies: Big balls scout, rocket propeller, shotgun balls. Other: Walker boss updated, changes for a lot of enemies, and more. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Leve

  13. Developer post

    Bugfixing (V0.2.9b74)

    Fixed issue where Mad Hot boss encounter lockdown/music ended before boss had appeared, and the boss appeared to teleport in. Fixed issue where Ice Destroyer enemy primary attack projectiles didn't have delay before accelerating to high speed (and were way too powerful as result)

  14. Developer post

    V0.2.9 - Sharp Ice

    Summary New boss : Challenge the Cryonite boss in a new chilly map. Weapons : Updated effects for several weapons including Dual-/Line-/Quadual Lasers, Rockets, Nova Bomb. Maps : Modified early levels, updated fire zone tileset. UI updates : HUD updates, improved menu usability,

  15. Developer post

    V0.2.8 - Descent

    Summary New Level: Descent, the hot vertical level where lava goes down gradually after picking up keys and destroying enemies. New Secondary weapons: Slice with the vertical Plasma Wheel bomb, deploy Laser Turrets as little helpers. HUD updates: crosshair elements for weapons, k

  16. Developer post

    V0.2.7 - Gatling goes brrr

    Summary New level: Peer to the future via glass tunnels in Preview. New secondary weapons: slice through groups of bots with Plasma Blade and go brrrr with Gatling. New enemy types: Bombers with bombs splitting to delayed bullets, new icy Destroyer variant. ====brrrrrrrrrrrrrrrrr

  17. Developer post

    V0.2.6 - Beams & Booms

    Summary Difficulty: Now with 4 levels of difficulty. Affects enemy movement, health, damage etc, and enemy attack patterns become significantly tougher going from Normal to Hard. Beams: New enemy types whose attack creates a beam when hitting a wall. Booms: Exploding enemies and

  18. Developer post

    v0.2.5 - Hot 'n' Cold

    Summary Hot: Fight the new 4-legged walker boss in a heated battle. Cold: Face two new enemy types with delayed bullets in the chilly Hail level. More: Added Line Laser weapon, removed friction against walls, enemy pathfinding update and much more. >>>>>>>&gt

  19. Developer post

    V0.2.4 - Missile Massacre

    Summary New content : Missile Massacre weapon, Bouncer enemy, Cryptic level. Movements : Trichording added, adjustable rotation inertia, increased movement inertia. Enemy animation: Added inertia to enemy fins and other parts to make them more lively. mmmmmmmmmmmmmmmmmmmmmmmmmmmm

  20. Developer post

    V0.2.3 - Rising Heat

    Summary New weapons: Shred bots to pieces with Chainsaw and electrocute enemies with bouncing Zappers. New level: Escape rising lava while fighting waves of enemies. Unlimited energy: Energy resource removed from the game. /\\/\\/\\/\\/\\/\\/\\/\\/\\/\\/\\/\\/\\/\\/\\/\\/\\/\\/\\