Yes, you heard it right! Just Arms is free! It's been 5 years since I started making games and to celebrate my upcoming golf horror game Putt Down I'm now making Just Arms free, forever! So go a head and give it a try and don't forget Wishlist Putt Down Cheers, Icehelm
Yes, you heard it right! Just Arms is free!
It's been 5 years since I started making games and to celebrate my upcoming golf horror game Putt Down I'm now making Just Arms free, forever!
Putt down demo is finally here! For everyone who loved Gone Golfing you can now try out the golf horror experience with improved putting mechanics. Try out the demo now! Putt Down Demo
Putt down demo is finally here! For everyone who loved Gone Golfing you can now try out the golf horror experience with improved putting mechanics.
I'm happy to announce ENDLOOP, which is a new horror game that takes place in an infinite stairway. Read more about the game here and give it a wishlist. Watch the HD trailer here
I'm happy to announce ENDLOOP, which is a new horror game that takes place in an infinite stairway.
Read more about the game here and give it a wishlist.
I have some exciting news to share! On September 2 there will be a free multiplayer test of Pain Party. This test will be all about testing multiplayer stability and finding bugs. So tell a friend and sign up on our steam page ! That's all for now, cheers! ICEHELM
I have some exciting news to share! On September 2 there will be a free multiplayer test of Pain Party. This test will be all about testing multiplayer stability and finding bugs.
Fixed a few small multiplayer related issues. fixed achievements not triggering in multiplayer fixed wind not activating for clients fixed names not showing in multiplayer Cheers ICEHELM
Hi everyone, hope you're enjoying the latest update. However somethings got broken so here's a small hotfix. The ghost material should now visible everywhere and not disappear Removed a shortcut by mistake Added a shortcut for the snow section Fixed issue with buggy collision on
Hi everyone, hope you're enjoying the latest update. However somethings got broken so here's a small hotfix.
The ghost material should now visible everywhere and not disappear
Removed a shortcut by mistake
Added a shortcut for the snow section
Fixed issue with buggy collision on shrinking platforms
Hello again! I know it's only been a few days since the last update, but I have exciting news! In this update you will finally be able to play the DLC map in multiplayer and with 60 players no less. There have been some other small fixes as well, like that stat system is now work
Hello again!
I know it's only been a few days since the last update, but I have exciting news!
In this update you will finally be able to play the DLC map in multiplayer and with 60 players no less.
There have been some other small fixes as well, like that stat system is now working correctly and there has been some changes to make the beginning of the main map a bit easier. All changes are listed down below.
DLC map can now be selected in multiplayer
the first part of the main map has been improved and made a bit easier
2 new achievements for winning in multiplayer
Improved performance, water material should now be less expensive
It's been a while since Just Arms got any updates, but today that changes. In this patch the multiplayer system has been completely reworked. The old one was buggy and did not work properly. Some obstacles weren't replicated correctly, which could break the game in multiplayer. A
It's been a while since Just Arms got any updates, but today that changes.
In this patch the multiplayer system has been completely reworked. The old one was buggy and did not work properly. Some obstacles weren't replicated correctly, which could break the game in multiplayer.
Additional to multiplayer rework there has also been an engine update and server/client optimization. Thanks to the rewritten multiplayer code the game now supports up to 60 players per game!
That's not all, see below for a complete list of fixes!
Engine update
Reworked multiplayer and net replication
Added support for 60 players
Client based physics (this should remove all input latency for clients)
Unlocked skins now work in multiplayer
Players now show name-tags above their characters in multiplayer
Added more sounds so the level doesn't feel so empty
Fixed issue where VR would load if a VR headset is connected.
Next patch will add the ability to play the DLC map in multiplayer, so stay tune!
I have some exciting news! The reception for Just Arms have been great so why stop there? There reason why it's been so quiet here is because there is a free DLC being worked on. That's right, 100% free content for everyone owning Just Arms. This new content will include a comple
I have some exciting news!
The reception for Just Arms have been great so why stop there? There reason why it's been so quiet here is because there is a free DLC being worked on.
That's right, 100% free content for everyone owning Just Arms. This new content will include a completely new map with 3 new biomes, new achievements and new skins.
The estimated time of arrival of this DLC is not set yet but expect it to be soon.
Long time no see. Things might have been a bit quiet around here, but there has been hard work behind the scenes. Here are some various fixes and changes. Additions The last section has been given some more atmosphere so that the players can feel that this is the final stretch. C
Long time no see. Things might have been a bit quiet around here, but there has been hard work behind the scenes. Here are some various fixes and changes.
Additions
The last section has been given some more atmosphere so that the players can feel that this is the final stretch.
Changes
The first windmill part has been changed drastically. This change was made because a majority of players got stuck on section and it felt a bit too hard overall.
Fixes
Fixed issues when physics would collide correctly when trying to ride the windmill.
The delay of the boulder spawner in the forst section has been changed from 10s to 12s.
The blending between the different biomes should now be less buggy and more smooth.
I would first like to thank everyone who has been playing and streaming Just Arms. It has been a real joy seeing so much frustration and the pure happiness of those who managed to get to the top. However, there has been some major issues that need to be corrected. Down below are
I would first like to thank everyone who has been playing and streaming Just Arms. It has been a real joy seeing so much frustration and the pure happiness of those who managed to get to the top.
However, there has been some major issues that need to be corrected. Down below are some of the most important fixes and changes.
Additions
Added zoom out button. A lot of people had trouble seeing a head, which made it hard to predict or strategize their next move. A toggle zoom out has been added to correct this issue.
Changes
The player no longer collides with each other in multiplayer, this seemed to cause a lot of frustration and unexpected behavior from the player models.
The part with the rolling rocks has been changed, it was far too unforgiving before and some rocks obscured the players view, this was not intended.
Fixes
Fixed a major bug where the main menu would appear when you finish the game in single player mode.
Fixed a major bug when the game would be softlocked in a menuless state if you went from the main menu to host and then back again.
Players should no longer experience "day/night" cycles in multiplayer.
Multiplayer should now show the correct name of the winner and not the server host.
I would like to start with an apology. It was meant for Just Arms to have a new update every weekend, but sadly that timeframe couldn't be kept and for that I am sorry. We live in a strange time with COVID-19 affecting us all. However, not everything is gloom and doom, for today
I would like to start with an apology.
It was meant for Just Arms to have a new update every weekend, but sadly that timeframe couldn't be kept and for that I am sorry. We live in a strange time with COVID-19 affecting us all.
However, not everything is gloom and doom, for today we release the an update that makes Just Arms a complete game.
You can now play the game from the start to end with all achievements and skins available.
Just Arms is very close to leaving early access and will probably get a full release within the coming weeks.
Additions
Added the last sections of the game "Haunted graveyard" and "The Castle"
Added Japanese translation
Added new dialog for NPCs
Added new NPC "The Nun"
Added new skins
Added new achievements
Changes
All selections of the game has been tweaked, some are easier and others are harder
Changed NPCs dialog
I hope you all have a happy easter despite current circumstances. Frozen Helm
Patch v0.1.2 is out now! With this patch there is a lot of new stuff, fixes and changes. Additions Added Full controller support for xbox like controllers Added simplified chinese translation Added "Mushroom Minefield" this is an new part of forrest section Added new dialog for N
Patch v0.1.2 is out now!
With this patch there is a lot of new stuff, fixes and changes.
Additions
Added Full controller support for xbox like controllers
Added simplified chinese translation
Added "Mushroom Minefield" this is an new part of forrest section
Added new dialog for NPCs
Added new NPC "The black knight"
Added the begining of the snow section (This is still work in progress)
Reworked the menu to be more readable
Added win condition to multiplayer
Changes
Punching power of the knight has been buffed with 200 units
Areas that were a bit barren before have been populated with more props
Boulders in the forrest section should now only spawn when you are in that area
Changed max amount of players in multiplayer from 4 to 6
Fixes
pressing escape will now pause the game
That's all for now. The uppcoming patch will include: