Cosmos

Jacwab · PixelPlant

Released
Jan 1, 2020
Platforms
Last updated
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Updates & announcements

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  1. Developer post

    Cosmos for FREE? Demo Development

    Why The Demo? While i continue to work on the developments of the main branch players can experience Cosmos in its current state for FREE with the Demo, If you like it - Buy it and support me, If not? no sweat! The only features that will not be available in the Demo is the follo

  2. Developer post

    Cosmos Update 2.3.6 - Weapon Augmentation

    NEW TO COSMOS Updated the active Artifact "CATALYST" in world item to have better feedback when targeting enemies and also allowing the CATYLIST to target any nearby enemies if the current enemy target is killed Increased base health of all Basic Enemies by at least 20% Added a T

  3. Developer post

    Cosmos Update 2.3.5.2 - HUGE CHANGES and Hotfixes

    NEW TO COSMOS To encourage players to find cool and unique artifact builds and ensure you are always rewarded for killing a Cosmic Echo you now will ALWAYS get at least 1 Artifact when a Cosmic Echo is defeated. Added an Easter Egg puzzle on the main menu (You can start this jour

  4. Developer post

    Cosmos Update 2.3.5.1 - Hotfix Patch!

    NEW TO COSMOS Added new Cosmic Echo Image Icons in the Compendium Menu BUGS FIXED Fixed an issue where exiting a Rift Pocket with the "Boon Of Observation" would remove the Increased field of view bonus from the boon Fixed an issue with the Rift Anomaly "Double Curse" failing to

  5. Developer post

    Cosmos Update 2.3.5 - Golden Echos Of The Rift

    NEW TO COSMOS Updated the Augment Starfire Cannon to fire along with weapon shots instead of randomly while a rift event is active. Starfire cannon also has lowered starting shot range because of this but the Starfire Cannon shots now scale with weapon shot firing range upgrades.

  6. Developer post

    Cosmos Update 2.3.4.1 Hotfix

    HOTFIX CHANGES Updated visual outline on the Starship in the Starship Hanger Added Audio when hovering the filters in the Augments Menu Added visual outline for the Augment in the Augments Menu Reduced the health on the Alien Spaceship encounters from 2500 > 1500 Added visual

  7. Developer post

    Cosmos Update 2.3.4 - Rift Pockets

    OPTIMISATION! I have done a full rework of the Audio system which was a serious pain point for Optimisation and the game should actual run at least 200%+ better that It did before! This work also took a very long time to get setup and optimised which has caused the delay on recen

  8. Developer post

    Cosmos Update 2.3.3 - Randomiser!

    NEW TO COSMOS Removed the Artifact Selection Screen in place for Randomised Artifact pickups Intergalactic merchant now sells specific Artifacts that can be bought for Gold Updated 3D Meshes and power scaling of the Artifact "Auto-Turret" to make it more powerful in the early gam

  9. Developer post

    Cosmos Update 2.3.2.1 - Small Hotfix

    Hotfix Fixed a bug with Artifact "Ballistic Missiles" that didn't change the Hex Missile visuals correctly when equipped Fixed a bug with the Augment menu in which Text and Emissive elements remained after the UI rework Fixed visual errors with the Merchant Shop Item UI's

  10. Developer post

    Cosmos Update 2.3.2 - Rift Anomalies

    NEW TO COSMOS Added New "Key" text shown on the Active Artifacts Icon on your HUD in game Current Gold is now always shown when a merchant is currently in the rift, even when the inventory is closed Updated the Main Menu and Co-Pilot Menus to better reflect the new content Update

  11. Developer post

    Cosmos Update 2.3.1.4 - UI and Gameplay Update

    NEW TO COSMOS - Enemies and Cosmic Echos are now shown on a radial indicator when not nearby the player, this helps identify enemies coming from locations - Updated the Sensor Drones Aritfact to fire in bursts, at a higher fire rate and angled to a specific point and not forward

  12. Developer post

    Cosmos Update 2.3.1.3 - Progression Update

    NEW TO COSMOS - Updated the Logo, Name and Store assets to match the updated visuals and direction of the game - Updated the Augmentation Menu to have multiple filters to help choose between Augment types - Updated the overall UI elements to match the new visuals and Logo - Updat

  13. Developer post

    Cosmos Update 2.3.1.2 - Nebulas and Bugfixes!

    NEW TO COSMOS Reduce the Artifact drop change from 25% to 10% (Missed from the previous CL) Added visual indicator for the Weapon Icon showing how many Weapon Upgrades are equipped without having to hover the tooltip to check Added "Second Phases" for the Cosmic Echo - "Unknown"

  14. Developer post

    Cosmos Update 2.3.1.1 - Hotfix for Cosmic Echos and Interfaces

    NEW TO COSMOS On the Starship Hanger screen the buttons for All, Owned and Locked now have an equipped border to show which option is currently selected Removed the "NEW!" elements on the Collection/Compendium/Enemies tab when nothing new is added Increased the scaling rate of th

  15. Developer post

    Cosmos Update 2.3.1 - Ascension

    NEW TO COSMOS Moved the Augment selection menu to have its own place on the UI in the "Augments" menu, along with a new set of custom repairing laser drill animations, Augment Equip animations and a host of new Particale effects Updated the Co-Pilot menu with a new lit scene and

  16. Developer post

    Cosmos Update 2.3.0.3 - Hotfixes and Visual Gameplay Improvements

    NEW TO COSMOS Updated the Artifact "Weapon Array" - Now called "Barrage" Updated the MainMenu screen with some Particle, Lighting and Mesh changes Updated Cosmic Echo "M3CH" to have some visual changes to the "M3CH CORE" connecting beam and death animation Small Optimisation adju

  17. Developer post

    Cosmos Update 2.3.0.2 - Major Bugfixes and Enemy Balancing

    NEW TO COSMOS Intergalactic Merchant now has a cyan outline dictating its a allied entity Added a new particle effects for charging and firing the Gauss-Railgun Increase the base health of all enemies and slightly increased the rate in which enemies spawn Increased the Flight spe

  18. Developer post

    Cosmos Update 2.3.0.1 - Hotfix and Tutorialisation

    NEW TO COSMOS Added a Demo for people who want to try Cosmos before buying! (this demo has limited features that are only available in the main game) Increased the possible random speed bonus gained from the Cruiser, Mine Layer and Bomber enemies Added a section in the Tutorial t

  19. Developer post

    Cosmos Update 2.3.0 - Weaponisation

    NEW TO COSMOS Welcome Back Co-Pilots! The Intergalactic Merchant has contacted us about their new Weapon upgrade salvaged from a nearby freight ship, worth taking a look... Cosmic Echo "Asterix" Heal from asteroid contact damage now scales with difficulty Updated the Starship Buy

  20. Developer post

    Cosmos Update 2.2.9.3 - Bugfixes and QOL!

    New to Cosmos Added SFX to the Wishing Star Artifact projectiles Bugs Fixed Fixed a bug with the Shield Generator Augment failing to give the 10% block chance Fixed a Blocking bug with the M3CH pillar failing to destroy when reaching 0 Health Fixed a text wrapping bug with combat