Released
Feb 6, 2025
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

12 posts
Clear
  1. Developer post

    Ailuri: May Patch 2026

    Ailuri: May Patch 2026 Hey everyone! We've got a patch and update out now. - Enemy General Update: New enemy added and enemy updates throughout the levels for balancing, animation fixes and collider fixes. - Patches to level design with clean ups regarding some of the platforming

  2. Developer post

    Ailuri: Patch Sept 2025

    Some patches this week including: - Platforming adjustments for some levels - Additional Checkpoints added in W3 - Collectable UI issues fixed across menus - Some animation corrections - Other bug fixes Thanks for playing the new update!

  3. Developer post
  4. Developer post
  5. Developer post

    Update Notes for 30 Aug

    Hello Everyone, here are some quick fixes for yesterday's update. - A couple of bug fixes that were blocking progress. - Masking issues for certain sprites. - The Drill Enemy's targeting has been fixed to make it more consistent in its behavior. We're still working on a couple of

  6. Developer post

    Major Update: Content Notes August 2025

    Major Update for Ailuri August 2025 Hey everyone, it has been a while. We've been working hard on features in response to all of the feedback we received on launch. This major update includes art changes, crucial bug fixes and some QOL upgrades. These include: - Rescue Danger Zon

  7. Developer post

    Update Notes for 17 Feb

    Hi everyone. We have been working on more patches and gameplay QOL updates these past few days. We will continue to work on feedback and bug reports. Checkpoints now heal and revive anytime a Player walks over them. Added a UI prompt checkbox for restarting levels. Fixes to the c

  8. Developer post

    Update Notes for 13 Feb

    Hey everyone, we worked on some more patches and fixes. Reworked and fixed some issues in the final Map Updated Ailuri's attack detection and some enemy combat balancing Some enemies have new animations and VFX Checkpoints now glow every time you walk over one to display saving V

  9. Developer post

    Update Notes for 12 Feb

    We've made our first of the larger patches to the game after receiving feedback and reports over the past few days. Some fixes to camera bugs across multiple levels. Sanctuary has a major visual update with the Music Stones now correctly changing the backgrounds. Level design pat

  10. Developer post

    Update Notes for 8 Feb

    Hi everyone, thank you all for the great response to Ailuri's release! We have patched a number of issues that were brought up during our launch. This includes fixing the background music not playing consistently as well as adjusting the codec for the cutscenes to better suit the

  11. Developer post

    Vivink Studios - Ailuri Livestream!

    Join our developers LIVE as they play one more time through the demo of Ailuri, rescuing endangered animals and exploring the vast levels of the game. AMA in the chat!

  12. Developer post

    Ailuri - Livestream!

    Join our developers LIVE as they play through the demo of Ailuri, rescuing endangered animals and exploring the vast levels of the game. AMA in the chat!