Impostor Factory

Freebird Games

Released
Sep 30, 2021
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    Turkish Localization Live, German Localization Fixes

    The Turkish localization is finally up and running! A big thanks to Bengisu "green_marshmellow" Akbudak, Murad Safarli, and everyone who helped make this happen! And as always, thanks to Ancurio for helping to pull the technical implementation together d-(' ' d-) In addition, fix

  2. Developer post

    RICEBOT added as reward for To the Moon: Bestest Memories! + Beachsode Update

    With the successful funding of To the Moon: Bestest Memories Kickstarter campaign this week (thank you everyone!), RICEBOT has been added as a bonus Player Badge for all supporters of the tabletop games! The campaign runs for 26 more days, where all things relating to To the Moon

  3. Developer post

    Coming Soon: To the Moon - Bestest Memories & Beach Episode!

    Heyo folks, just a quick recap for the week! 1. Impostor Factory's To the Moon series is getting its official tabletop game! Kickstarter campaign coming on August 15th -- Preregister now here for a bonus at launch. 2. Beach Episode for the To the Moon series is coming later this

  4. Developer post

    IF's headcanon-maker is moving!

    Heyo folks! With the launch of the new Alternate Universe Playbook, we're closing down the old version of the program that was originally attached to Impostor Factory. In the coming days, the DLC will be removed to avoid confusion. Here's where it will be moved to: The new applic

  5. Developer post

    Make-a-Comic with AU Playbook contest this week!

    Join in by: 1. Use AU Playbook (comes free with Impostor Factory) to make a quick 4-panel comic, like this: 2. Post the comic on our Discord ( discord.gg/rA4rXzC )'s contest board and/or Twitter/Instagram with #auplaybook tag. That's it d-(' ' d-) Cheers, looking forward to some

  6. Developer post

    Patch Notes: Added duck to AU Playbook (etc.)

    Added duck Duck P.S. Also fixed Korean font (some characters weren't displaying before), and added temporary legs as props(?) P.P.S. Update Dec. 29 2022: Patch fixed character loading issues on certain OS, and added more legs to props (?) P.P.P.S. Update Dec. 30 2022: Patch fixed

  7. Developer post

    Added a cast of silhouette characters for NPC and other uses.

    Patch note: Added a cast of silhouette characters for NPC and other uses. d-(' ' d-) They can be found under SigCorp's cast. To launch AU Playbook, launch Impostor Factory from Steam library, and select AU Playbook from the list. Comic-making contest to announced tomorrow!

  8. Developer post

    Make your To the Moon series 4-panel comics in minutes!

    Major update to the AU Playbook that comes free with Impostor Factory -- Comic mode and more! Here's how it works: To use it, just launch Impostor Factory from Steam, and select "AU Playbook" from the list. : I suggest using Comic Mode if you haven't tried it before, as it's the

  9. Developer post

    Faye Emote Packs & Finding Paradise Switch/Mobile Release!

    As with the series' first game, ep. 2 Finding Paradise has finally been released on Switch & iOS/Android too thanks to XD Network d-(' ' d-) For the occasion, XD has also created a set of Faye emotes for public use & Discord server. Here are a few of them: A patch address

  10. Developer post

    Neil & Eva - Lofi Premiere & Finding Paradise Remaster (Coming Nov. 18th, 2022)

    The 4th and final(?) track from the To the Moon series' lofi music collection is out. c: This one features themes involving Dr. Watts & Dr. Rosalene, along with the rest of the SigCorp crew. Hope you enjoy, and thank you to Ferdk for the arrangement & Sun for the animatio

  11. Developer post

    To the Moon Series Beach Episode Announced, Steam Page up!

    Apparently, folks wanted to see more of the SigCorp. doctors. We'll give you more doctors, and everyone else from the series. On a beach. Coming sometime around the end of the year/early next, rumored to be released on the coldest day of winter! Please see the page for more info,

  12. Developer post

    Integer Scaling is here

    Hello everyone, integer scaling is a feature that was requested by a few folks in the discussion forums shortly after release; I'm glad to announce it's finally here. If you're happy with how the game looks on your monitor (especially in fullscreen), no need to change anything. H

  13. Developer post

    Happy Lunar New Year & Updates~

    Belated post, but here it is. c: +Some updates! Bestest Dancers comic print: Good news -- after some delay, we've found a manufacturer for the Bestest Dancers comic print run, and will be making them available on along with the other merch in the coming months! To the Moon series

  14. Developer post

    Nominate Impostor Factory for Steam Awards STORY-RICH GAME AWARD

    We'd love to make it to the finals and be defeated by Boss Baby 2. d-(' ' d-) Please help us make it happen here and spread the word~ COLLECTIVE HNNNNNNNNG

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    Update October 7th

    Heya, Sturm here again! With this update, we bring you: - A language selection screen that now remembers your choice in between sessions (the screen is still accessible at any time from the title menu, bottom right corner) - A more comprehensive error message in case your driver

  18. Developer post

    Small improvement on Linux

    This small update will result to the Linux version showing the correct icon for the game.

  19. Developer post

    Bugfixes, + Longcat & RICEBOT arrives in AUP

    -Fixed text cutoffs in certain languages (Ancu d-(' ' d-)) -Longcat and RICEBOT are now available in Alternate Universe Playbook (Del d-(' ' d-)) -Neil and Eva's rooms are now accessible as Background Settings for AUP. (ZhaoP d-(' ' d-))

  20. Developer post

    Update notes October 2nd

    Heya all, Sturm here; the update adds two unrelated things: - for dual GPU setups (mostly laptops), the windows version will now request to be run on the dedicated GPU by default; this should hopefully fix any "green flickering" effects people were seeing due to poorly engineered