Glitchangels

Pumpkin Games · Puppygames

Released
Dec 10, 2020
Platforms
Last updated
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Updates & announcements

18 posts
  1. Developer post

    Version 1.8.0.0

    Update to latest version Dim exit indicators if challenge level has been completed Hunters now spawn in over time Fade in lighting as level starts Updated the settings menu plus new checkboxes Added some new accessibility options Indicate when an Archangel is about to spawn in to

  2. Developer post

    Version 1.7.3.0

    Very small update to better position the controls overlay on the tutorial to stop text from appearing offscreen in certain configurations

  3. Developer post

    Version 1.7.2.0

    Allow gamepad configuration to be cancelled via gamepad New 'Hunters' activated SFX

  4. Developer post

    Version 1.7.1.0

    UI Refresh Increased text sizes throughout (still some items to address though) Redesign of App Progress, Angel Progress and Credits menus Gameplay Made the Hunters app easier to activate once unlocked Assault and Inferno challenges have 'versions' that get slightly more difficul

  5. Developer post

    Version 1.7.0.0

    Assault app has 2 version: standard / expert (with infected glitches) Inferno app has 2 versions: standard / expert (with renegade golem) Score mulitpliers applied to expert app versions Updated App menus to better show progress / versions completed Updated App Progress menu to b

  6. Developer post

    Version 1.6.1.0

    Fixed checkpoint button wrapping on Choose Level screen

  7. Developer post

    Glitchangels version 1.6 Released

    Fixed: Crash bug when boss turret destroyed by cherubs while player is dead Fixed: Arial BOOM bullet moving when game is paused Fixed: Don't drain rage on gamepad if shoot direction not pressed Allow tutorial to be played at any time Do not force new players to play tutorial Bett

  8. Developer post

    Version 1.4.1.0

    Some subtle gameplay tweaks SKULLBOY and SENTINEL shouldn't generate fire trails Reduce SENTINEL recharge value so they regain less health Stop level generator from carving islands Stop PINK THUGS from reflecting bullets when spawning from crates Inversely scale "Dragon Breath" w

  9. Developer post

    Version 1.4

    Gameplay Slightly reduce the Turret App bullet speed for levels 1-10 Show Hunter activation timer and progress on 'App Bar' Buffed Hunter enemy score value - base score is 500 and increases by 500 each stage (1-10: 500, 11-20: 1000, etc) Accessibility Added distortion and screen

  10. Developer post

    Version 1.3

    General * 16 new glitches to unlock * Steam rises from vents / grills * Little blue pod enemies have a short immune phase when spawned from their carrier * Little blue pod enemies drop coins when killed * Show blast area indicator for boom crates * Crates will not spawn stuff if

  11. Developer post

    Version 1.2.4.0

    More freedom in shop when navigation (wrap top to bottom, left to right) Only show "Collect" hint on level 2 (not when looping) 'Trojans' should stop firing when affected by ZEN_AURA 'Thugs' should not reflect bullets when affected by ZEN_AURA Blue 'Pod' enemies do not drop skull

  12. Developer post

    Glitchanges version 1.2.3.0 released

    Fixed a crash when exiting the level and all glitches were unlocked Fixed persistent laser sounds playing on enemy death

  13. Developer post

    Glitchanges version 1.2.2 released

    Fixed intermittent crash when exiting a level with Golems Fixed typo in shop message for Protection upgrade Some help messages on scores menu

  14. Developer post
  15. Developer post

    Glitchanges version 1.2 released

    Changes Added xplosive crates New glitch: FEAR_FACTOR Show kills required to unlock next gllitch on progress menu Save checkpoint at level 10 before boss battle and update it after if required Added a visible immunity / shield effect Glitchy rendering for GUARDIAN New shop item:

  16. Developer post

    Glitchanges version 1.1 released

    Changes Disable some of the 'nerf' glitches on the much harder levels (GLOOM, etc) Reduced glitch reward target value - rewards are now more regular Support for more mouse buttons (left, right, middle X1, X2) Destroy boss bullets when boss is destroyed Made archangels a bit easie

  17. GamingOnLinux

    Glitchangels is a fantastic glitchy retro-arcade shooter out now

    Love twin-stick shooters? Need a fresh modern take on retro classics with plenty of upgrades? Glitchangels is pretty much all you need and it's fantastic. Read the full article here:

  18. Developer post

    Patreon + Discord

    Puppygames and Pumpkin Games are excited to bring you Glitchangels! Join us on Discord Support the publisher and get future alpha access