The Looter

Coming soon

Tactical Dogs · Retrovibe

Planned release
To be announced
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    Steam Playtest Sign-Ups Are Open!

    Great news, Looters! Sign-ups for The Looter Steam Playtest are officially live. The playtest is kicking off in the next few weeks, and everyone who signs up will get access as soon as it goes live. Head over to our Steam store page now, click the "Request Access" button, and sec

  2. Developer post

    The Looter Dev Update #10: How Tortura Learned to Fight Back

    Hello Looters! This time we talk about the main element of our game alongside exploration - combat. These two are the main components of the gameplay loop. You clear the area of enemies and then you explore. Enemy Design Philosophy As you may know from the previous logs, The Loot

  3. Developer post

    The Looter Dev Update #9: Improvising to Stay Alive

    Hey Looters, It’s Walczak again. This article is about crafting, game currency and some game mechanics related to resource management. Why crafting? Crafting became the must have mechanic in most of the adventure games. Survival horrors like Resident Evil or The Last of Us allow

  4. Developer post

    The Looter Dev Update #8: The Green Nightmare

    Hey, I’m Krzysiek. In The Looter I handle level design and the slightly chaotic process of stitching everything together inside the engine. Today I want to talk about how a forest grew out of nothing, and how we managed to cut our way through a giant, mutated overgrowth of ideas.

  5. Developer post

    The Looter Dev Update #7: Strays of Tortura

    Hey everyone, Bald Pixel Artist here! Since it’s #LoveYourPetDay, I wanted to share a small (but very dear to us) side quest from The Looter. Tortura is full of lost souls… and yeah, some of them have fur. We’re adding 12 collectible, animated animal NPCs, all inspired by real pe

  6. Developer post

    The Looter Dev Update #6: Designing Survival

    Hello Looters! Welcome back to another devlog. This time we want to talk about survival mechanics in The Looter. My name is Walczak and I handle the programming side of the project. The first idea behind The Looter was simple: let’s make a game like Resident Evil, but in 2D. The

  7. Developer post

    The Looter Dev Update #5: Evolution of The Looter

    Hello there, Looters! It’s been quite some time since the last devlog, but we definitely want to keep you a bit more up to date right until the launch because, well, we are finally getting there! In this one, the one doing the writing will be me - Łukasz, also known by some by th

  8. Developer post

    The Looter at PAX West 2025

    Hey everyone! Exciting stuff! The Looter is heading to PAX West this year, and we're bringing a new game build with us. We've spent the last few months working hard to polish the game, and we're excited to show off all the progress we've made with a brand-new demo. We're super ex

  9. Developer post

    The Looter is a part of 2D Platformer Vibes!

    We’re excited to share that The Looter is a part of 2D Platformer Vibes online event hosted by Retrovibe ! The event is held from February 26 to March 4 and it gathers an amazing roster of 2D platformer titles developed by talented teams from various parts of the world. Those ind

  10. Developer post

    Realms Deep 2023 - New Gameplay Trailer is here!

    Survivors! The brand-new gameplay trailer for The Looter is here! See the new desolate corners of the post-apocalyptic planet of Tortura and struggle with deadly creatures that are always dangerously close! Watch the trailer: Wishlist the game on Steam: Connect with us on our off

  11. Developer post

    The Looter is coming to Realms Deep 2023

    Hey everyone! We're excited to let you know that The Looter is coming to Realms Deep 2023 ! Join us this Saturday, 30 September at 8 PM CEST / 2 PM ET / 11 AM PT on twitch.tv/3drealms ! Make sure to grab snacks and drinks, and get ready for one of a kind show! We hope to see you

  12. Developer post

    Exploring the Monastery - The Looter Dev Update #5

    Hey everyone! It’s been a while, so we thought we’d check-in and show you some of the stuff we’ve been working on recently. First up is the Monastery level in which you’ll journey through dark and spooky corridors, halls, and dungeons. In the previous Dev Update, we’ve introduced

  13. Developer post

    The Looter - Live Dev of a Post-Apocalyptic Action-Adventure Game

    Join Tactical Dogs Team on Tuesday, 15 March, at 10 AM PST / 1 PM EST / 6 PM GMT / 7 PM CET to see them work on The Looter and share their design approach when it comes to making a challenging post-apocalyptic action-adventure game. The live stream will be available on Twitch , Y

  14. Developer post

    The Looter Dev Update #4: New enemies, tweaks, and more!

    Hey everyone! We’re coming to you with another Dev Update. This one will be quick and short, but we still wanted to check-in, as it has become our monthly tradition. First of all, check out some then and now comparisons of how our game changed during the development. At a first g

  15. Developer post

    The Looter - Live Dev of a Post-Apocalyptic Action-Adventure Game

    Join Tactical Dogs Team on Tuesday, 15 February, at 10 AM PST / 1 PM EST / 6 PM GMT / 7 PM CET to see them work on The Looter and share their design approach when it comes to making a challenging post-apocalyptic action-adventure game. The live stream will be available on Twitch

  16. Developer post

    The Looter Dev Update #3 with some new faces

    Hey everyone! It’s a brand new year, so it’s time for a dev update about The Looter . We’ve spent last month mainly polishing and testing things we had ready before, so this update will be a tad shorter. Still, we want to show you some new cool things we’ve been working on. First

  17. Developer post

    The Looter Dev Update #2 - Under the desert sun

    Hey everyone! The last couple of weeks we’ve spent mostly on designing and building the desert, another big location you’ll explore in The Looter . We want this setting to look unique and pose new challenges to the players . We now have the whole geometry of this location ready a

  18. Developer post

    The Looter Dev Update #1 - Big Bad Wolf and new guns

    Hey everyone! Welcome to our first (of many, we hope) Dev Update on The Looter . We’ve been working hard on the down-low for quite a while now, so today we want to show you some of the new features, enemies, and locations. Let’s start with brand new items and weapons. The Looter

  19. Developer post

    The Looter Live Dev part 7

    Watch Tactical Dogs live today in the 32nd ever episode of Retrovibe's live Dev here on Steam - a series of daily streams showing devs working on their games. Tune in daily at 10:00 PT / 13:00 ET / 19:00 CET Also – if you can’t make it to watch the stream live today: see the arch

  20. Developer post

    The Looter Live Dev part 6

    Watch Tactical Dogs design miniboss sequence live today in the 27nd ever episode of Retrovibe's live Dev here on Steam - a series of daily streams showing devs working on their games. Tune in daily at 10:00 PT / 13:00 ET / 19:00 CET Also – if you can’t make it to watch the stream