Grid Creeps

Dustin Bledsoe

Released
Nov 27, 2019
Platforms
Last updated
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Updates & announcements

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  1. Developer post

    Grid Creeps Patch 5

    Hey there, I wasn't expecting to release a patch this soon after the last one, but the difference this change makes is worth a Patch all its own. The AI has been fixed and optimized, improving the middle/late Game experience. The late Game had an imperfection in the AI logic that

  2. Developer post

    Grid Creeps Patch 4

    Hey folks, there's a new Patch out! The Holidays slowed me down, but I'm back to getting things done. The Patch adds 23 Achievements. You will find a list of them below. If you have any Saves you can get some of the Achievements by Loading one of them, but you won't be able to ge

  3. Developer post

    Progress Report 5

    Hey folks, I thought I should give an update. Happy-New-Decade! I got a bit distracted by the Holidays and took a few Days off- it had been a while, I've been at this for a long time and not taken a proper break since before initial Release. The Achievements are taking a little b

  4. Developer post

    Grid Creeps Patch 3

    Time for Update number 3! Happy Holidays! While the changelog is not long, there is one big feature that has been added with this Update- the High Score system. When selecting which map you want to play on you can see the Highest Wave you've gotten to for each Difficulty. You wil

  5. Developer post

    Grid Creeps Patch 2

    Hello again Folks, It’s time for another Patch! I have been very busy improving the Game over the last couple Weeks. I have still been primarily addressing feedback and trying to get the HUD to a more finalized state and it has been some work! Quite a bit more than I thought actu

  6. Developer post

    Progress Report 4

    Hey folks, the Release has been a bit overwhelming, but not too much so- I’m pretty satisfied with how things are going- I really needed some feedback, I got some, and now the Game is improving. My best work has been collaborative projects and I really want to know what you think

  7. Developer post

    Mini-Patch 2 v 0.04.39

    I realized that the Game Over section of the screen turns White- I had to add a bit of code to the HUD to make the transparency adjustable and missed the Game Over background. This is fixed now. I thought it was important that Players be able to read the Game Over screen. I guess

  8. Developer post

    Grid Creeps Patch 1

    It's been a week, and I have been busy. I have the first regular patch, which addresses many issues. A lot of improvements have been made and bugs addressed. I've gotten some good feedback and hope that this Update reflects that. I haven't addressed everything I want to based on

  9. Developer post

    Mini-Patch 1 (v.0.03.37)

    This bug was reported earlier today by a Player. -If a Tower, Mine, or Wall that was Selected got Destroyed the Upgrade/Target Priority Buttons wouldn't disappear. The code used the selected object's ID (an arbitrary number assigned by the game) but since it didn't exist anymore

  10. Developer post

    Grid Creeps Released!

    Grid Creeps has been Released! Build up your Base and Defend your Headquarters from ever more numerous and powerful Creeps! The next 3 to 6 Months will be spent putting together an Online Leaderboard so that Players can compare how far they got with each other. An Editor is in th

  11. Developer post

    Progress Report 3

    Hey folks, I'm going to keep this one short for the same reason I'm a bit late on this last update before Release- it's crunch time and I need to devote as much time to finalizing the Game as possible, hopefully my grammar isn't too bad. There was a short time that I was afraid I

  12. Developer post

    Progress Report 2

    Time for the next update! I meant to get this out a couple of days ago but I had an unexpected side job helping convert a Bathtub into a walk in shower for a family member with failing Health- remodeling has been my profession for the past decade, a passionless endeavor that does

  13. Developer post

    Progress Report 1

    Alright folks, time for the first update! It’s been a busy past 2 weeks since the Announcement, so let’s get to it!... The Tutorial- This has been the primary focus of the last 2 weeks. On announcing Grid Creeps the Tutorial was just a slide show with a lot of text, but it has no