Released
Mar 9, 2020
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    QOL Improvements and Bug Fixes, more AI fixes

    Just a quick update to fix a few things. CHANGES: - Replaced most of the walking animations to remove the "herky-jerky" boxer walk. Fighters should walk much smoother around the ring. FIXES: - More tweaks to the AI, and how they use the ring. - Fixed some issues where certain com

  2. Developer post

    AI, QOL, BUGFIXES, AND MORE! PATCH NOTES 01-23-2022 !

    First off, I really wanted this patch to introduce the first tier of ONLINE MULTIPLAYER... that was the plan. However plans don't always work out, and i guess this dev cycle was proof of that... This update took a while to get out because most of my time was spent trying to, unsu

  3. Developer post

    Hotfix for Uppercut Looping Bug, Camera during KOs, and Ring Sponsors

    Just a small hotfix for a few bugs: BUG FIXES: - Fixed issue with uppercut animation looping continuously when thrown while leaning. - Fixed bug where camera would not reset to default position after a Knockdown. - Fixed bug where the sponsors were not showing up on the Ring mat/

  4. Developer post

    Art of Boxing HAIR MODELS UPDATE!!

    Hey all, Back with another update! This one focuses more on the graphical aspect of the game, but there are some backend fixes as well. One of the things that really DIDN'T look good in the game was the hair models. I made them myself a LONG time ago as "placeholders" for somethi

  5. Developer post

    THE 1000 PUNCH UPDATE! (MOVEMENT AND PUNCH MOCAP REWORK!)

    ART OF BOXING 1000 Punch Update! Hey everyone, back with a MAJOR update to all facets of the game. A lot has changed and I will attempt to walk you through all the changes, and fixes in this update. Also a look forward to what is on-deck/next to KO. Without further ado, lets get

  6. Developer post

    Hotfix for Career Mode

    - Quick fix for the mouse locking up, during the tutorial, when making a new career.

  7. Developer post

    Update 08/02/2021: Fixes for Champion Mode & Mocap Beginnings

    Hey all back with another update... NEW IN THIS UPDATE: - My first mocap is in the game! I got annoyed with the boxers walking through the ropes when they enter the ring, like the ropes were not there... and finding a mocap animation of someone "getting into a boxing ring" was no

  8. Developer post

    Small Hotfix for Jabs

    Just a small hotfix for jabs in both orthodox and southpaw. Also added a small tweak to AI to make them a bit more interesting/move around the ring more.

  9. Developer post

    Small Hotfix for a few bugs

    Just a small hotfix for a few things: FIXES: - Fixed issue with training, where timer would not end and you could train forever... :-P - Fix for less clipping through the mat when fighters are knocked-out and lying down/ragdoll. - Slowed down the punch animations just a bit... -

  10. Developer post

    THE "ITS A BRAND NEW GAME" UPDATE FOR ART OF BOXING!!!

    This update, as the title states, is probably the largest update to the game since release. I pretty much have only slept and coded since the last update. Many hours have gone into this one, so hold onto your seats - and let's dive into the details!! NEW ADDITIONS THIS UPDATE: -

  11. Developer post

    STEAM WORKSHOP FOR ROSTERS! FPS IMPROVEMENTS AND MORE!!

    Hey, Back with ANOTHER update! :-) Yeah that's right... a year with no updates and than two in a row :-D NEW STUFF IN THIS UPDATE: - Steam Workshop is now working for you to upload your rosters! This was supposed to be a major feature for the game. The ability to share custom ros

  12. Developer post

    MAJOR OPTIMIZATION UPDATE & MESSAGE FROM THE DEV

    MAJOR OPTIMIZATION UPDATE & MESSAGE FROM THE DEV It's been a while... more on that in a second. But lets start with the good news: The development of Art of Boxing HAS RESUMED!! After a year of Covid-19, technical issues with my workstation, financial issues... and total proc

  13. Developer post

    Total Graphics Overhaul, Physics Collision Overhaul! The Biggest Update Yet!

    First off, I decided to wait on the updates and make a nice big one this week - and wow its kinda serious! First off the major change is the Crowd. Totally new realistic hi poly models for close to the ring, and lower models in the distance. I also got rid of those stupid smiling

  14. Developer post

    Art Of Boxing - Monthly Update (Release - April)

    Hey all!, It been a great release on Early Access so far! The game was horribly NOT ready on March 9th, and I buckled to the pressure of friends telling me to "just release the game, its Early Access who cares if theres bugs/optimization...?" Well it wasn't the best idea - and I

  15. Developer post

    MAJOR GFX Overhaul, Rendering, and Min System Reqs!!!

    For those of you not keeping tabs on the giant discussion thread, I have decided to completely OVERHAUL the way Art of boxing renders it's graphics. Prior to today, Art of Boxing employed one of the most advanced graphics "Pipelines" known to man. It is capable of really amazing

  16. Developer post
  17. Developer post

    TO THOSE OF YOU EXPERIENCING LAGGY GAMEPLAY AND CRASHES!!

    First off I'd like to personally apologize for the crappy gameplay a lot of people have been experiencing. I can't tell you how aggravating it is to have people not experience the game, as it was designed. However good news! I believe most issues are solved - the main issues were

  18. Developer post

    Art of Boxing is Officially Released to Early Access on Steam!

    The game is finally available for the public to play. Not gonna lie, it could have been tested more thoroughly. But hopefully you guys can help with that! Please send bug reports to: [email protected] Or post them in this Thread~! KNOWN ISSUES: - A crash during the first

  19. Developer post

    The Greatest Boxing Game Of All Time RELEASES ON MARCH 9TH!

    Yo, Steam, man, what's up, man? I caught you on that cut with Dayz, Man, you were booming But I caught these foul slouch gamers, you know I mean? Talking foul about you the other night On the corner of the boulevard, man, I wasn't with that But I ain't know you well enough to def

  20. Developer post

    Workshop Integration & Upcoming Early Access Release!

    Hey all, Been a while since I wrote an update. Hope all is well! I have been hard at work on the game... ok that's kind of a lie. Lets start with the bad and work into the good? First of all, the Linux version is not working. Its possibly going the way of the Mac version for now.