The future of Banished Castle VR
Hello, Adventurers! I’m excited to share that over the past few months, I’ve regained my enthusiasm for VR development, and Banished Castle VR has been on my mind once again. Although the original files were corrupted, I still have some older in-game demos that capture the essenc
Hello, Adventurers!
I’m excited to share that over the past few months, I’ve regained my enthusiasm for VR development, and Banished Castle VR has been on my mind once again. Although the original files were corrupted, I still have some older in-game demos that capture the essence of the game. Using these as a foundation, I’m considering diving back into development to bring Banished Castle VR to life with fresh energy.
With OpenXR now widely supported, compatibility challenges that plagued the project in the past should be a thing of the past. This means Banished Castle VR could be playable across a range of VR headsets, providing a seamless experience for everyone.
I’d love to hear from you: Would you still be interested in exploring the cursed halls of Banished Castle with me? Your feedback and excitement could help shape the next steps for this project. Let me know what you think!
Best,
Platuro





