The Orville - Interactive Fan Experience

Messy Desk Interactive

Released
Jul 23, 2019
Platforms
WindowsmacOS
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    v1.0.18.2 Release

    As our development focus shifts to v1.0.19, we did want to put out a minor patch, that includes the following: NEW: Spanish was added as a language option. (100% translated) Chinese (Simplified) was added as a language option. (35% translated) FIXES: Fixed an issue where you woul

  2. Developer post

    v1.0.18.1 Release

    This patch release includes bug fixes, additional localization updates, and updated Christmas theming, just in time for the holidays! This patch extends Version 18 of TOIFE -- See full release notes for v18 Here BUG FIXES * Fixed mesh issues, camera, and level unloading in multip

  3. Developer post

    v1.0.18.0 Release

    EXPLORE THE GALAXY! The galaxy is a big place – trust us, we’ve done the math! We’ve connected the wires from Stellar Cartography (and Isaac’s bridge station) to the helm, allowing you to go beyond the initial library of space locations and explore the galaxy! Use the long range

  4. Developer post

    v18 Public Beta 5

    v1.0.18 Public Beta 5 is now live! To access this build, select the "beta" branch in the games properties. As always: please report any bugs you find by pressing F3! When filing a bug report, please please make sure you are consistently encountering the issue, and provide us as m

  5. Developer post

    v18 Public Beta 4

    v1.0.18 Public Beta 4 is now live! To access this build, select the "beta" branch in the games properties. As always: please report any bugs you find by pressing F3! When filing a bug report, please provide as much detail as you can about what you were doing prior to the problem

  6. Developer post

    v18 Public Beta 3

    v1.0.18 Public Beta 3 is now live! To access this build, select the "beta" branch in the games properties. As always: please report any bugs you find by pressing F3! When filing a bug report, please provide as much detail as you can about what you were doing prior to the problem

  7. Developer post

    V18 Public Beta 2

    v1.0.18 Public Beta 2 is now live! To access, select the "Beta" branch in Steam Library properties. Major Fixes this build: Fixed issues when spawning enemy ships Krill ships should now fight back AND blow up real nice. Fixed Mission System not showing updated task/mission status

  8. Developer post

    v18 Update!

    INFO: The beta is available if you right click the game -> Properties -> Betas -> Select "beta" in the dropdown menu at the top. Following a small 2 year gap, we are proud to announce that our newest update is finally upon us, with a brand new PUBLIC Beta! We are intenti

  9. Developer post

    Incoming Comms -- Alive and Kicking (and Developing!)

    The reports of our death are GREATLY exaggerated. It's been more than a year since our last release, and I'm sure that's led to a lot of speculation about the status of the project, especially since the PREVIOUS year saw several releases corresponding with the ramp up to New Hori

  10. Developer post

    V1.0.17.6 September 2022 Update for New Horizons

    We’ve made a number of performance and aesthetic updates to our New Horizons release, including: Boosted helm performance to improve donkey hugging at normal power allocation Fixed issues within the bridge navigation station affecting Quantum Drive usage Fixed room loading/unload

  11. Developer post

    THE NEW HORIZONS UPDATE!

    MORE THAN JUST A NEW PAINTJOB! The Orville: New Horizons introduced a completely overhauled look for the interior of the starship. This is our interpretation of those changes, including – A simplified internal layout. Were you getting lost? Didn’t know where to go? Well now it sh

  12. Developer post

    v17 Update!

    In our very last release based on Seasons 1 and 2 of the TV Show, v1.0.17 represents a complete re-write of our underlying system. We think it’s worth the wait! Click here to read more - And soon, we'll set course for New Horizons!

  13. Developer post

    The Orville Fan Experience - Release v1.0.16

    It's been a long time coming (a little thing known as a global pandemic has gotten in the way. How irritating!) but we're back, with a huuuuge release! v16 Features: COMBAT TRAINING Test your mettle against an alien invasion force! Play as either the Planetary Union or the Krill

  14. Developer post

    The Orville Interactive Fan Experience | v1.0.15.5 Halloween Update!

    Hey folks! The v1.15.5 Halloween Update is now live on Steam! To start the event, simply go to the Quantum Control console on the Bridge and go to the 'Tuhroz Ghul' location. One word of warning though, if you're in any way arachnophobic, stay out of the Briefing room while the e

  15. Developer post

    The Orville Interactive Fan Experience | v1.0.15 Release!

    We're back! With another huuuuuuge update. Multilingual translations! A Minimap! The E-Sim! and waay more. New Features! - Added an in-game map to help you find your way. Our #1 most requested feature! - Multi-language support, with SIX initial languages, and more on the way. Tha

  16. Developer post

    Are you having problems with the latest update? Read this.

    Howdy folks, since the release of the latest update yesterday, we started hearing reports about folks having issues running the game, so here's some suggestions to try and help with the most common problems : - If you're not running on Windows 10, you must select the 'DirectX11'

  17. Developer post

    The Orville Interactive Fan Experience | v1.0.14 Release!

    In our biggest update yet, The Orville Interactive Fan Experience brings you all the cool things! More detailed information can be found on our website update page here Game Mechanics: - Engine update and tons of optimizations to improve performance - Added support for dynamic up

  18. Developer post

    The Orville | Interactive Fan Experience | V1.0.13 Update

    We're happy to announce the release of The Orville Interactive Fan Experience version 1.0.13! With a ton of core foundational changes (most of which you probably won't notice, but we know they're there) that will give us a lot more flexibility when adding cool new features later,

  19. Developer post

    v1.0.12 Release Patch Notes

    It's been quite some time since the last game update, and during all this time, many have talked to us or merely posted under the community forums, implying that this project was dead because of the lack of posts on Steam announcements and game updates. But here we are, releasing

  20. Developer post

    Patch 1.0.11 Changelog

    Well, it's been 23 days since our last public patch, but believe me, we haven't just been sitting around playing Latchcomb! We put out regular updates on our 'pre-release' branch here on Steam, and when the updates are as stable as we can get them, they'll make their way to the l