Project Zomboid

The Indie Stone

Released
Nov 8, 2013
Platforms
Last updated
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Updates & announcements

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  1. Developer post

    42.20.4 STABLE & 42.19.2 UNSTABLE & 41.78.21 LEGACY Hotfixes Released

    While this update should not break saves, if you encounter any bugs please ensure you can replicate them on a fresh save with no mods installed before reporting them to our team here . FIXES Fixed security vulnerabilities. Mod makers should be aware that as part of this fix, the

  2. Developer post

    42.20.3 STABLE Hotfix Released

    While this update should not break saves, if you encounter any bugs please ensure you can replicate them on a fresh save with no mods installed before reporting them to our team here . MP Improved server player limit handling, including support for up to 254 players and administr

  3. Developer post

    Show your Spiffo’s pride, and help us fundraise

    "Welcome to Spiffo’s, how can we serve you today?" Today we're launching our latest collaboration with the wonderful humans at Makeship. Here’s what’s on the menu: A Chef Spiffo plushie , with that cheeky raccoon looking as happy as can be in his adorable chef’s outfit! Our Spiff

  4. Developer post

    42.20.2 STABLE Hotfix Released

    While this update should not break saves, if you encounter any bugs please ensure you can replicate them on a fresh save with no mods installed before reporting them to our team here . TECHNICAL/DEBUG Fixed percent symbol handling in files Mods should use %% to display % characte

  5. Developer post

    42.20.1 STABLE Hotfix Released

    While this update should not break saves, if you encounter any bugs please ensure you can replicate them on a fresh save with no mods installed before reporting them to our team here . MP Improved Lua checksum validation for multiplayer anti-cheat Fixed an issue that caused signi

  6. Developer post

    Build 42.20.0 Stable Released

    As part of our preparations for the release of Build 42 Stable, we've also released a small security patch for Builds 41 and 42.19. We'd like to thank Jorge Escabias for responsibly disclosing this vulnerability and bringing it to our attention before it could be exploited. We gr

  7. Developer post

    B42 CHECKLIST

    Tomorrow, Wednesday 29th July, we will be releasing Build 42 of Project Zomboid! This is a quick post to ensure that those who want to continue playing Build 41 are aware of how they can do so with minimal disruption, and indeed to tick off a few other items to be aware of. Apolo

  8. Developer post

    42.20: The Big Glow Up

    Hi everyone, as previously mentioned Build 42.20 will be coming to the public stable branch this Wednesday, July 29th! For full details on this please check out this announcement blog . A big new part of this is a HUGE new upgrade to the Knox Event Exclusion Zone – that goes way

  9. Developer post

    BUILD 42 STABLE PLANS

    Project Zomboid version 42.20 will be coming direct to the stable public branch Wednesday, the 29th of July. Details on what this will entail will follow after, by way of celebration, the unveiling of our new Build 42 Steam Store trailer! This has been lovingly crafted by our Art

  10. Developer post

    NEXT STEPS

    Hello Survivors! It’s July 9th, something of a key date in PZ lore, so we felt it was a great time to check in with you to lay out our overall plans for the rest of the year. So pack up the car, fuel up the generator, and let’s get ready for a loot run! 42.20 Unstable Build 42.20

  11. Developer post

    Build 42.19.0 Unstable Released

    As always it is recommended that you create a new save with no mods after updates. Updates fix bugs and introduce new changes that may not be compatible with any older saves, especially ones older than the last patch. How do I subscribe to the Unstable beta branch? Right-click PZ

  12. Developer post

    REINFORCING THE BARRICADES

    Hello, Survivors! Today we are bringing you some news related to our localization process, along with a quick preview of the upcoming 42.19 Update! So throw some beef jerky into your fanny pack, fill up your canteen with whiskey, and let’s take a look: LOCALIZATION: A PIVOT Previ

  13. Developer post

    Build 42.18.0 Unstable Released

    As always it is recommended that you create a new save with no mods after updates. Updates fix bugs and introduce new changes that may not be compatible with any older saves, especially ones older than the last patch. How do I subscribe to the Unstable beta branch? Right-click PZ

  14. Developer post

    SPRING IS HERE

    Happy May, Survivors! Glad to see you made it through the winter. Build 42.18 Unstable will be releasing soon, so here is a quick preview of what to expect. This update primarily focuses on modding improvements and bug fixing across both Single and Multiplayer, with some light ba

  15. Developer post

    Build 42.17.0 Unstable Released

    As always it is recommended that you create a new save with no mods after updates. Updates fix bugs and introduce new changes that may not be compatible with any older saves, especially ones older than the last patch. How do I subscribe to the Unstable beta branch? Right-click PZ

  16. Developer post

    Location, Location

    Hello Survivors, we hope your shelter is keeping you dry and warm! Shortly we plan on releasing Build 42.17 Unstable, which contains some new sandbox options, balancing changes, and (as usual), tons of bug fixes and Multiplayer stability improvements. A lot of this content was ba

  17. Developer post

    Charity Merch Update

    Hey all! This is just a quick and happy update for those who had been following our recent "Brawler Spiffo" merch drop in support of Médecins Sans Frontières . Thanks to the amazing support of the Project Zomboid community, we were able to raise more than $180,000 (USD) to suppor

  18. Developer post

    Patching a Zero Day Exploit

    On April 7th, we received reports from multiple users regarding a mod that was allegedly generating malicious code when run. We immediately investigated the mod in question, which contained heavily obfuscated code, and confirmed that it was creating malicious files outside of the

  19. Developer post

    Stable(41.78.19) + UNSTABLE(42.16.3) Hotfixes Released

    STABLE (41.78.19) - Security Vulnerability Update UNSTABLE (42.16.3) - Fixed an exception in Server Browser - Security Vulnerability Update As always, discussions regarding this update can be found pinned to the Project Zomboid Discussions Forums here .

  20. Developer post

    42.16.2 UNSTABLE Hotfix Released

    GAMEPADS AND CONTROLS - Right-click no longer toggles forceAim conflicting with RMC menu. Now waits slightly longer before engaging, so that RMC menu doesn't pop up. - Gamepad interactions with UI and Vehicles. -- Controller users can now move or perform actions while the invento