Level Art Rebuild
Rebuild the level art

Technical data

Rebuild the level art

It's been a year since the first beta version.One year ago, I was not very good at the level design and the maps I made were just some randomly assembled block, they were gameplay repeating and not very interesting. So I decide to rebuild them from scratch now. I try to make the

A new series of destructable maps. This series of maps implement a new system where you can dig into the terrain. You can ues new fighting strategies such as sneaking from the ground to the enemy's back to give him a suprise attack, or digging a hole to escape from the enemy.The

Rebuild the whole game with the new network physics simulation method. Significantly reduce network latency on client side.

The game frame rate has Increased by 60%~120% Game Saved directory has been move to .../Users/AppData/Local/SuperSmash/Saved . When you launch the game it will automatically migrate your saving data(player setttings and custom maps) to the new place. If your maps disappear, you w

You can make your own map with the level editor now! Guide: Left mouse buttonL: Select and edit Right mouse button: Rotate the view RMB+W,S,A,D: Move camera arround RMB+Shift,Spacebar: Move camera up and down Number 1: Edit location Number 2: Edit rotation Number 3: Edit scale Ta

After days of hard work, I finally finish the new AI.ːsteamhappyːYou can play alone with AI now if you didnt find a match. New AI: Can pick up and use all kinds of weapons Can navigate around edge No longer team up together Room setting option:

New weapons: Fans Gloves Catcher Weapon remove: Laser MeteorHammer The 2 weapons are way below my expectation,they are kind of useless in combat. Maps change: Laser maps: replace some laser with larger radius tunnel, so you can go up much more easier. Space maps: After I try out

Maps: -Remove Air Tunnel Series, replace with new Series:"Space"(No gravity) -Adjust some annoying maps -Reduce chances of penetrating through wall in first series -Fix some red/blue grenade bug -Fix Cambot snapping wrong direction -Increase red/blue grenade,Slime-Portion,Freeze-

Rebuild first series of the maps

New Weapons: BuildingCube Mine Cambot Shield SmokingGrenade MeteorHammer Orbitball Portion-Slime RedGrenade BlueGrenade Maps adjust: Now players will get deceleration when they first get in air tunnel Some guide pictures now have been added to mian menu Bug fix: Shield doesn't wo

First generation AI test AI won't pick up and use weapon currently,but it will be upgraded in the future update. Easy:Low attack frequency,only engage in short distance Normal:Hige attack frequency,pretty aggressive Hard:Can block punck,kick and bullet.Will hold on when target pl