The release on September 29 is getting closer and closer, and we are incredibly excited to show more of the game today. Transport Fever 3 is about much more than just making money with your transport network, as your towns and cities have many different needs that evolve over tim
The release on September 29 is getting closer and closer, and we are incredibly excited to show more of the game today.
Transport Fever 3 is about much more than just making money with your transport network, as your towns and cities have many different needs that evolve over time. Working on one demand or problem at a time is the key to your ultimate success as a tycoon.
Emerging challenges need to be mastered: you not only have to deliver the right goods at the right time and build efficient public transport connections, but at the same time prevent or deal with traffic problems, keep pollution and noise under control, and monitor the satisfaction of the population. As you become more successful, they’ll become more demanding.
The more your cities grow, the more complex these challenges become and the more your skills will be tested to find optimal solutions. This combination of planning, management and efficient tactics is exactly what makes the new tycoon gameplay the ultimate goal of Transport Fever 3. We hope you like it just as much as we do! But remember: even the biggest tycoons need a holiday from time to time. So, if you would rather play without having to worry about all these factors, you can fully customize your experience. Decide how much individual aspects such as noise, pollution, or town reputation should matter, or simply turn them off altogether… or set them to maximum if you really want to see what you’re capable of.
Transport Fever 3 is more than just the tycoon mode, more than just the campaign, more than just the sandbox, and more than just modding. It is the game you want it to be, shaped by the choices you make and the way you want to play. Every day, you can shape it and play it your way.
At this point, we would also like to sincerely thank you for the incredible feedback that we have received since the announcement of the release date and the start of pre-orders. The entire team at Urban Games is exceptionally excited about the great and positive response, and we can hardly wait to see your own worlds.
The wait is almost over - today we are happy to announce that Transport Fever 3 launches on September 29, 2026! Transport Fever 3 will launch simultaneously for PC, Mac, and Linux via Steam, the Epic Games Store, and new also on GOG, as well as for PlayStation®5 and XBOX Series X
The wait is almost over - today we are happy to announce that Transport Fever 3 launches on September 29, 2026!
Transport Fever 3 will launch simultaneously for PC, Mac, and Linux via Steam, the Epic Games Store, and new also on GOG, as well as for PlayStation®5 and XBOX Series X|S.
After years of development, countless trains, planes, ships, buses, trucks, cities, industries and transport networks, we are incredibly excited to finally reveal the Deluxe Edition, and for the very first time in the series a limited Collector’s Edition, and official merchandise! As a thank you, Transport Fever 2 players will receive an automatic Loyalty Discount.
Make sure to check out the official Release Date Announcement Trailer and read more about what’s coming below:
Transport Fever would not be where it is today without the community that has supported the series over the years. As a special thank-you to our existing players, owners of Transport Fever 2 will receive a 10% loyalty discount when purchasing or pre-ordering the Standard or Deluxe Edition of Transport Fever 3 on the same platform.
The loyalty discount will remain available until 14 days after launch.
Pricing overview for all Transport Fever 3 editions:
Standard Edition: $49.99 / €49.99 SRP for PC and $59.99 / €59.99 for consoles
Deluxe Edition: $64.99 / €64.99 SRP for PC and $74.99 / €74.99 for consoles
Collector’s Edition: $119.99 / €119.99 SRP
Pre-Order Now and Get Exclusive Bonus Content
No matter whether you’re brand new to the game or have been with us since the days of Train Fever, pre-ordering will get you additional exclusive in-game content that adds iconic scale and atmosphere to your world:
TS Queen Mary: a brand-new historical vehicle and legendary british steamer, recreated in stunning detail
The Great Pyramid of Giza: bring one of the world’s most iconic landmarks to your maps
The Asian Elephant: a majestic new wildlife addition for tropical regions
For Those Who Want a Little More - The Deluxe Edition
The Transport Fever 3: Deluxe Edition allows you to take your network to the next level with iconic vehicles, more world-famous landmarks, and new unique wildlife from around the globe to your base game. The Deluxe Edition contains:
Six legendary vehicles for land and air: Concorde, London Bus, Trans-Europ-Express, Peterbilt 359, Hong Kong Tram, and Sikorsky S-76 Spirit
Two architectural wonders from around the globe: Eiffel Tower and Taj Mahal
Four wild animals representing different climate zones: Orca, Komodo Dragon, Boar Family, and Bison
Three handcrafted maps for all kind of challenges: Redrock Bends, Northern Gates, and Emerald Shores
Additional extras for even more fun: Tycoon Cars, Fun Elements, and Franchise Soundtracks
For Those Who Can’t Get Enough – the Collector’s Edition
The Transport Fever 3: Collector’s Edition allows true enthusiasts to bring Transport Fever 3 to the physical realm! Packed with exclusive memorabilia inspired by the game’s most iconic vehicles, an illustrated artbook and much more, it’s a tribute to the fans who keep the world moving.
Box size: 23.6×19.6×11.5cm, 1.58 kg
What’s included:
Transport Fever 3 Deluxe Edition: your personal game key will be delivered digitally via email after order confirmation
Hero Statue: 13cm tall, 3D printed with a wooden base and protective fabric for smooth table gliding, and an individually hand-dappled painted finish
Hardcover Artbook: 200 pages showcasing every vehicle from the game in high-quality print to include all details
Card Game: a quartet for game nights, featuring buses, trucks, trams, ships, planes, helicopters, multiple units, and locomotives
Stickers: a vehicle-themed sticker sheet to decorate your gear or share with friends
Signature Keychain: a train-inspired metal keychain to take with you on all your travels
Collector’s Poster: double sided, featuring the official game cover on one side and a unique, exclusive artwork on the other
Music Box: includes a special ticket granting you full access to the complete game soundtrack
Thank You Card: a personal note signed by the entire development team to express their gratitude
Pre-Order Bonus: pre-order now to secure exclusive Bonus content with special additions to your game
The Collector’s Edition is available in the new official merch shop, initially limited to 10’000 copies, with shipping available to most major markets across Europe, the United States, and Asia.
Next Stop: September 29
Over the past months, we have shown you new environments, dramatically expanded industries and cargo chains, improved town development, new road and rail tools, deeper vehicle management, dynamic weather and time of day, expanded modding, countless quality-of-life improvements and much more with our First Look series.
Many of you have watched every video, read every Dev Blog, shared your feedback, joined our closed beta tests, visited us at events, or simply kept asking us the same question: When can we play it?
We are incredibly proud of how far Transport Fever 3 has come, and the whole team here at Urban Games is working hard on the final stretch towards release.
We cannot wait to see the first networks you build, the cities you transform, and the enormous transport empires that will inevitably follow.
If you can not wait until September 29, make sure to check out our gamescom booth for a first chance to get your hands on the game from August 26th to August 30th in Cologne, Germany.
Transport Fever 3 is set to be the most detailed, extensive, and dynamic entry in the series yet. As we bring our new game to life, our development philosophy has been to craft an experience that feels exceptional at every level, from the core gameplay features to the smallest de
Transport Fever 3 is set to be the most detailed, extensive, and dynamic entry in the series yet. As we bring our new game to life, our development philosophy has been to craft an experience that feels exceptional at every level, from the core gameplay features to the smallest details. Inspired by valuable feedback from our closed beta tests, we’re focused on creating something truly special for players.
In previous episodes of the First Look series, we have already shown the environment, industries and cargo, infrastructure, and the tycoon elements of the game – you can find all episodes here on our YouTube channel. In today’s episode, we want to showcase a selection of features and updates across various areas that the community has been requesting for a very long time, and they are simply too exciting to keep from you!
The latest video highlights the improvements to the broader player experience, including deeper long-term tycoon progression, an overhauled user interface, and many more new gameplay systems. A selection of more than 300 vehicles in the base game, day-one and free cross-platform mod support, and expanded creative tools will ensure more options than ever for players who want to shape the world in their own way. Whether optimizing a growing transport empire, fine-tuning busy intersections, choosing the right vehicle for the job, or building beautiful worlds, Transport Fever 3 gives players more control over their game experience.
The game is getting closer to release day by day, and there’s much more waiting for you, for example the new tutorials and guide system helping you getting up to speed quickly, or the brand new campaign taking you through some exciting and unforgettable events during more than a century of transportation history and beyond.
Make sure to watch the latest video and do not forget to add Transport Fever 3 to your Wishlist here!
We know this announcement comes as a surprise - it's a positive one, and we couldn't be more excited about it. We are proud to share that we've entered a publishing partnership with Paradox Interactive, a leading publisher of management and strategy games! This collaboration is a
We know this announcement comes as a surprise - it's a positive one, and we couldn't be more excited about it. We are proud to share that we've entered a publishing partnership with Paradox Interactive, a leading publisher of management and strategy games! This collaboration is a perfect match and a natural fit, as we both share the same values and commit to a player-first approach, and we're honored to join forces with such a respected publisher.
From the very beginning, interests of the Transport Fever community have been at the heart of this decision. Transport Fever 3 will be realized exactly as envisioned - only strengthened by the additional support and expertise this partnership brings. This collaboration allows us to enhance what's already planned, and together, we will continue on the path we have set out for Transport Fever 3 and deliver the greatest possible value to players and modders, both new and veterans.
We remain fully committed to all promises we've made to the community, and the route of Transport Fever 3 continues as planned. We and Paradox have agreed on a shared vision for publishing, combining our strengths. The IP continues to remain fully with us, and they have full trust in our creative direction. This partnership is about amplifying Transport Fever 3, not altering it.
Transport Fever 3 is now on an even stronger track to reach its full potential when it launches later this year. Don't forget to add it to your wishlist here.
We are proud to reveal the one-of-a-kind Curated Mods Program! Players can look forward to a rich selection of high quality mods that provide a smooth and reliable gameplay experience already on day one. To ensure this, only modders with a proven track record are approved to part
We are proud to reveal the one-of-a-kind Curated Mods Program! Players can look forward to a rich selection of high quality mods that provide a smooth and reliable gameplay experience already on day one.
To ensure this, only modders with a proven track record are approved to participate in the program, and all mods must meet specific quality and eligibility criteria. It’s not just about new vehicles, but nearly every feature has been developed with moddability and cross-plattform support in mind.
To complement the existing and handpicked modder team that has been working hard already since the beginning of 2026, applications are now open for new creators to join the program. It provides modders with early access to Transport Fever 3 and supports them with dedicated developer support from our studio and a financial grant to honor their work. More details, including what the program means for both players and modders, can be found here.
Furthermore, and to ensure that Transport Fever 3 reflects as much player feedback as possible, multiple rounds of closed beta testing have taken part over the past few months. The first round of console beta testing will also begin rolling out shortly. A big thank you again to everyone that initially signed up for the beta testing back in 2025. We got an incredible number of more than 30,000 participants – that’s why unfortunately, we can not accept any more applications at this time.
Thank you for your support and participation in the Transport Fever series over the past decade and beyond – we cannot wait to see what else you will create for Transport Fever 3!
If you’re as excited as we are, don’t forget to add it to to your wishlist here.
In Transport Fever, the ultimate objective has always been clear: drive the expansion of thriving cities. That ambition evolved throughout the series, with successful town development hinging on the player’s ability to design and manage highly profitable transport networks. In Tr
In Transport Fever, the ultimate objective has always been clear: drive the expansion of thriving cities. That ambition evolved throughout the series, with successful town development hinging on the player’s ability to design and manage highly profitable transport networks. In Transport Fever 3, there is much more to it, requiring the full skill set of a true tycoon to make the population flourish.
In our last episode, we explored the infrastructure tools behind your transport empire. You can check it out here. This time, we dive into the heart of the game. While financial management has been reworked to provide a lasting challenge, building a profitable network is only the first step. Transport Fever 3 requires you to revisit and optimize your network as your world evolves.
Towns grow through distinct town levels, starting as a small hamlet eventually becoming a sprawling metropolis - if provided everything they need. Passenger and cargo deliveries directly fuel that expansion, while your reputation, passenger happiness, timely delivery, traffic congestion, noise and pollution are the limiting factors. The more towns grow, the bigger the demands and challenges, and the more difficult it is to solve them. On top of that, a newly introduced company progression system unlocks unique landmarks, headquarters upgrades and special perks, that provide additional bonuses to municipal regions and unlock new management approaches.
As a true tycoon, you decide about the measures. Highly customizable map generation and difficulty settings allow you to set your own perfect level of challenge, including expert options for the most experienced players.
Take a closer look at the new tycoon core mechanics, and don’t forget to add Transport Fever 3 to your Wishlist here!
PS: We are happy to officially confirm today, that Transport Fever 3 will also be making its way to Mac and Linux on Day One.
Transport Fever 3 is built around one central idea: you connect the world. In this new episode of our First Look series, we turn our attention to the management tools and the infrastructure that drives your transport network. In our last episode, we took a close look at how indus
Transport Fever 3 is built around one central idea: you connect the world. In this new episode of our First Look series, we turn our attention to the management tools and the infrastructure that drives your transport network.
In our last episode, we took a close look at how industries and cargo work in Transport Fever 3 - if you have missed it, check it out here. This time, we focus on how we have upgraded the tools available to provide you with more power than ever to make your world moving.
To give you full control, Transport Fever 3 introduces a completely rebuilt set of infrastructure tools. Roads can be shaped freely, intersections designed exactly to your needs, and traffic flow refined down to individual lanes. Train and tram infrastructure also receives a massive overhaul. The choice of railway track is now an important decision that matters, train priorities can now be set per line and dedicated tram tracks allow for many new possibilities, both over- and underground, just to name a few of the features mentioned in this episode.
Expansion however, comes with downsides. Growing cities generate more traffic, more noise, and more pollution. Vehicles wear down over time, and ignoring maintenance has actual consequences. Travel time and comfort directly influence city satisfaction and long-term growth. Success is no longer just about profit, but about planning ahead, adapting, and finding the right balance between efficiency and desirability.
Take a closer look, explore the new tools, and see how Transport Fever 3 challenges you to think differently about building your transport network.
With this, the whole team at Urban Games wishes you Happy Holidays and a great start to the New Year. Thank you for your support, and if you like what you see, don’t forget to add Transport Fever 3 to your Wishlist here! 2026 is just ahead and it is going to be amazing!
We’re thrilled to release the very first in-game trailer for Transport Fever 3, revealing the game’s incredible variety of vehicles! Vehicles are not only the backbone of every transport network but also the heart of the Transport Fever series itself. Every type of transport, fro
We’re thrilled to release the very first in-game trailer for Transport Fever 3, revealing the game’s incredible variety of vehicles!
Vehicles are not only the backbone of every transport network but also the heart of the Transport Fever series itself. Every type of transport, from humble horse-drawn carriages to modern high-speed trains and passenger jets, is precisely recreated with great attention to detail.
Transport Fever 3 takes the vehicle roster to an entirely new level. The lineup now expands to over 270 models, ranging from historical classics to cutting-edge high-tech giants. In addition to familiar modes of transport - buses, trucks, trains, aircraft, ships, and passenger trams, helicopters and cargo trams make their debut for the first time. Helicopters can be used for both passenger and freight services, offering completely new planning possibilities when combined with new features such as industry booster mechanics. Long requested by the community, cargo trams significantly expand the range of transport options, and bring fresh momentum to logistics, especially for urban freight delivery. Even the citizens’ cars have been completely redesigned, adding greatly to the new game’s visual diversity.
Today’s in-game vehicle trailer offers an impressive first glimpse of this expanded variety. Alongside plenty of newcomers, fans will also spot completely updated favourites. Keen-eyed viewers might also notice early hints of other new features as well, including newly introduced landmarks: iconic, unlockable buildings that require dedicated logistics chains and look even more spectacular under the new rain system. Highway constructions and complex transport infrastructures have also been heavily improved and are on display here for the very first time.
It’s not just the selection that has been expanded. The underlying technology has been completely overhauled too with new lighting, coloured particle effects, and a fully reworked cargo visualisation system enhance your immersion even further, all while remaining fully moddable as always.
Watch the vehicle trailer now and don’t forget to add Transport Fever 3 to your wishlist here!
We know you’re eager for more information about Transport Fever 3, so here’s the next video of our First Look series, where we give you an early insight into the visuals, gameplay concepts, and core mechanics of the new game! Last time around, we looked at the new terrain and map
We know you’re eager for more information about Transport Fever 3, so here’s the next video of our First Look series, where we give you an early insight into the visuals, gameplay concepts, and core mechanics of the new game!
Last time around, we looked at the new terrain and map generator focusing on the new sub-arctic environment: check it out here if you’ve not already seen it.
In today’s video, we’re going into depth on the new cargo system and industries in the game, covering some of the new production chains and industries. We also take a close look at how you can expect industries to form a significant part of your transport network. Whether you’re starting your journey and are trying to supply food to a settlement to help its growth, or trying to maximise productivity when your capital city is demanding far more goods than you can currently supply, efficiency is crucial.
With the new cargo system, you are in full charge of all parts of the delivery chain for the very first time. To help tackle the challenge, we have a whole new range of tools you can use to make your industries as productive as possible. Warehousing, industry boosters, and specialised loading facilities are all available to help you get the most out of your existing routes. But that is just the tip of the iceberg, we’re sure you’ll develop strategies for their use we hadn’t even considered.
Sit back, relax, and imagine the possibilities the industries and the new cargo system can bring!
Do not forget to add Transport Fever 3 to your wishlist here.
To help make the wait for Transport Fever 3 easier, today we launch the brand new First Look video series, offering exclusive early insights into its visuals, gameplay systems & core mechanics! In the first episode, we dive into map generation, terrain types, and climate zone
To help make the wait for Transport Fever 3 easier, today we launch the brand new First Look video series, offering exclusive early insights into its visuals, gameplay systems & core mechanics!
In the first episode, we dive into map generation, terrain types, and climate zones, exploring how they shape gameplay and present fresh challenges. In Transport Fever 3, every journey begins with your choice of map, and this time, your options are more varied, dynamic, and challenging than ever before. Each environment offers unique gameplay opportunities and strategic decisions.
Our completely overhauled map generation system uses advanced node-based technology to create regions that blend seamlessly into one another in the same map. Every environment not only looks unique, but directly affects how you play, and no two playthroughs will look or feel the same. If you want total creative control, the much improved in-game map editor lets you import heightmaps or sculpt your own landscape from scratch.
For the first time, Transport Fever 3 introduces fully featured day and night modes. Watch your transport empire come to life under the midday sun or the soft glow of moonlight. New physical skies, dynamic lighting, and reflective water surfaces enhance immersion and bring unprecedented atmosphere to the game world.
Combined with endless customization options and mod support, Transport Fever 3 empowers you to build the perfect environment for your transport networks.
Imagine the worlds you'll bring to life and stay tuned for more!
After five years of passion, hard work, and countless ideas brought to life, we’re proud to finally announce that Transport Fever 3 is on its way, arriving on PC, PlayStation 5 and Xbox Series X|S in 2026. This game is the next step in the journey we’ve been on together for over
After five years of passion, hard work, and countless ideas brought to life, we’re proud to finally announce that Transport Fever 3 is on its way, arriving on PC, PlayStation 5 and Xbox Series X|S in 2026.
This game is the next step in the journey we’ve been on together for over 10 years. We’ve built on everything that made Transport Fever what it is — expanding it, refining it, and adding more depth and life to the world than ever before.
It’s our biggest, most dynamic, most ambitious game to date, but it’s still unmistakably Transport Fever at heart.
We can’t wait to show you more. Over the coming weeks and months, we’ll reveal what’s new, what’s changed, and what’s waiting for you when you get your hands on it.
If you’re eager to hear more, we promise that more details are not far away.
We’re excited for this next chapter, and you can get involved early by signing up to the forthcoming closed beta test for the new game. It’s your opportunity to help us fine-tune the game to be everything it can be. Whether you’re a casual player or someone with thousands of hours invested, you’re exactly what we’re looking for! Sign-up now here and we’ll be in touch when the beta test begins.
The results are in! After a month of hard-fought creativity, the Modding Contest for 2025 has concluded and we’ve made the winners selection. Our team has been blown away by the quality of all entries, and so will you – every entry is available for you to add to your game right n
The results are in! After a month of hard-fought creativity, the Modding Contest for 2025 has concluded and we’ve made the winners selection.
Our team has been blown away by the quality of all entries, and so will you – every entry is available for you to add to your game right now. Just head to the in-game Mod.io-Browser and expand your collection!
The contest consisted of three categories: Vehicles, Buildings, and Repaints (liveries).
Without further ado, let's get to the winners in each category:
For a full overview including a winner-showcase please visit the winner overview page.
While Transport Fever 2 has been out for several years now, this contest is a real testament to the mod-making community and proves that they continue to innovate within the game.
This creativity is often unsung, so with the recent modding contest we wanted to take the opportunity to reward those who selflessly expand the game for other players, and give them the ability to showcase their talent for bringing real-world inspiration to the world of Transport Fever – and they definitely delivered.
Once again a big thank you for being a part of the Transport Fever 2 Community - it has been our pleasure.
In order to start an amazing year that lies ahead, we want to take a moment to appreciate the talented creators who keep Transport Fever 2 fresh and exciting – our amazing modders. Mods are at the heart of the Transport Fever experience. As your empire grows, so does your need fo
In order to start an amazing year that lies ahead, we want to take a moment to appreciate the talented creators who keep Transport Fever 2 fresh and exciting – our amazing modders.
Mods are at the heart of the Transport Fever experience. As your empire grows, so does your need for variety, and that’s where mods take the game to the next level. Whether you’re recreating real-world routes, optimizing the most profitable lines, or letting your imagination run wild, mods can make all the difference. And we love them!
That’s why we’re thrilled to announce the Transport Fever 2 Modding Contest. This is your chance to showcase your creativity and compete for epic prizes with a total prize pool of $4,500, and for the winners the chance to visit the Urban Games offices, meet the team, and get an exclusive first look at our new project.
If you’ve never tackled modding the game before but have always fancied giving it a try, this is the perfect time to do so. Check out our guide on getting started.
Read more about how you could become one of the first to see behind the scenes of what we have been working on for the past few years on the modding contest overview page.
So, what are you waiting for? It’s time to mod, create, and impress – good luck!
An incredible 2024 for us is coming to an end! The introduction of the highly anticipated cross-platform mod support with this year’s Autumn Update has brought the amazing community closer together than ever before. To top it off, we celebrated the highest number of concurrent pl
An incredible 2024 for us is coming to an end!
The introduction of the highly anticipated cross-platform mod support with this year’s Autumn Update has brought the amazing community closer together than ever before. To top it off, we celebrated the highest number of concurrent players since release five years ago. Seeing your continued love for Transport Fever 2 after all this time fills us with an immense amount of joy.
To thank you for this year we wanted to do something truly special — something we’ve never done before.
As visible in the frosty image above, our incredible art team has created the beautiful "Holiday Train", now available as a free download on mod.io for PC and all current-gen consoles to further support cross-platform modding - steam workshop to follow soon.
But that’s not all: you’ll also find a small surprise waiting for you in your steam library — a brand-new maintenance patch for Transport Fever 2, addressing the most reported issues of the past few months (consoles version is slightly delayed due to holidays at the console manufacturers).
And wait… there’s one more thing! Remember that something new and great we teased in our last post? While we can’t share the exact date just yet, we can tell you this: the day of the big announcement is closer to this Holiday post than it is to the one in 2025...
From everyone here at Urban Games, we hope you enjoy a wonderful Holiday Season with your loved ones and join us in looking forward to an exciting and unforgettable 2025.
Today, we celebrate an incredible milestone: five golden years of Transport Fever 2! It still feels a bit like a dream that in the last five years more than 1.5 million players in 200+ countries have joined this one of a kind journey inspired by you, our amazing community. Your p
Today, we celebrate an incredible milestone: five golden years of Transport Fever 2!
It still feels a bit like a dream that in the last five years more than 1.5 million players in 200+ countries have joined this one of a kind journey inspired by you, our amazing community.
Your passion, creativity, and support have made for so many unforgettable moments . Together, we’ve built more than just transport networks - we’ve built a global Transport Fever family.
Here’s to the adventures we’ve shared, the memories we’ve created in Transport Fever 2 and to something great and new coming.
The Transport Fever 2 Screenshot Contest winners are in! Congratulations to: 1. MRP 2. Vilnazz S. 3. Aphnorih Our artist team was not only impressed by your artistic side, but also found that you captured the soul of what it means to play Transport Fever 2!
The Transport Fever 2 Screenshot Contest winners are in!
Congratulations to: 1. MRP
2. Vilnazz S.
3. Aphnorih
Our artist team was not only impressed by your artistic side, but also found that you captured the soul of what it means to play Transport Fever 2!
Calling all Transport Fever 2 fans! Show off your most stunning, creative, and epic moments in Transport Fever 2 by joining our 2024 Screenshot Contest! Whether it’s a bustling train station, scenic mountain passes, or a sprawling city connected by your transport empire, we want
Calling all Transport Fever 2 fans!
Show off your most stunning, creative, and epic moments in Transport Fever 2 by joining our 2024 Screenshot Contest! Whether it’s a bustling train station, scenic mountain passes, or a sprawling city connected by your transport empire, we want to see it all!
How to Enter:
Capture your best in-game screenshots
Post your number one screenshot using the hashtag #TransportFever2ScreenshotContest on one of the following social media: Instagram, Facebook or X. Alternatively, you can share a link to a Steam screenshot here
Deadline: 27.10.2024 23:59 CEST
Rules:
Only 2 screenshots per person
No post-production (Photoshop, GIMP etc.)
Mods can be used, but only if they are publicly available before 17.10.2024 CEST – for this image we used the mod: Environment Pack
The Urban Games artist team will select the top three winners by 30.10.2024 CEST. The top 3 screenshots will be featured and officially posted on our social media on 31.10.2024 CEST.
Additional Terms:
By entering this contest, you agree to allow Urban Games to use your submitted screenshots for promotional purposes on social media and other platforms, without further compensation.
The contest is open to individuals aged 18 and over. Void where prohibited.
Any screenshots that violate the game’s guidelines or contain offensive content will be disqualified at the discretion of Urban Games.
Winners may be contacted via direct message on the platform they entered on at our descretion; be sure to keep your dm open if you want to be contacted.
Share your Transport Fever 2 masterpiece with the whole community and let your creativity shine!
Good luck!
DISCLAIMER: This contest is not sponsored, endorsed, administered by, or associated with Facebook, Instagram, Discord or X.
We're thrilled by the overwhelmingly positive response to our Autumn Update! We had an amazing number of players in the first week, and it was a joy to see! In just the first 10 days, an impressive number of console users have downloaded over 100,000 mods — an amazing milestone!
We're thrilled by the overwhelmingly positive response to our Autumn Update! We had an amazing number of players in the first week, and it was a joy to see!
In just the first 10 days, an impressive number of console users have downloaded over 100,000 mods — an amazing milestone!
A special shout-out to our talented modders and everyone who shared their feedback during the beta. Your continous support means everything to us, and we couldn’t have done it without you!
We are very excited to release the final major game update for Transport Fever 2 today. The Autumn Update of Transport Fever 2 is bringing the community together like never before with cross-platform mod support. In addition, we've added new major in-game features and improvement
We are very excited to release the final major game update for Transport Fever 2 today.
The Autumn Update of Transport Fever 2 is bringing the community together like never before with cross-platform mod support. In addition, we've added new major in-game features and improvements:
In-game mod manager
Improved traffic simulation
Improved construction tool guidelines and tooltips
Automatic snapping of road depots and harbors
Three-way rail switches
Replace bridges and tunnels in just one click
Roads can snap alongside other roads
...and much more!
To celebrate this milestone, we have created the official Autumn Update video, which highlights the breadth of content available to players, with the in-game mod browser and gameplay enhancements taking center stage.
After five years of continuous development, the Autumn Update represents the final major content update for Transport Fever 2. We thank you for your ongoing support that has led us to this celebratory moment. We couldn't have done it without your passion and support.
We send the very best regards from the entire Urban Games team and thank you for the great interest in Transport Fever 2!
Our new construction tool guidelines will help you create perfectly aligned roads and tracks with predefined angles. Whether it’s right angles or 45° junctions, building your transport network has never been so precise and satisfying!
Our new construction tool guidelines will help you create perfectly aligned roads and tracks with predefined angles. Whether it’s right angles or 45° junctions, building your transport network has never been so precise and satisfying!