FortressCraft : Phoenix

Coming soon

DjArcas · ProjectorGames

Planned release
Q4 2026
Platforms
Windows
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

7 posts
  1. Developer post

    I tried.

    Let’s do the TL;DR, and after that, if you’re interested, we can go into the gory details. I have missed the May 6th date. Hilariously. Not even close. Phoenix will come out late this year. Before GTA6, you ask? I can only hope. So what happened? Writing games is hard - really, r

  2. Developer post

    November Patch!

    I am going to start working towards updating this page on a weekly basis; I kept putting it off, and finally I think 'I should tell everyone who isn't on Discord what's going on' Incidentally, if you're not on our Discord, I really recommend it - I do updates on here constantly,

  3. Developer post

    Another month, another patch!

    Gameplay Stored and tracked Death Count and Time Since Death for each player Added Advanced Research Added T2 Token Crafters Added Gold and Nickel Housing crafters Removed _TrussCrafter, added TitaniumHousingCrafter Set up tiering on Manufacturing Plants. Company = 32 PPS, Basic

  4. Developer post

    Regret at a fixed release date!

    So, let’s start with the bad news and then unpack it a bit. Managing expectations is one of the most important things you can do with games; and I know I said I’d be doing regular posts, but I’m always worried about annoying people with constant popups. And then people ask me wha

  5. Developer post

    Another week, another patch

    ⚙️Systems & Mechanics Updated all tiers of Drill Motor descriptions All Drill Motor tiers should now work correctly (visuals unchanged for now) Drill Motor fixes are now included in build Smelter loading speeds set up and propagated across save/load/serialise/transmit systems

  6. Developer post

    T2 Smelting works again!

    Smelters now correctly understand T2 metals and tiering. Only the first tier of Beneficiation has been done. Need to progress this and work out what's needed for second tier. Should it just be more power? Should they no longer require a room, so you can wash on site? Fixed issue

  7. Developer post

    New patch live for Patreons

    Fixed complicated issue with WhatsAtTheOtherEndOfThisPipe Changed induction kits to boost onload speed, with MK1 adding 1 extra bar/tick, and MK5 adding 5 extra. Setup Smelter loading speeds. Default difficulty gives 15 ore/minute onload speed. This is to make Ore Washing substan