Mazania

15 min or less inc · Mazania

Released
May 13, 2019
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

6 posts
  1. Developer post

    Heads Up

    Hi everyone, we are back from vacation and ready to roll. Things are getting good on our side. We are putting meat on the bone little by little. They say "do the prog and deal with bugs later". We prefect to put only codes that we know will work. So we take times to do things rig

  2. Developer post

    Mazania major upgrade ahead

    Since the early release of our game, we listen to comments and find a proper scenario that will please a lot of gamer. Multiplayer, range weapons, monsters, aliens and robots to fight, item management and crafting are on the planning. A lot of people express us their desire to ex

  3. Developer post

    Game breaker resolved

    It came to our attention that there were few game breaker that make the game unplayable for some player. We find solutions quickly. Here is what we did : 1- When solving a maze, it didn't unlocked the next level : We decided to unlock every level for everyone. It wont record your

  4. Developer post

    Early release released earlier

    Since we didn't plan on doing major changes to the actual version until the release day, we decided to release it today. Why waiting? You can now enjoy the fun of running through giant mazes and test you geometrical memory skills. Try not to loose you mind and have fun! Cheers ev

  5. Developer post

    Discord server for Mazania

    Discord server for Mazania is now open and fresh! Here is the link : Any needs you have towards the game can be found there : technical support, discussions, suggestions or whats next on Mazania, you can found it there. We will try to keep discussions as fast and open as possible

  6. Developer post

    Early release soon

    Hi everyone! Since Mazania will soon be in early release, we will take this opportunity to share our excitement with all of you. We have been working on the game for some time to make it smooth, fast and as functionnal as possible, some tweeking are done every day so when it's ou