Small Update 7-13-26
>Setinos is now affected by the shiny booster >potential softlocks at aetharch, setinos, and aethdark fixed
>Setinos is now affected by the shiny booster
>potential softlocks at aetharch, setinos, and aethdark fixed

>Setinos is now affected by the shiny booster >potential softlocks at aetharch, setinos, and aethdark fixed
>Setinos is now affected by the shiny booster
>potential softlocks at aetharch, setinos, and aethdark fixed
>steam achievements work again >granny no longer laughs at you so hard that the game crashes if you talk to her after the first big party scene
>steam achievements work again
>granny no longer laughs at you so hard that the game crashes if you talk to her after the first big party scene
Various bug fixes including crashes in Deth's Manor and crashes with certain passive perks.
Various bug fixes including crashes in Deth's Manor and crashes with certain passive perks.
The biggest changes are exclusive to the mobile version (since for the longest time, it was a few patches behind the PC port,) but there are some nice QoL updates to the PC version as well: >Various bug fixes and UI updates, mainly relating to nuzlocke challenges and Deth's Ma
The biggest changes are exclusive to the mobile version (since for the longest time, it was a few patches behind the PC port,) but there are some nice QoL updates to the PC version as well:
>Various bug fixes and UI updates, mainly relating to nuzlocke challenges and Deth's Manor.
>Added an autosave feature that can be toggled in the file select menu.
>Text no longer overflows and snaps to the next line while talking to NPCs.
>Monsters' HP bars now show if that species has been caught before, and if you currently have one in your storage.
>Added additional dialogue to some cutscenes to make it clearer what you're supposed to do in certain parts of the game.
>It no longer takes 2 centuries for your library to load.
>Added text for when shinies spawn
> The dash has been completely reworked - the camera no longer snaps to xander's position. Instead, the dashing is smooth and I-frames were added to the start of the dash animation to compensate for the fact that it's not instant anymore. > The difficulty curve has been reb
> The dash has been completely reworked - the camera no longer snaps to xander's position. Instead, the dashing is smooth and I-frames were added to the start of the dash animation to compensate for the fact that it's not instant anymore.
> The difficulty curve has been rebalanced - the beginning of the game no longer utterly destroys you.
> A mini map has been added to the pause screen.
> FPS fixes to certain windows OSs.
> Hitboxes for literally every attack in the game have been reworked to actually make sense.
> Auracapture beams home in on enemies like they will in myth caller.
> Minor glitches in relation to the catch arena have been fixed.
> The fishing minigame has been made less infuriating.
> Dialogue text changes to the fishing minigame and the mech lab to make it clearer what you're supposed to do in those areas.
> Sadomas has been un-nerfed to be as strong as it was in 2019.
Minor animation fixes due to updating game maker studio 2 for version 2.8 breaking them. Also, potential crash at Dai fixed.
Minor animation fixes due to updating game maker studio 2 for version 2.8 breaking them. Also, potential crash at Dai fixed.
Ver.2.8 adds a fix to the Setinos boss fight. Before, Setinos wouldn't get the boost from the arena's shiny booster, but now he works as intended
Ver.2.8 adds a fix to the Setinos boss fight. Before, Setinos wouldn't get the boost from the arena's shiny booster, but now he works as intended
Enemies now no longer appear as grillbits for the first frame they spawn. Also possible linux fix- check discord for details
Enemies now no longer appear as grillbits for the first frame they spawn.
Also possible linux fix- check discord for details
There's no getting around it- Xander is one of the most hardcore games in the monster-catching genre. Some of the endbosses can kill you in literally 4 seconds. For action game fans, this is pretty normal, but if you're coming into this game from Pokémon, I can see how this would
There's no getting around it- Xander is one of the most hardcore games in the monster-catching genre. Some of the endbosses can kill you in literally 4 seconds.
For action game fans, this is pretty normal, but if you're coming into this game from Pokémon, I can see how this would be a weeeee bit of a culture shock.
This is a bit of a problem because Xander has an intricate, funny storyline that non-masochists might still want to enjoy. So to alleviate this problem- there is now an easy mode you can select when starting a new game.
Xander is marked for release on Google Play! You can download/register here: Changes in Ver.1.9: A shiny rate booster was added to the arena shop More enemy party setups were added to the arena! Test your team against the ultimate arena morphers and get the shiny booster while yo
Xander is marked for release on Google Play! You can download/register here:
https://play.google.com/store/apps/details?id=com.Karatkuro.XUB
Changes in Ver.1.9:
As always, join the discord to have your voice heard on future updates!
Based on feedback from the Discord's suggestions channel, the game just got these updates: Party members' health bars are displayed when switching monsters Storage/Fusion menus can be navigated with the mouse wheel The arena shows how many tokens you get after each round Storage/
Based on feedback from the Discord's suggestions channel, the game just got these updates:
Join the discord to have your voice heard!