Game Abandoned?
Game Abandoned? No. Does Genesz hate social interactions? Yes. Thank you for your attention and patience!
Game Abandoned?
No.
Does Genesz hate social interactions?
Yes.
Thank you for your attention and patience!

Game Abandoned? No. Does Genesz hate social interactions? Yes. Thank you for your attention and patience!
Game Abandoned?
No.
Does Genesz hate social interactions?
Yes.
Thank you for your attention and patience!

Hello dear Players! There is a new update for you! As always, you can access this version if you right click TLD in your Steam, select properties, then select betas, and then select the upcoming version test! So, let us see what we have here! V2024.11.26b_test: Added Milk ( With
Hello dear Players!
There is a new update for you!
As always, you can access this version if you right click TLD in your Steam, select properties, then select betas, and then select the upcoming version test!
So, let us see what we have here!
V2024.11.26b_test:
Thank you for playing and testing!
Genesz, Gus, Gab, Doc






A little update for you again! As always, you can access this version by right clicking on TLD in Steam, select properties, then select betas, then select the upcoming version test. V2024.11.13_test: Added Auto Run setting in the contorls Added Player Damage Direction Indicator T
A little update for you again!
As always, you can access this version by right clicking on TLD in Steam, select properties, then select betas, then select the upcoming version test.
V2024.11.13_test:
Thank you, for playing and testing!
Genesz,Gus,Gab,Doc




Hello our dear Desert Dwellers! A little update for you on this wonderful Sunday! As always, you can access this version by right clicking on TLD in Steam, select properties, then select betas, then select the upcoming version test. ! WARNING ! - This update now breaks old saves
Hello our dear Desert Dwellers!
A little update for you on this wonderful Sunday!
As always, you can access this version by right clicking on TLD in Steam, select properties, then select betas, then select the upcoming version test.
! WARNING ! - This update now breaks old saves and saved cars!
V2024.11.10_test:
Thank you for playing and testing, and as always, don't be shy! Have fun....
'TILL YOU DIE!
Genesz, Gus, Gab, Doc







Hello guys! Here is today's update for you! As always, you can access this version by right clicking on TLD in Steam, select properties, then select betas, then select the upcoming version test. V2024.10.17b_test: All Headlights and Bulbs can be turned on by hand when they aren't
Hello guys! Here is today's update for you!
As always, you can access this version by right clicking on TLD in Steam, select properties, then select betas, then select the upcoming version test.
V2024.10.17b_test:
Previous patchnotes:
V2024.10.16_test:
V2024.10.15c_test:
V2024.10.12_test:
The game is slowly getting where we want it to be, before we release it to the main branch.
Stay tuned!
Thank you for playing & testing! Have fun!
Genesz, Gus, Gab, Doc




Hello dear survivors! We have another update for you! You know why? Because we always got to try! Update 'till you die! As always, you can access this version by right clicking on TLD in Steam, select properties, then select betas, then select the upcoming version test. V2024.10.
Hello dear survivors! We have another update for you!
You know why? Because we always got to try! Update 'till you die!
As always, you can access this version by right clicking on TLD in Steam, select properties, then select betas, then select the upcoming version test.
V2024.10.10_test:
Previous update changenotes:
V2024.10.07_test:
1. Look at a car
2. Open Developer Menu (F1 if it's Enabled in Settings/Misc)
3. Click the Floppy Icon on the right, it will switch tabs
4. Click Save Car button
It gets Saved with all it's Parts, things that are Attached to it
and Physics Locked Items.
V2024.10.05_test:
V2024.10.03_test:
V2024.10.02d_test:
V2024.10.01e_test:
V2024.10.01c_test:
Fixed Physics locked items not really UnPhysicsLocking when picked up
V2024.10.01b_test:
Thank you for playing & testing!
Genesz, Gab, Gus, Doc

Hello there! Aaand another update! You will find it in the "beta - Upcoming version test" branch. (Right click on TLD, properties, betas, beta - Upcoming version test) Please always make sure that you are running the latest possible version, because if this is not the case, it ma
Hello there!
Aaand another update!
You will find it in the "beta - Upcoming version test" branch.
(Right click on TLD, properties, betas, beta - Upcoming version test)
Please always make sure that you are running the latest possible version, because if this is not the case, it may cause problems in multiplayer.
After this update or later hotfixes, old saves and mods may become unusable in beta.
V2024.09.30b_test:
And we show 1 picture for you, you can see Genesz trying to explain me how the new road system will work, we discussed and figured out how to do a big main road, to witch all the smaller roads and paths will connect.

So everyone can be happy with it now, if someone wants to he or she can just follow the main road, others can scavenge the more smaller roads also in the future, we are now trying to make this work in the following days, and after that we try to put the nature elements back, and meanwhile trying to squeeze some more performance out of the game, and fix some issues with those ( like the draw distance setting witch is not working now ), and all that.
After that is finished, we want to fine tune multiplayer ( particle effects, explosions, more small synchronizations , and all that ). Oh and we need the bunnies for multiplayer too!
Aaand there is a song what can soon be heard on Neon Synth Radio!
https://www.youtube.com/watch?v=DLDFizt2KQA
There are the previous patchnotes:
V2024.09.29_test:
1. Fixed not being able to stop using the computer
( Would be a nice thing to fix this in real life also aHAHAHA)
2. Buildings are less likely to be underground
( Would be a nice thing if this would be the opposite in real life )
3. Roads turn more smoothly around junctions
4. Bit more buildings
5. Fixed some things in the dev menu and with the day and night cycle
6. Added a mouse steer hud ( press U to mouse steer, accelerate & brake controls ) so it is a bit more
usable, and more obvious, if it is accidentaly turned on!
7. In multiplayer, you can see now if the game is unfocused, the player who is not paying attention to
The Long Drive ( SHAME ! ) can be seen looking at a small little blue picture infront of them.
Hang in there, while we bring back the beloved mountains, cacti, rocks, other nature elements, and
yes we know the roads are not good like this, we are working on them so you can always tell witch is
the main road, but you still we be able to search and scavenge around other "smaller" roads and
pathways also, and we need them in the future because of the cities, villages, and other interesting
places.
V2024.09.28b_test:
1. Better Terrain Performance ( more performance boosts coming soon hopefully )
2. Added Lobby Name Filter
(hopefully it will find the desired lobby
even if it is outside the 50 limit)
3. Lobby List shows more data (map, game version)
4. Bit more useful and user friendly dev menu with pictures and item search,
removed some unused stuff, will have more settings later!
(now opens with [F1])
5. Even less GPU usage in pause menu
6. Disabling Distant Terrain now actually disables it again
7. Temporarily lowered snow height limit so there are some snowy places again
(Will be raised once the mountains can be taller againafter road steepness is solved)
8. Game is no longer paused when opening the menu in multiplayer
(since you can't pause an online game obviously)
9. Temporarily added 2 full barrels to the start house
(one Gas, one Diesel), to make testing for you guys easier.
10. In multiplayer it is now visible which menus you have open!
Thank you for testing and playing, have fun!
Genesz, Gus, Gab, Doc

Happy anniversary for everyone. We have been fighting together in the desert for five years now. Who would have thought that when about six years ago the three brothers decided to make a game together that not many had thought of until then. They wanted to make a game that works
Happy anniversary for everyone.
We have been fighting together in the desert for five years now.
Who would have thought that when about six years ago the three brothers decided to make a game together that not many had thought of until then.
They wanted to make a game that works according to their own vision and will not be another game on the assembly line that will then be forgotten.
I don't think even they thought that they would reach so many players with this game.
However, we hope that the wait was at least a little worth it.
It is not certain that all changes are obvious, but Genesz has had a very hard time to get to this point with the development.
Since there are some major changes "under the hood", this update will be available in beta for now.
You will find it in the "beta - Upcoming version test" branch.
(Right click on TLD, properties, betas, beta - Upcoming version test)
Changelog:
V2024.09.25_test:
Please always make sure that you are running the latest possible version, because if this is not the case, it may cause problems in multiplayer.

We will continue to work here, thank you for staying with us.
Genesz, Gus, Gab, Doc
Hello there! As you've all noticed, the server was raided and destroyed. After assessing the damage, we have concluded the current server is too wrecked to salvage, and we can't be sure it's even entirely safe to use anymore. In light of this we are currently working on a new ser
Hello there!
As you've all noticed, the server was raided and destroyed.
After assessing the damage, we have concluded the current server is too wrecked to salvage, and we can't be sure it's even entirely safe to use anymore.
In light of this we are currently working on a new server built from a month old template of this server, it will be identical, however the history and content is permanently lost unfortunately.
Here is the link to the one, hope to see you all there!
https://discord.com/invite/geneserver
By Geneserver Staff
However, in the game still has the wrong link(which is lead to nowhere), which will remain so until the next update, one of the new features of which will be that the good link will be there or, if Genesz doesn't decide, there won't be anything xD
Thank you for your steadfast patience and for not giving up. Neither will we.
So keep wait for the update... OR Go on vacation, meet your friends, be with your family, enjoy the summer.
The Long Drive will be there after all of that and we will continue to work on it.
Genesz, Gab, Gus, Doc
No, we're not dead at all. And neither does Long Drive. We did not expect that it would be easy to rewrite the main parts of the game, but even so, it is much more difficult than we expected. Genesz is sweating blood and fighting to get the update ready for you as soon as possibl
No, we're not dead at all. And neither does Long Drive.
We did not expect that it would be easy to rewrite the main parts of the game, but even so, it is much more difficult than we expected. Genesz is sweating blood and fighting to get the update ready for you as soon as possible, but he won't release it half-finished. We don't know how long it will be until it is ready, but once it is ready, we hope to be able to say that it was worth the wait.
The landscape generation is the most difficult part of the whole process, we have to prepare it first so that we can adjust to it and place the possible new buildings and possible settlements.
Some new mechanics are also expected, and if we don't end up dying until then, maybe a more functioning multiplayer will be ready.
In the meantime, please be patient, the game will continue to receive updates, unless Genesz starts making kitty videos.
Thank you for being so many of us and waiting for the update.
Genesz, Gab, Gus, Doc
We are silent for a reason, trust me! 😃 But, if you are bored, you can follow Gus on his Youtube channel , if you are missing the good old Chat 'till you Die vibes! He just started the channel a few days ago, don't expect anything fancy, or you get your armpit kicked! We are sti
But, if you are bored, you can follow Gus on his Youtube channel, if you are missing the good old Chat 'till you Die vibes!
He just started the channel a few days ago, don't expect anything fancy, or you get your armpit kicked!
We are still working on the game base codes. Its's a very hard work because anything you change in the game's old code could break everything else.
It is a very meticulous job to track down all the bugs and therefore it is a rather slow process since Genesz is the only one who coding.
We are working on a lot of new things, but the main direction is still the renovation of the game's new terrain generation and the optimization of the game, which is not easy due to the above.
Please be patient, this is a small project of a few people.
As soon as the update becomes available, you will be the first to know about it.
Keep up :)

Hy Guys, there are some new hotfixes/changes: Bikes driving got much better , they spin less likely and should be less jumpy, and their keyboard steering speed decreases less at higher speeds Removed not being able to drink or pour from heavy containers Fixed being able to attach

Enjoy :D
Hello our dear desert riders! We are here again with some news , new stuff , and many interesting things! CHANGES/FIXES/Things added since the last post: Added spirit water bubble level tool instrument thingy ( YES! ) Added new Trophy! (And they should spawn now) Fixed being able
We are here again with some news, new stuff, and many interesting things!
CHANGES/FIXES/Things added since the last post:

v2023.04.06c: Few vehicles now have removable fuel tanks (when loading older saves those vehicles will not have a tank) Fuel cans , oil cans and such can be installed as tanks Car interior lights now turn on when the doors are opened they have 3 states : only on when doors are op
As always this update is both delayed and rushed, it seems like that is the only way to do it.
So thank you for the patience!
After the previous update back in november the plan was to bring back the christmass and winter stuff from v20191227winter, fix a few things and start working fully on multiplayer again.
There wasn't enough progress made to be done before christmass, so this update was in the works instead.
Now after the unavoidable hotfixes will be out, the plan would be to work on multiplayer.
But that is not so simple. Syncing a few things is not that hard, but the game under the hood is like an overcomplicated rusty pipe system made of badly written moldy spaghetti code living in a dark basement with slimy angry looking spider creatures crawling on everything. And hissing at me.
In the past few years I have gained a lot of experience, now I should be able to do much better.
So a lot of the main scripts need to be rewritten, like the:
If these don't work properly (and they don't) the multiplayer will not either.
And it is not efficient to implement new features to them, or other systems depending on them either.
Playing with older versions which have the previous terrain generation now almost make me sick.
They didn't made me sick back then, because they felt great then, but they weren't.
And the current one feels not too bad now, but I want to have a very good one, and be very sick of this one, when that comes out.
I don't like to talk about plans like this, because they never work, something always crosses them out, and the game should do the talking anyway by it's improvements, and not me. If I'm talking, then I'm not working.
But it is good to see the community on the discord server already sharing their experience with this update and the activity on other places.
I would interact more with you, but "sadly" there are so many of you and I'm a man of a few words, aren't I?
You know that if you saw the previous live streams. Speaking of those, there should be one sometime about this update on the TLD youtube channel, I'm sure it will be posted on the TLD facebook page, if you are afraid you miss it.
Have fun with this update!
Hopefully the next one won't take much longer as the average updates took this far.

v2022.11.11:
v2022.11.10:
v2022.11.09:















Hello guys! First of all: Sorry for the delay, we are hard at work. The patch should be out any day now, so be prepared to regurarly check the Youtube channel, Facebook page, Steam, and all that! Many things happened, but most importantly: Our Grandmother's old Trabant has been a
First of all: Sorry for the delay, we are hard at work. The patch should be out any day now, so be prepared to regurarly check the Youtube channel, Facebook page, Steam, and all that!
Many things happened, but most importantly: Our Grandmother's old Trabant has been a bit renovated, she got her old shine back, and lots of her parts were upgraded, changed, etc.
Our Hungarian players and viewers know, that all of us had grown up in this car. It is in our family since 1987.
Without this car, there would be no Long Drive. Without this car, our life would be pretty different. And yes, this is the same car that appears in the Jalopy in real life video! Oh, and in The Long Drive in real life video also!
Thank you Grandma, for the memories, you will live on in this car, we will take care of it for as long as we can!
This is a video in Hungarian language, but still if some of you are interested, you can watch it, so I thought I post it here. Take care guys, we are working on the patch as fast as we can!
https://www.youtube.com/watch?v=1xtHCsRYClg
Fresh News:
https://www.facebook.com/thelongdrivegame

SCARY UPDATE v2022.11.04bdev: (Only in singleplayer) Added new big building Added new friendly npc (mainly for halloween, but it will stay) Added new flashlight, chair , misc stuff Added decoration ai (bat) Fixed truck doors openable even when dismounted Fixed beer bottle bottom

Happy Halloween! ːsteamhappyː

Ver.20220925c Singleplayer Updates: Added: Added new car Added new engine for the first car Added new music to neon synth radio Added power pole cable Added Shotguns Added bulging eyes when zooming Added physics lock setting in misc tab Added female character Added thumbleweed Ad
Ver.20220925c
(You don't need to enter any beta access code.)













We are working on so much new stuff, you will see them in the next few months hopefully.
Prepare for hotfixes! ;)
Recent updates: Misc and Fixed: Changed "Lobbies" button label to " Multiplayer " ( because we can imagine a few people sitting at home wondering what a lobbie is, while searching for multiplayer, this should avoid any confusion now ) Added Shotgun ( not yet fully done, but you c
(You don't need to enter any beta access code.)
We know there are more lot of bugs and problems, working on it and other much more new stuff
ːsteamhappyː
Thank you for playing and for the feedback and patience. Have fun and don't you EVER get sand in those Steel Pants of yours!
ːsteamhappyː
v2022.04.12dev_multitest: Synced: Synced painting or fixing something Synced bus doors and stop buttons Synced attachable things (except trailers) (not working properly when attached to world (buildings, terrain...)) Synced server destroying an item (breaking something should cau
How to access this TEST version:
There is still a long way to go, but the multiplayer got a bit more playable now.
The main problems now are that:
Physics is disabled after 300-400 meters from the server.
Things which have more variants, like round or square headlights, sunroofs... are not synced, so they can cause various errors.
When there are continous collision sounds (which also happen in singleplayer sometimes) may cause the car to randomly jump around a bit.
Passwords and lobby type settings not yet working properly.
And of course the things which are not yet (or not fully) synced, but that would be a list too long.
Thank you for playing and for the feedback,
and have fun! ːlunar2019grinningpigː
There will be a live stream on our youtube channel soon (or maybe after an other update).
Yes, I left the developer menu in this version on purpose

v2022.03.06c: Fuel consumption+ 50% Oil consumption+ 50% (It seemed fuel consumption was less than it should have been to be realistic, and for gameplay purposes too) Re-Added sledge (it is not as fast as it was last time) Added soccer ball Added new magazines Added new car Added
v2022.03.06c:
It is still better to set up steering wheels and maybe even controllers for driving in the Steering Wheel tab, because of the dead zone and such sliders
The plan is now to finally work on multiplayer