Version 167 - Achievements bugfix
Not much to add, there were some problems with the Achievements that I finally fixed :) I apologize for the problems with achievements.


Not much to add, there were some problems with the Achievements that I finally fixed :) I apologize for the problems with achievements.

1. Added game window options to the settings. 2. Added a special reward to the achievement screen. So, not too big of an update ;)

Hey everyone! I'm excited to announce that I'm making a new game, "Epic Auto Towers"! Epic Auto Towers is a turn-based strategy game combining elements of autobattler, deckbuilder and roguelike. Purchase uncommon and rare Towers and build the strongest combo to withstand the mons

Space is a pretty big update, though, it's for players who have completed the latest content. Space can be opened when all empires are fully upgraded. In order to achieve this you will have to play for a long time probably. But the content of the previous version would end after

Game updated! This update isn't very big and contains mostly bugfixes. I wanted to fix these bugs before I started making a big content update. Version 160 The second axe did not increase the speed of the battle (from forge upgrade) The ships received from the mysteries were not

Game has been updated: Quickfix for previous bugfixes ːsteamfacepalmː Thank you all for reporting bugs!

Game updated! This update fixes a lot of bugs as well as some text mistakes. (1) More accurate display of HP, armor and damage if the numbers are large (2) Mistakes/typos in text fixed (3) Capture tiles achievement fixed (4) Russia 5 empire perk fixed (5) Relic page bug with Wise

Great general has been added. Great general opens a new class for hero. To hire great people, you need to sail away from the first continent. New class has been added: Paladin . Holy shield is aviable from the start Can't use daggers Can spend holiness to get special holy upgrade

New god added! WISE FROG Quest for knowledge +20% school effect +20% to hero experience Quest for glory +200% school effect +200% to hero experience Quest for mysteries Creates a mystery on a random tile. (This tile should not contain a mystery.) On the tile with the mystery, a w

1. Now you can view the effects of rewards for divine trials. You can see these effects through the game menu (Divine Trials Status). 2. Bugfixes. Fixed the bug with the stone god second trial reward. Fixed stone god trial abdication bug (+500 weat/wood not added from relics). Fi

Trials Of The Gods (aka Divine Trials) have been added! This update took quite a lot of time, because I needed to create trials for each god. Otherwise the gods would be unequal. Each god give you 3 trials. After each trial is completed, a reward is given. In the future, most lik

Version 147 Added new empire bonuses. Added finishers, strong but expensive empire bonuses! This is a pretty big update, but in general it is for players who have already reached the empire bonuses (for the first bonus you need to get 15 tiles). The finisher bonuses are strong bu

Bugfixes * Fixed errors in the text. * Fixed a bug with an error at the beginning of the game (LandBattle) * Added error screen, which is shown if the game was completed with an error. New pantheon: Religious settlements Allows you to customize the auto-hiring ritual, without a s

Reworked the way how camera works. Now it is possible to zoom map in/out! Keys: Shift + mouse wheel Ctrl + mouse wheel Ctrl + - / = Version 144/144b Map zoom! Added hard reset option (in game menu, reset -> hard reset). Added additional description for (tile improvement). Befo

Below is a description of the last two updates: versions 143 and 142. Version 143 35 new achievements have been added (which means 70 amber can be obtained from them). These achievements are related to workers on tiles. Fixed incorrect display of the hero's items cost. Fixed anot

First of all, during the early access, I wanted to implement a Steam cloud save system. Now I have added a simple cloud save implementation: a backup save is created every few seconds. Then it is saved to the cloud. If in some way local save file is lost, a backup save from the c