Last Day of Rome

Hamsters

Released
Sep 6, 2019
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    Trading cards are already in the game (21 items)!

    It is always nice when Steam checks the game and finds it high enough to enable it to add cards to the game. Now in "Last Day of Rome" collection cards are now available! To get each card, you need to spend 2 hours in the game. - 5 collection cards - 5 backgrounds - 5 emoticons -

  2. Developer post

    Minor bug fixes, new battle design, adding Turkish

    Over the past two days, we have been making several minor bug fixes. They are all small, so we will not describe them for long What we did really great is new animations in battle. Now it looks completely different. Hope you enjoy ;) Thanks to your help, we added the Turkish lang

  3. Developer post

    Editing bugs (tutorial, eternal siege) and 3 updates

    In the beginning, I want to say that now we see from analytics that many play on older versions of the game. Even this morning, 4 players played the Saturday version of the game. We want to say that for stable operation - you definitely need to do an update today. If you are not

  4. Developer post

    Editing bugs (not working siege, save), + New languages, editing languages

    Thank you for your warm welcome to the game! We really appreciate this and even more want to do everything so that the game is the way you want to see it. We fixed the errors that you wrote about and which you sent to us: Fixed: Bug with the eternal siege of the Picts. Previously

  5. Developer post

    Quick fix of rare bugs you wrote about (5 fixes + 1 update)

    Some errors are very difficult to find because they are rare. For example, one error occurred only at the screen resolution used by 2% of players. Thank you for finding such errors and write to us. All errors written today are already fixed in two patches. 1. An error in which 2%

  6. Developer post

    Game launch! Update Plans (Roman fractions, Hordes, ...)

    I would like to tell you what updates we plan to do. - Of course, we will correct all the errors that will be found first. - The mechanics of the Horde. You can create Horde at certain points in the game. In it you can hire residents of your country and neighboring countries (exc

  7. Developer post

    The fully working version of the game is already on Steam (10 updates)

    1. The ability to additionally select the number of starting resources when choosing a fraction. This will especially help beginners learn how to play. 2. In the generals improvement window, added information about the general himself. 3. In the unit hiring window, added addition

  8. Developer post

    Bug Fixes and Fortification Additions!

    Today, in addition to the morning update, we have added another big update! 1. We added Fortifications to the game. Now you can build a special building in the region. If enemies attack the region, then this building will add defensive units - one, two or even three! In the capit

  9. Developer post

    Global balance update (8 tables)

    Now that the game is already stable, we started fine-tuning the balance. At the end of the week, Last Day of Rome will be ready for an active game. What is included in today's global balance update? 1. Changed the cost of studying new types of units. Now, to study new units, you

  10. Developer post

    Update! Fix last critical bug

    Today we fixed the last error that could lead to crash. Now the game works as stable as possible On Monday, we will fix the save and load so that they work correctly and complete the tutorial. However, the most important thing is that now the game is essentially ready for a full

  11. Developer post

    Fixed 4 major bugs!

    Today we fixed 4 errors out of 5 We fixed 3 variants of crash occurrence - tomorrow we will fix the last option and the game will become as stable as possible They also corrected the situation in which the "eternal siege" could begin, which could not be stopped and a new one star

  12. Developer post

    Second big update in one day! 7 more points

    Today we are releasing another update that has been prepared for a long time. I would like to make that game more quickly, which I would like to play again and again) - Added: Victory Points. Now you will receive points for the capture of regions, for an earlier victory, for the

  13. Developer post

    One more huge update (10 points)!

    Now we are trying to clean the game from bugs as much as possible. Until the end of the week we will deal with everyone. What do we have in today's update? - Added: Unit healing functionality. Now in the "Generals" window you can heal all your units for gold. You wrote about this

  14. Developer post

    Another global update (Saves + 6 points)!

    1. We added save / load in test mode. While they work in test mode and with large edits, the old save will not work. However, saving / loading is now finally available. 2. Automatically detect your language in Steam and use this language in the game. Previously, English was alway

  15. Developer post

    New update (sounds in the game and others)

    Today we added about 50% of the sounds to the game. Finally, the game will be more fully understood. Opening of buildings, rain, some clicks - add entourage In addition, we have completed the renovation of buildings in the city. Each building is now individually. We also added si

  16. Developer post

    The most global update! (Recycling battle and unit recruitment)

    1. Substantial revision of the generals. Now, before the battle, the system unites all attacking generals into one and all defensive ones. It also unites units of the same type during the battle into one, increasing their "health" (strength). So now all fights will take place at

  17. Developer post

    Update! More than 80 tips are already in the game and other updates!

    We just added a big update. Over 80 tooltips added to the game. Now on almost every element you will see a tooltip that will explain to you some aspect of the game or the value of a specific parameter. We also fixed two bugs that prevented the NPC from logically acting on certain

  18. Developer post

    Huge update (260 Mb) and the announcement of a new update!

    We have just added a new update according to your wishes. I am very pleased with your activity and your recommendations for improvement. We follow your wishes and the game is really getting better. You had a lot of questions about the global map. Most of all - how to attack with

  19. Developer post

    One more huge update (5 points)!

    We continue to actively respond to all your feedback. Because today's updates are also related to what you wrote - Fixed a bug where French and German could replace each other. Now all localizations work well and you can enjoy high-quality translation. - Now when entering the map

  20. Developer post

    Update Tutorial

    Another update today according to your wishes. We corrected: - Selected area (earlier on some steps it was reflected incorrectly - Text display now in new frame - Added two steps - Added ending tutorial with advice These are basic edits of learning. In the future, we will certain