Released
Feb 14, 2019
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Evospace 0.22.0 Stable

    This update is already available on the Stable branch, with 0.21.1 Stable 5 full release coming within a couple days. This update focuses on internal systems: the new world generator, gameplay impacting weather and insolation, logic and trains have been reworked at the engine lev

  2. Developer post

    Evospace 0.21.0 patch 1

    Lighting modes have been improved: the regular flashlight and both night vision modes. A flashlight is now available right from the start of the game. Toggle it with the `L` key. Equipment logic has been fixed: an item is now equipped only when placed into an equipment slot, not

  3. Developer post

    Evospace 0.21.0

    ⚙️ Customizable block appearance and decorative variants Added designable blocks — a customizable design system that replaces the old variants for stairs, fences, columns, and beams. Instead of several static variants there is now a single block with adjustable appearance. The nu

  4. Developer post

    0.20.0 patch 2

    Splitter replace fix Another screen resolution technique Screen resolution validation Tips & Tricks item description More clear early game tip Loader block GUI Pumpjack progress text fix Fertility regeneration buff Spawner recipe Ore item model Mica flakes icon Destroyer icon

  5. Developer post

    0.20.0 patch 1

    Mac launch fix Mouse inversion Minor sector optimization Shader compilation optimization Pumpjack draggable fluid fix Bigger conveyor widget Map centering on player Map icon culling Deferred map initialization

  6. Developer post

    0.20.0 hotfix 1

    Loader animation fix Loader speed fix Mouse sensitivity setting Map window settings storage Map window ore labels Map window fluid percent Teleport bug fix Map options localization fix

  7. Developer post

    Evospace 0.20.0

    This update lays the groundwork for a new era in Evospace. We're reworking fundamental mechanics—from energy and research to map generation and recipes. This is not a full release yet, but the first step in a larger series of changes, so your feedback is especially valuable. ⚙️ N

  8. Developer post

    Indev cable system feedback

    Please share your impressions of the new cable system, especially if you've used it together with transformers. I've received some complaints that it's not well thought out or that it only introduces unnecessary complexity. I'm considering moving it into a mod and leaving the old

  9. Developer post

    Evospace 0.20 indev

    Under the Hood of a New Era This update lays the groundwork for a new era in Evospace. We're reworking fundamental mechanics—from energy and research to map generation and recipes. This is not a full release yet, but the first step in a larger series of changes, so your feedback

  10. Developer post

    Evospace 0.20 development news

    Improving Recipes Recipes had several forms, but in general, they consisted of two inventories: an input and an output. For a recipe to be executed, the input inventory must first be consumed, followed by a wait period, after which the output inventory is created. The first issue

  11. Developer post

    Evospace 0.19.0

    Dynamic research tree and search Lumen rendering Lumen is a fully dynamic global illumination solution that immediately reacts to scene and light changes, enhancing realism. It provides natural light and reflections across diverse environments without the need for traditional bak

  12. Developer post

    Evospace 0.19 indev 2

    Please note that many features in this selection are still in development, although many of them are already available for look in indev branch Blueprints I am working on blueprints; the main functionality is already complete, and now I am working on the UI as well as ways to sha

  13. Developer post

    Evospace 0.19 indev

    Lumen rendering Lumen is a fully dynamic global illumination solution that immediately reacts to scene and light changes, enhancing realism. It provides natural light and reflections across diverse environments without the need for traditional baking processes, significantly impr

  14. Developer post

    Evospace 0.18.5 patch 3

    New network graph The electric network code has been optimized for more even distribution, and the issue of skipped consumers has been fixed. Significant improvements include a 50% reduction in computing time for resource networks, achieved by eliminating the shuffle step. This e

  15. Developer post
  16. Developer post

    Evospace 0.18.5 patch 2

    Block replacement All unlocked blocks NEI tab Coal has return to swamps Better position for industrial block sub-icon Wood block auto crafting LuaJIT integration Logging system integration Stones missed textures fixed Map marker editiing fix If you want to report a bug, suggest a

  17. Developer post

    Evospace 0.18.5 patch 1

    Oil Cracking Tower research Combustion Engine research Industrial Generator animation New Block: Overflow Pump Mouse hove description api Conductor/Storage description Rotated Gas Dump particle emitter fix Gas turbine emitter fix Version in mein menu fix Jetpack smoke is removed

  18. Developer post

    Evospace 0.18.5

    New Features Unified industrial energy production line. Industrial Boiler -> Industrial steam turbine -> Industrial Generator Oil Cracking Tower: Dive into advanced resource processing with the new Oil Cracking Tower. Combustion Engine: Introducing the Combustion Engine - p

  19. Developer post

    Evospace 0.18.4

    Hello Evospace Community We would like to inform you about the forthcoming update for Evospace. This update includes several new features, improvements, and bug fixes. Here are the details: New Features and Models A significant enhancement in this update is the introduction of 'S

  20. Developer post

    Evospace 0.19 News

    Evospace Roadmap Major part of modding support is done. At this point most of all block logic are already working on new system. I’m still working on api, but currently the game is already playable and i can add some content. Kinetic Heater Hand Generator With hand generator i ca