Dear players, We are pleased to announce that we are preparing one final patch for Empires — and it’s going to be a massive one! Drawing on three years of development work from its successor Kingdoms, this update will include not only dozens of bug fixes, but also substantial bal
Dear players,
We are pleased to announce that we are preparing one final patch for Empires — and it’s going to be a massive one! Drawing on three years of development work from its successor Kingdoms, this update will include not only dozens of bug fixes, but also substantial balance adjustments across nearly every aspect of the game.
In addition, numerous interface and quality-of-life improvements will be included. Notably, the much-loved Building Browser from Kingdoms will be added to Empires, as it has been highly requested and will no doubt be warmly welcomed here as well.
That said, it’s important to note that we do not intend to overhaul Empires to the point that it loses its identity. It will retain its distinct features compared to Kingdoms. Gameplay additions will be made on a case-by-case basis, and sometimes as optional features, to satisfy all types of players.
With that in mind, there’s still a lot of work ahead on our side, and we will need your help in the near future for an intensive testing phase of the patch — as it will bring major changes. Only you can provide the volume and quality of feedback we’ll need.
Unsurprisingly, we love wargames here at Wargamer, and Fanatical has bundled up some fantastic wargames at an astonishing 88% discount. The build-your-own tabletop wargame bundle includes four Field of Glory games and over 20 DLC, over $400 worth of content for only $52. Read the
Unsurprisingly, we love wargames here at Wargamer, and Fanatical has bundled up some fantastic wargames at an astonishing 88% discount. The build-your-own tabletop wargame bundle includes four Field of Glory games and over 20 DLC, over $400 worth of content for only $52.
Navigate the complexities of politics, religion, and warfare to build a legacy that stands the test of time. The game has a detailed map and a variety of units, including knights, sergeants, spearmen, and crossbowmen, offering countless strategic possibilities. In Field of Glory:
Navigate the complexities of politics, religion, and warfare to build a legacy that stands the test of time. The game has a detailed map and a variety of units, including knights, sergeants, spearmen, and crossbowmen, offering countless strategic possibilities.
In Field of Glory: Kingdoms, you can export your battles into Field of Glory II: Medieval. This integration allows you to immerse yourself even further into the strategic and tactical elements of medieval warfare.
To celebrate the release of the game, don't miss our Twitch live event on the Slitherine TV channel for the highly anticipated Field of Glory Day 2024.
Join with Robert Houghton and Claire Kennan as they guide us through the fascinating history behind Field of Glory: Kingdoms. Following this, Alberto Casulini and Neil McKenna will showcase gameplay strategies and highlight key features.
The surprises don't end there! To celebrate the release of Field of Glory: Kingdoms, we are excited to announce 2 new tournaments for FoG II.
Field of Glory: 2 new tournaments open for sign-ups
We are pleased to announce another 2 Field of Glory 2 public tournaments, showcasing some Epic Historical Battles from FoG II and FoG II: Medieval. They will be played using the normal Field of Glory 2 Multiplayer system and our automated tournament system. Game results will go into the Elo ranking system.
Anyone who has FoG II or FoG II: Medieval can enter. You do not need to own any DLCs to enter.
Both tournaments will commence on Thursday 13th June at 10.00 am GMT. No further entries can be accepted after the tournaments have begun.
Field of Glory II - Epic Ancients
This tournament will involve three rounds. Each round will last 21 days.:
Ilipa 206 BC: Carthaginians with Iberian allies vs Romans with Iberian allies.
Magnesia 190 BC: Romans with Pergamene allies vs Seleucids.
Chaironeia 86 BC: Romans vs Pontics.
Field of Glory II: Medieval - Epic Medieval
This tournament will involve three rounds. Each round will last 21 days.:
Tinchebrai 1106 AD: Norman vs Anglo-Norman.
Steppes 1213 AD: Brabançon vs Liégeois.
Bouvines 1214 AD : Frenvh vs Holy Roman Imperial.
Specific tournament rules
Games are paired, so each matchup will be played both ways. Each player will be able to choose some of his forces using the normal force selection system. In each round, all players will be playing on the same map for both games.
First round pairings will be selected randomly, subsequent rounds using the Swiss Chess system. Nobody will play the same opponent in more than one round.
Some scenarios may have special victory conditions. The normal scoring system is as follows:
If a game runs to the turn limit, each side scores points equal to the enemy % routed at the turn limit. If the game times out, adjustments may be made, depending on how far the game has progressed and who took longer over their turns – see below.
If one army breaks, the victorious player scores 60 points plus the difference between the enemy % routed and his own % routed. The loser scores points equal to the winner's % routed.
Examples:
If Ben defeats Tamas's army, and has inflicted 45% routed on Tamas, and Tamas has inflicted 15% on Ben, Ben will score 60 + (45 – 15) = 90, Tamas will score 15.
However, if Ben defeated Tamas’s army by inflicting 62% routed on Tamas, and Tamas had inflicted 56% routed on Ben, Ben would get 60 + (62 – 56) = 66 points, and Tamas would get 56.
If the game is unfinished (or it reached the turn limit) with Ben inflicting 20% routed on Tamas, and Tamas inflicting 10% routed on Ben, Ben would score 20, and Tamas would score 10. (Provided that between them they have played at least 36 turns in all – see below).
Note that this system rewards aggressive play over desultory skirmishing. If you rout an enemy unit then hide for the rest of the game, both players will get extremely low scores - lower than if they played hard and lost.
Byes: If an odd number of players sign up for the tournament, one player will get a bye in each round. In the first round this is random. In subsequent rounds it will be the player with the lowest score. The score for a BYE is 75 points for each game.
Round times and timing out: Each round will last 21 days.
Any battles that are not completed by the end of the round will be timed out. The player who has had the game in his “My Turns” box the longest overall will be the one who is deemed to be timed out. This will not normally incur any penalties, unless insufficient turns have been played: If the timed-out player has played less than 18 turns, his score will be reduced proportionately, and his opponent will be granted (100 - the timed out player's adjusted score) if this value exceeds his current score. (This means he will get the full BYE score unless the timed out player's adjusted score is more than 25).
If the timed-out player has played less than 6 turns, he will not be included in the draw for the next round. This is to prevent someone else’s enjoyment being spoiled by being drawn against someone who has apparently dropped out of the tournament.
And if you haven't had a chance to buy the game yet, there is a special offer on the entire Field of Glory II franchise:
Mark your calendar for June 4th, a day dedicated to our Field of Glory franchise. We’re thrilled to bring you an event that combines history and gaming at our office in Milan. The event will be structured in two parts. First, we will enjoy an historical introduction by esteemed h
Mark your calendar for June 4th, a day dedicated to our Field of Glory franchise. We’re thrilled to bring you an event that combines history and gaming at our office in Milan.
The event will be structured in two parts. First, we will enjoy an historical introduction by esteemed historians Robert Houghton and Claire Kennan, who will guide us into the fascinating history behind Field of Glory: Kingdoms. We will learn about the historical contexts that our game is set in.
The second part will celebrate the release of our upcoming game, Field of Glory: Kingdoms. The Slitherine team, including Alberto Casulini and Neil McKenna, will showcase gameplay strategies and highlight key features.
To celebrate the franchise, Fanatical will be our official commercial partner of choice. Don’t miss it!
Stay tuned and join us on June 4th at 17:00 CET on our Twitch channel for this extraordinary event dedicated to the Field of Glory franchise and the release of Field of Glory: Kingdoms.
We're thrilled to extend a warm invitation to our second annual Field of Glory Day 2024 Mark your calendars for June 4th, a day dedicated to celebrating the Field of Glory franchise. We want to express our gratitude to all the dedicated fans who have supported the franchise over
We're thrilled to extend a warm invitation to our second annual Field of Glory Day 2024
Mark your calendars for June 4th, a day dedicated to celebrating the Field of Glory franchise.
We want to express our gratitude to all the dedicated fans who have supported the franchise over the years. To commemorate this special occasion, we're delighted to announce the highly anticipated release of Field of Glory: Kingdoms!
To celebrate this day, we've arranged an engaging roundtable historical discussion in which we will delve into the rich tapestry of the Middle Ages within the Kingdom's period. Additionally, we will host a discussion and provide insights and show the gameplay mechanics of Field of Glory: Kingdoms.
Don't miss out on this exciting event! Join us on June 4th on the Slitherine Twitch channel for a day filled with insightful discussions and to celebrate the release of Field of Glory: Kingdoms.
Stay tuned for further updates and announcements as we countdown to Field of Glory Day 2024.
Hello everyone, Don’t miss out on our special deal on the entire AGEOD games catalog. If you haven’t heard yet, on June 4th , we are releasing our new strategic 4X game: Field of Glory: Kingdoms is the latest game from the award-winning studio AGEOD, known for creating some of th
Hello everyone,
Don’t miss out on our special deal on the entire AGEOD games catalog.
If you haven’t heard yet, on June 4th, we are releasing our new strategic 4X game:
Field of Glory: Kingdoms is the latest game from the award-winning studio AGEOD, known for creating some of the best grand strategy games of all time. Set in 1054, just after the Great Schism, it covers more than two centuries of epic European, African, and Middle Eastern history.
Here's a quick overview of the game:
375 factions
325 units
600 buildings
14 religions/heresies
90 cultural traits (all new)
If you want to learn more, follow the game on: https://store.steampowered.com/app/1985050/Field_of_Glory_Kingdoms/
Dear fans, Last week, we celebrated the Field of Glory franchise, a day filled with excitement, camaraderie, and a shared love for the Field of Glory universe. Your presence and participation made this event remarkable, and we couldn't be more grateful for your support. We would
Dear fans,
Last week, we celebrated the Field of Glory franchise, a day filled with excitement, camaraderie, and a shared love for the Field of Glory universe. Your presence and participation made this event remarkable, and we couldn't be more grateful for your support.
We would like to congratulate Paul for winning the live tournament in Milan, and we extend our thanks to each and every one of you who attended the event, whether in person or online.
During the event, we provided a sneak peek of new features and content from Field of Glory: Kingdoms. If you missed it, you can watch the preview here:
Dear fans, In order to celebrate Field of Glory Day , we are currently live on Twitch to showcase the new features and previously unpublished gameplay of Field of Glory: Kingdoms. Neil, the producer, and Alberto will be hosting a dedicated session to demonstrate the new features
Dear fans,
In order to celebrate Field of Glory Day, we are currently live on Twitch to showcase the new features and previously unpublished gameplay of Field of Glory: Kingdoms. Neil, the producer, and Alberto will be hosting a dedicated session to demonstrate the new features of Kingdoms. Join now!
We are thrilled to announce a special day dedicated to the Field of Glory franchise on June 6th , in partnership with the University of Winchester. We would like to express our gratitude to all the fans who have supported the franchise over the past 6 years. In celebration of thi
We are thrilled to announce a special day dedicated to the Field of Glory franchise on June 6th, in partnership with the University of Winchester.
We would like to express our gratitude to all the fans who have supported the franchise over the past 6 years. In celebration of this milestone, we have organized a live tournament in collaboration with our beloved community with some of the top 8 players of Field of Glory in Europe. This thrilling competition will take place at our brand-new office in Milan.
In collaboration with Professor Robert Houghton from the University of Winchester, Slitherine will host a live Twitch event centered around a historical discussion of Field of Glory II: Medieval and Field of Glory Kingdoms. Join us to look into the narratives and intricacies of these immersive strategy games with: Professor Ryan Lavelle from the University of Winchester, Professor Lysiane Lasausse from the University of South-Eastern Norway, Professor Vinicius Marino Carvalho from Universidade Estadual de Campinas, Professor Juan Manuel Rubio Arevalo from the Central European University, and Robert Houghton himself.
To make this occasion even more special, we have invited the renowned miniatures wargamer painter, Aurelian Leclerc. He will share valuable insights on improving your miniature painting technique.
But that's not all! For the first time ever, we will show unpublished gameplay features from the highly anticipated Field of Glory: Kingdoms. Get an exclusive sneak peek into the upcoming game as the developers, led by Philippe Malaicre, showcase the exciting new additions and improvements.
Mark your calendars and join us on June 6th at 14:30 on our Twitch channel for this extraordinary event dedicated to the Field of Glory franchise.
Attention all Field of Glory: Kingdoms fans! We are excited to announce that our official Discord channel is now open and ready for you to join! This is the perfect place to connect with other players, share tips and strategies, discuss all things related to the game, and stay up
Attention all Field of Glory: Kingdoms fans!
We are excited to announce that our official Discord channel is now open and ready for you to join! This is the perfect place to connect with other players, share tips and strategies, discuss all things related to the game, and stay up-to-date on the latest news and updates related to the game.
Whether you're a seasoned veteran or a new player just getting started, our Discord channel is the ideal community to get involved with. You'll have the opportunity to meet other players from around the world, participate in community events
Join us today and become a part of the Field of Glory: Kingdoms community on Discord!
The last DLC of the Field of Glory II franchise is now available on Steam. “Swifter than eagles, stronger than lions” 2 Samuel 1:23 Buy now: Tune in today on our Slitherine Twitch Channel at 17:00 PM GMT where Richard Yorke will show you the new DLC. After downloading Swifter tha
The last DLC of the Field of Glory II franchise is now available on Steam.
“Swifter than eagles, stronger than lions” 2 Samuel 1:23
Tune in today on our Slitherine Twitch Channel at 17:00 PM GMT where Richard Yorke will show you the new DLC.
After downloading Swifter than Eagles DLC, do not miss the chance to sign-up to the new Swifter Than Eagles Tournament, which will start on February 23rd. Stay tuned for more details on our channels.
About this game
Smite your foes with bow and spear as you lead your mighty chariots to glorious victory. Swifter than Eagles extends Field of Glory II backwards to the dawn of “civilised” warfare, covering the period from 2500-681 BC.
The first civilisations in the Near East arose during the Early Bronze Age, 3500 to 2000 BC, in what is known as the Fertile Crescent, a vast semi-circular area of agricultural land stretching from Egypt to Mesopotamia. The most important of these were the many Sumerian city states, and the Old Kingdom of Egypt ruled by kings worshipped as living gods.
The Middle Bronze Age, 2000 to 1600 BC, saw mass migrations of peoples into the Near East, which saw the rise of new states such as the Mitanni, Hittites, Babylon and Assyria. Northern Egypt was overrun by the Hyksos, who ruled as the 15th Dynasty. Chariots were developed in this period as truly effective battlefield weapons.
Around 1550 BC, the Hyksos were expelled from Egypt and the New Kingdom period began. Under the New Kingdom Pharaohs, Egypt adopted a more aggressive foreign policy, and carved out a foreign empire in Canaan and Syria. This placed them in direct competition with the other great international powers of the Late Bronze Age, 1600 to 1200 BC, first Mitanni, then the Hittites. Most of these great civilisations experienced a major crisis at the end of the 13th century BC; The Mycenaean and Hittite palace cultures collapsed, the Kassite Babylonian dynasty fell, the Egyptians abandoned their Asiatic empire, Ugarit and other Amorite city states were destroyed. The reasons for this crisis are not fully understood, but probably included drought and famine. Another possible factor was the migration of aggressive tribes into the region, including the enigmatic Sea Peoples.
After civilisations had recovered from the Late Bronze Age collapse, the Near East was dominated by the Neo-Assyrian Empire, which crushed all opposition with extreme brutality, eventually ruling over almost the entire Fertile Crescent during the 7th century BC. Meanwhile, Egypt went into a long period of decline, which saw her conquered by a succession of different foreign powers.
Summary of features
· 19 new factions · 46 new units · 66 new army lists · 8 new Epic Battles · 70 new Quick Battles · Expanded Custom Battles module. · Expanded Sandbox Campaign module. · 4 new historically-based campaigns.
For this occasion, we have discounted the rest of the entire franchise up to 75%! Including Field of Glory II: Medieval, Field of Glory: Empires, and all their DLCs. Don’t miss this promotion to revive from ancient battles until the Medieval period.
“swifter than eagles, stronger than lions” 2 Samuel 1:23 We are pleased to announce the latest DLC of the Field of Glory II franchise named Swifter than Eagles will be available on the 16th of February. Historical background Smite your foes with bow and spear as you lead your mig
“swifter than eagles, stronger than lions”
2 Samuel 1:23
We are pleased to announce the latest DLC of the Field of Glory II franchise named Swifter than Eagles will be available on the 16th of February.
Historical background Smite your foes with bow and spear as you lead your mighty chariots to glorious victory. Swifter than Eagles extends Field of Glory II backwards to the dawn of “civilised” warfare, covering the period from 2500-681 BC.
The first civilisations in the Near East arose during the Early Bronze Age, 3500 to 2000 BC, in what is known as the Fertile Crescent, a vast semi-circular area of agricultural land stretching from Egypt to Mesopotamia. The most important of these were the many Sumerian city states, and the Old Kingdom of Egypt ruled by kings worshipped as living gods.
The Middle Bronze Age, 2000 to 1600 BC, saw mass migrations of peoples into the Near East, which saw the rise of new states such as the Mitanni, Hittites, Babylon and Assyria. Northern Egypt was overrun by the Hyksos, who ruled as the 15th Dynasty. Chariots were developed in this period as truly effective battlefield weapons.
Around 1550 BC, the Hyksos were expelled from Egypt and the New Kingdom period began. Under the New Kingdom Pharaohs, Egypt adopted a more aggressive foreign policy, and carved out a foreign empire in Canaan and Syria. This placed them in direct competition with the other great international powers of the Late Bronze Age, 1600 to 1200 BC, first Mitanni, then the Hittites.
Most of these great civilisations experienced a major crisis at the end of the 13th century BC; The Mycenaean and Hittite palace cultures collapsed, the Kassite Babylonian dynasty fell, the Egyptians abandoned their Asiatic empire, Ugarit and other Amorite city states were destroyed. The reasons for this crisis are not fully understood, but probably included drought and famine. Another possible factor was the migration of aggressive tribes into the region, including the enigmatic Sea Peoples. After civilisations had recovered from the Late Bronze Age collapse, the Near East was dominated by the Neo-Assyrian Empire, which crushed all opposition with extreme brutality, eventually ruling over almost the entire Fertile Crescent during the 7th century BC. Meanwhile, Egypt went into a long period of decline, which saw her conquered by a succession of different foreign powers.
New features added:
19 new named factions: Amorite, Early Nomad, Gasgan, Hittite, Hyksos, Luwian, Makkan, Minoan, Mitanni, Mycenaean, Neo-Hittite/Aramaean, Nubian, Philistine, Sea Peoples, Sumerian/Akkadian, Syrian, Syro-Canaanite, Trojan, Zagros Highlanders.
46 new units: Picked Sumerian/Akkadian Spearmen, Sumerian/Akkadian Spearmen, Sumerian/Akkadian Spearmen with Pavise, Raw Sumerian/Akkadian Spearmen with Pavise, Sumerian/Akkadian Battle Cars, Early Chariots (Spear), Early Chariots (Bow), Egyptian-style Light Chariots, Egyptian Close Fighters, Egyptian Guard, Shardana Guard, Sherden Swordsmen, (Other) Sea Peoples Swordsmen, Picked Sherden Swordsmen, Picked (other) Sea Peoples Swordsmen, Philistine Spearmen, Philistine Guard, Libyan Foot, Libyan Swordsmen, Libyan Light Javelinmen, Nubian Close Fighters, Nubian Light Javelinmen, Nubian Light Archers, Anatolian-style Light Chariots, Anatolian-style Heavy Chariots, Anatolian Spearmen, Syrian Spearmen, Maryannu Light Chariots, Ugaritic Heavy Chariots, Minoan/Mycenaean Heavy Chariots, Minoan-style Spearmen, Aegean Light Chariots, Sea Peoples Light Chariots, Libyan Light chariots, Mycenaean-style Spearmen, Myrmidons, Early Middle-Eastern Close Fighters, Gasgan Warriors, Zagros Warriors, Neo-Hittite-style Spearmen, Early Assyrian-style Cavalry, Anatolian Irregular Foot, Anatolian Light Javelinmen, Early mixed bow and spear infantry, Raw early mixed bow and spear infantry, Early Levies.
66 new army lists (which expands the total number of army lists to 355).
Amorite 2000-1595 BC Assyrian 1365-891 BC Assyrian 890-746 BC Assyrian 745-705 BC Assyrian 704-682 BC Babylonian 1594-891 BC Babylonian 890-729 BC Cypriot 800-681 BC Egyptian 2686-1551 BC Egyptian 1550-1451 BC Egyptian 1450-1277 BC Egyptian 1276-1201 BC Egyptian 1200-1150 BC Egyptian 1149-1069 BC Egyptian 1068-946 BC Egyptian 945-720 BC Elamite 2500-2193 BC Elamite 2192-1801 BC Elamite 1800-1501 BC Elamite 1500-816 BC Gasgan 1450-1076 BC Greek 1179-681 BC Gutian 2190-2115 BC Hebrew 1000-801 BC Hebrew 800-682 BC Hittite 1680-1595 BC Hittite 1594-1351 BC Hittite 1350-1276 BC Hittite 1275-1180 BC Hyksos 1650-1591 BC Hyksos 1590-1535 BC Kushite Egyptian 732-728 BC Libyan 3000-1251 BC Libyan 1250-651 BC Libyan 650-550 BC Luwian 1680-1595 BC Luwian 1594-1180 BC Makkan 2500-1301 BC Makkan 1300-1001 BC Makkan 1000-891 BC Makkan 890-313 BC Mannaean 1000-751 BC Minoan 1600-1450 BC Mitanni 1594-1250 BC Mycenaean 1600-1251 BC Mycenaean 1250-1180 BC Neo-Hittite/Aramaean 1179-891 BC Neo-Hittite/Aramaean 890-700 BC Nomad 2500-1001 BC Nubian 3000-1281 BC Philistine 1166-801 BC Philistine 800-600 BC Phoenician 1099-801 BC Phoenician 800-682 BC Sea Peoples 1208-1176 BC Sherden 1278-1209 BC Sumerian/Akkadian 2500-2193 BC Sumerian/Akkadian 2192-1762 BC Syrian 2500-2200 BC Syro-Canaanite 1594-1276 BC Syro-Canaanite 1275-1208 BC Syro-Canaanite 1207-1100 BC Trojan 1250-1180 BC Urartian 870-781 BC Urartian 780-750 BC Zagros Highlanders 2500-1001 BC
8 new Epic Battles: Kerkha River 2272 BC (Akkadians vs Elamites), Megiddo 1457 BC (Egyptians vs Syro-Cannanites), Zippasla 1410 BC (Hittites vs Mycenaean Greeks), Kadesh 1274 BC (Egyptians vs Hittites), Fields of Perire 1208 BC (Egyptians vs Libyans and Sea Peoples), Ilion 1184 BC (Mycenaean Greeks vs Trojans), Qarqar 853 BC (Assyrians vs Aramaeans, Hebrews and others), Per-Peg 730 BC (Kushite Egyptians vs Libyan Egyptians).
70 new Quick Battles (almost all playable from either side).
Expanded Field of Glory II Custom Battles module now includes all 355 army lists from Immortal Fire, Rise of Rome, Legions Triumphant, Age of Belisarius, Rise of Persia, Wolves at the Gate and Swifter than Eagles. (Purchase of the appropriate DLCs is necessary to access them all).
Expanded Field of Glory II Sandbox Campaigns module now includes all 355 army lists from Immortal Fire, Rise of Rome, Legions Triumphant, Age of Belisarius, Rise of Persia, Wolves at the Gate and Swifter than Eagles. (Purchase of the appropriate DLCs is necessary to access them all).
4 new historically-based campaigns:
Sargon the Great (Akkadian Empire)
Hittite Empire
Ramesses II (New Kingdom Egypt)
Shalmaneser III (Neo-Assyrian Empire)
Slitherine Next , the spiritual successor of our Home of Wargamers events, is coming soon. Save the date: December 13th at 4 pm GMT on Twitch It'll be the perfect occasion to learn more about upcoming games and get an insight directly from the developers. It will be 100% live : t
Slitherine Next, the spiritual successor of our Home of Wargamers events, is coming soon. Save the date: December 13th at 4 pm GMT on Twitch
It'll be the perfect occasion to learn more about upcoming games and get an insight directly from the developers.
It will be 100% live: there will be no pre-recorded segments and we'll have a level of interaction with the players like never before. You'll be able to ask us anything and be answered directly by the developers.
BLUF - Bottom Line Up Front: They nailed it. Slitherine-AGEOD's new grand strategy game Field of Glory: Empires is here, and I think it just set the standard on how challenging it was to be top dog in the days of Rome. I'm talking at least XII 'Ave's for not only producing one of
BLUF - Bottom Line Up Front: They nailed it. Slitherine-AGEOD's new grand strategy game Field of Glory: Empires is here, and I think it just set the standard on how challenging it was to be top dog in the days of Rome. I'm talking at least XII 'Ave's for not only producing one of the best ancient grand strategy games on the market, but because the designers have also taken the genre one step beyond. We've a lot to cover, so let's begin.
Officially, Field of Glory: Empires (FOGE) is an area movement, grand strategy game where each turn represents a year and each military unit is about a legion's worth of troops, some 5,000 men.
By grand strategy, I mean that you are the man in charge - Caesar, as it were - and your primary job in the game is supreme resource manager (plus). You have control over all the traditional stuff seen in such games such as agriculture, mining, trade, industry, the military, pretty much everything. To be successful, you must juggle all these commodities and more in order to pump up your military and expand your territory at the expense of other countries who decline to accept your benevolent rule. At the same time, your juggling act must also keep your people happy, prosperous and your political competition subdued.
On November 12 we will finally reveal Field of Glory II: Medieval , an event totally dedicated to the new standalone game by Byzantine Games. Don't miss the live broadcast that will kick off at 5pm BST / 12pm EDT / 9am PDT on our Twitch channel. We will talk about the game and in
On November 12 we will finally reveal Field of Glory II: Medieval, an event totally dedicated to the new standalone game by Byzantine Games.
Don't miss the live broadcast that will kick off at 5pm BST / 12pm EDT / 9am PDT on our Twitch channel. We will talk about the game and interview its creator Richard Bodley Scott who will stay with us to answer your questions in chat.
After the event, don't go anywhere, because we will also be showing an historical battle played exclusively by Richard Yorke.
Get comfortable and make our Twitch channel your home for this special event. We look forward to seeing you there.
To know more about the product, please consult the official product page https://store.steampowered.com/app/1368870/Field_of_Glory_II_Medieval/
Field of Glory: Empires - Persia 550 - 330 BCE is now available and is ready to bring you back at the time of Cyrus the Great and the Persian Wars. If are you are eager to see the game in action, At 6 pm BST we will be streaming the game on our official Twitch Channel! Tune in an
Field of Glory: Empires - Persia 550 - 330 BCE is now available and is ready to bring you back at the time of Cyrus the Great and the Persian Wars.
Sparta starts strong, with a very powerful army, and as such should not have too much of a problem conquering a few extra regions, with Argos foremost amongst them. Athens and you are constant rivals, so war is around the corner, but it won’t happen until a few turns have passed,
Sparta starts strong, with a very powerful army, and as such should not have too much of a problem conquering a few extra regions, with Argos foremost amongst them. Athens and you are constant rivals, so war is around the corner, but it won’t happen until a few turns have passed, as a peace treaty is running. Be prudent though, as once you besiege Athens, the huge citizen garrison can make a sortie that can defeat you in the open field. Athens will want to drag out the war to amass enough gold for extra mercenaries, so don’t delay too long. Sparta has a unique regional decision which enables the kingdom to levy an average quality troop, Perioikoi. They have a nice perk, in that they cost only one manpower in upkeep. This will prove handy to fill up your battle line with something other than Helots. Beware of the Helots, they will revolt several times unless you maintain very high loyalty in Sparta itself.
Custom gameplay
If Athens is not allied with Sparta and neither is at war with Persia, then there will be a regular check to see who has the upper hand. This considers who has the most regions, the most legacy, the biggest fleet (at start there is no supremacy, but it can change very fast). If one has supremacy over the other, then a reward will be given to the winner, and a penalty to the loser. Note that none of the rewards mean more legacy, extra ships or extra regions.
You can have up to 3 Helot revolt in Sparta (Laconia region), if your loyalty is under 75. The more slaves you have, the more chance of revolt, and this probability is only slightly reduced by stationing troops. It is nevertheless a good idea to do so, as the army will rack up XP quelling the revolt.
Sparta can receive up to five missions during the course of the game. There is no penalty in not doing them, but if you succeed, you’ll get extra legacy points and a special reward. Also note that if you fail a mission and if it is still valid, you might get it again in the future. Examples: Conquer Athens, Befriend Syracuse, Form the Peloponnesian league.
Sparta has one building at its disposal in the DLC, in addition to the 10 special buildings each Hellenic nation has. Note that Sparta has no access to the Ships Houses though (Neosokoi).
• Stratopedon If used right, the stratopedon is very powerful. This is a field camp, that will only function if the region has no wall. It can give 5 XP per turn to troops, up to 20 units a turn!
The almighty but costly Spartan Hoplite will put a drain you all your resources, including your precious manpower. It also has a ‘Money Increase Cost’ of 20%, so you won’t have many in your army. To supplement it, you can draft numerous Perioikoi (but not in Laconia, see below) and round up the roster with Helots, which are cheap as dirt (and are worth about as much in battle).
Sparta, being a Hellenic nation, can use three regional decisions unique to this ethnicity. In addition to these, a fourth decision is unique to Sparta, Draft Perioikoi.
• Draft Perioikoi Will draft between three and seven Perioikoi in the region, depending on the skills of the leader in charge. They will start without any XP if drafted from Laconia (this represents drafting the unruly Messenians) but can start with as much as 100 XP if you had a Military Expertise of 10 (10 XP per point).
• Implant Trade Settlements Implant a trade colony in a coastal region controlled by an Independent nation. Yes, the region becomes yours! Note: Athens will receive this decision more than any other Hellenic nation.
• Panhellenic Games Improve relations with the targeted Hellenic nation (even if at war). If your ruler is a good diplomat, the decision can even stop an ongoing war.
• Naval Support Inflict damages on an enemy force adjacent to one of your fleet. A friendly army must be adjacent to this enemy force or in the same region (in case of a siege). Very handy to soften up the opposition just before an important battle.
Contrary to Athens, Sparta doesn’t have access to the heavier ships until reaching Civilization Level III, so it will be harder to have enough combat power to use this decision.
The best starting strategy for Athens is to be careful on the military front whilst trying to be aggressive in peaceful expansion. The city has the potential to be very strong economically, and thus militarily, thanks to mercenaries, but will be vulnerable for quite some time. Th
The best starting strategy for Athens is to be careful on the military front whilst trying to be aggressive in peaceful expansion. The city has the potential to be very strong economically, and thus militarily, thanks to mercenaries, but will be vulnerable for quite some time. This is not a nation we recommend to players who are still new to the game, as you’ll have to juggle many priorities at once, and one wrong judgement can spell doom.
Athens will be in constant rivalry with Sparta, unless both are at war with Persia. As such, for a good part of the campaign, you’ll run the risk of being conquered by the Lacedemonians, and you’ll often be tempted to strike at them … just in case they were planning something foul!
Custom gameplay
If Athens is not allied with Sparta and neither is at war with Persia, then there will be a regular check to see who has the upper hand. This considers who has the most regions, the most legacy, the biggest fleet (at start there is no supremacy, but it can change very fast). If one has supremacy over the other, then a reward will be given to the winner, and a penalty to the loser. Note that none of the rewards mean more legacy, extra ships or extra regions.
Starting in 500 BCE, Regions with at least one Hellenes ethnicity in coastal Asia Minor with less than 75 loyalty and less than 60 combat power of units may revolt, if not occupied by a Hellene nation. Once one revolts, others that satisfy the conditions will do so too, once. If Athens can go to war with the occupier(s), it will do so instantly. If it can go to war, the region goes to Athens, and the city immediately receives one Armored Hoplite, 150 money, 25 manpower and 25 metal for each region in revolt.
Athens will produce better ships as the nation has the ‘Shipbuilder’ trait (+1 Experience Level), the city itself has a ship house building from the start (Neosokoi) adding extra experience, and the initial shipyard will make production faster. But that’s not all, as the Neosokoi will permanently reduce the upkeep of a nearby ship by 1 or 2 gold per turn! With all these advantages, supremacy at sea will be easy to achieve provided you invest regularly in the navy.
Athens benefits from having eight special missions at its disposal. There is no penalty in not doing them, but if you succeed, you’ll get extra legacy points and a special reward. Also note that if you fail a mission and if it is still valid, you might get it again in the future. Examples: Build an Academy for your philosophers, Form the Delian League, Rival Macedonia, etc.
Athens has two new custom buildings at its disposal in the DLC, in addition to the 10 special buildings each Hellenic nation has • Makra Teiksè The Makra Teiksè, or Long Walls, were of great importance to Athens, as they protected Piraeus harbor from being captured, the port being over 5 km from the city itself. They provide extra garrisons and defense, which with Athens’ own city walls and the Acropolis, give the city-state a formidable garrison that can beat even a strong army. • Neosokoi Actually not specific to Athens but an addition to all Hellenic nations, these ship houses were used to build, repair and train the crew of many Greek states. In addition to free starting XP, they will refit one ship a turn (it must be in the harbor or adjacent to it) by permanently reducing the upkeep by 1 or 2 gold (up to -50% of base upkeep).
The army is made of Armored Hoplites, Citizen Hoplites, Javelinmen and Javelin cavalry.
Athens, as a Hellenic nation, has three custom regional decisions at its disposal. They also start with Implant Trade Settlements x2 and Naval Support x1 at turn 1, giving them a head start in snatching coastal regions (which incidentally is also the objective of one of their custom missions). • Implant Trade Settlements Implant a trade colony in a coastal region controlled by an Independent nation. Yes, the region becomes yours! • Panhellenic Games Improve relations with the targeted Hellenic nation (even if at war). If your ruler is a good diplomat, the decision can even stop an ongoing war. • Naval Support Inflict damages to an enemy force adjacent to one of your fleet. A friendly army must be adjacent to this enemy force or in the same region (in case of a siege). Very handy to soften up the opposition just before an important battle.
Persia will be the nation that sets the tempo of the campaign for a long time. The speed will define the strategy of all the Hellenic world, with the effects reaching as far as Italy and Rome. Persia and its ruler, Cyrus II (soon to be known as ‘The Great’), starts the campaign a
Persia will be the nation that sets the tempo of the campaign for a long time. The speed will define the strategy of all the Hellenic world, with the effects reaching as far as Italy and Rome.
Persia and its ruler, Cyrus II (soon to be known as ‘The Great’), starts the campaign at war with Media and will make short work of this vast empire. The Persian army is fairly strong at start, and Cyrus is a superb leader. But of equal importance, Media will fall only a few turns after its capital falls, which can happen very rapidly, as was the case historically.
Custom gameplay
During its early period of conquest, Achaemenid Persia (named after the tribe that originally revolted against Media, the Haxāmanišiya) achieved stupendous and lightning-fast success against several neighboring nations. As such, Media, Babylon, Lydia and Elam might spontaneously lose one region a turn to Persia, if they are not Glorious.
In addition, Media can crumble in one go if the capital is lost!
Persia, Athens and Sparta vied for the control of Asia Minor for centuries. These three will not stay at peace for long! Persia will regularly enjoy various moderate rewards as long as Athens and Sparta have poor relations.
Satraps (literally 'Protectors of the Realm') are governors of the Persian provinces, with a lot of independence in how they rule. On the one hand, they will provide free troops for the King of Kings army. On the other hand, they might band together to secede if the central government is weakening.
The Persian ruler will receive missions from time to time (9 in total). There is no penalty in not doing them, but if you succeed, you’ll get extra legacy points and a special reward. Also note that if you fail a mission and if it is still valid, you might get it again in the future. Examples: Conquer Babylon, Build the Royal Road, Return of the Jewish People, etc.
Persia has several custom buildings at its disposal: • Chapar Khaneh A Royal Post placed at regular interval along the royal road, it slightly improves positive token chance.
• Persepolis A grandiose city providing culture and legacy.
• Palace of the King of Kings Impressive palace providing decadence reduction. As many Persian kings build palaces, you can have 3 of them in the Persepolis region!
• Jewish District In Babylon, has a role in one of the Persia missions. Help them and you’ll get new friends.
• Qanat This is a sort of underground aqueduct, using no structure slot (common to all Iranian nations).
The Immortals are a very tough medium/heavy infantry of high effectiveness. Sparabara is Persia medium infantry; they are adept archers. Persia light unit are in fact Eastern Archers, they are deadly in numbers. The heaviest unit is the Mercenary Hoplite. You can get extra through a custom regional decision. The army is also supplemented by hillmen and nomad cavalry.
Once you get the right infrastructure in place, the Iranian Armored Cavalry can smash through a lot of opposition!
Persia enjoys 3 custom decisions in addition to the 15 or so general ones. • Recruit Mercenary Hoplites Easily get hoplite mercenaries (heavy infantry) in Hellenes regions, if their loyalty is not too high.
• Hellenes Interloper Degrade relations between Athens and Sparta – just to be sure these two are not banding together. It can backfire though, depending on the rulers involved and how skilled they are in diplomacy. • Absorb local administration Persia, and Cyrus, had no qualms about using the local nobility and administration. This decision adds a free courthouse in the region and instantly provides 100 culture points.
Stay tuned! Field of Glory: Empires - Persia 550 - 330 BCE will be out next week, on May 21st
Mark the date as The rising falcon is coming soon. Field of Glory: Empires - Persia Persia 550 - 330 BCE will be out on May 21st! The first DLC for the acclaimed grand strategy game Field of Glory: Empires showcases the epic journey of Persia, from its humble origins surrounded b
Mark the date as The rising falcon is coming soon. Field of Glory: Empires - Persia Persia 550 - 330 BCE will be out on May 21st!
The first DLC for the acclaimed grand strategy game Field of Glory: Empires showcases the epic journey of Persia, from its humble origins surrounded by older and bigger kingdoms to be one of the largest Empire in the Ancient World.
New Regional decisions, Units, Faction Perks and Special content awaits you. When the Gods call, how will you answer?
Field of Glory: Empires - Persia Persia 550 - 330 BCE out on May 21st!