Fixed a few bugs of the gamepad
Fixed a few minor bugs of the gamepad. We'll keep checking the forums. Thanks.

Fixed a few minor bugs of the gamepad. We'll keep checking the forums. Thanks.
Updated for more comfortable playing. Hide the mouse cursor when recognizing the gamepad. Corresponded to vibration when using the Xbox One controller. We will continue to update. Thanks.
You can close the game from the EXIT button on the top screen. In other words, you don't have to put a pad to press Esc key. We didn't consider enough, because we are a console development team. Sorry. We will continue to update. Thanks.
Fixed a problem that did not work properly on monitors other than 60 Hz. At startup, "Graphics quality" can be set according to the monitor environment. We’ll keep checking the forums after the update goes live. Thanks for your awesome support!
Thank you for being interested in Psyvariar Delta. We have confirmed the trouble that does not work properly on monitors other than 60 Hz. We are conducting surveys and corrections now. We will inform you as soon as the patch distribution is available. We apologize for any inconv
In most shmups, bullets are to be avoided. In Ikaruga, they’re delicious treats to be collected and in Psyvariar Delta – making its PC debut today – they’re best kept just within reach. Psyvariar Delta is the latest iteration of an arcade shooter from 2000, containing both previo
In most shmups, bullets are to be avoided. In Ikaruga, they’re delicious treats to be collected and in Psyvariar Delta – making its PC debut today – they’re best kept just within reach. Psyvariar Delta is the latest iteration of an arcade shooter from 2000, containing both previous iterations of the game, plus a new mix backed up with an information overload HUD. All versions of the game have the same core twist, though: Flying close to bullets to ‘buzz’ them makes you stronger and racks up the points, giving score-chasing a thrilling risk/reward balance. See the trailer below.