Auto GUI Battler

L6161

Released
Apr 21, 2025
Platforms
Windows
Last updated
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Updates & announcements

8 posts
  1. Developer post

    Buff most bleed related skills

    1) Buff most bleed related skills by a lot. Now wyverns should be more viable. 2) Add an option to reroll cards as if the shop is level 10, by sacrificing a level 2 or 3 unit. 3) (new) Made card UI arrangement tighter to prevent it from blocking unit stats on the right

  2. Developer post

    QoL update: units will auto combine on bench after buying from shop

    1) Now units will auto combine on bench after buying from shop. But the logic is a bit simplified. It doesn't take into account units on the board, only units on the bench. E.g. it needs to have other 2 units on the bench to combine. If only 1 unit is on the bench, the other is o

  3. Developer post
  4. Developer post

    Fixed mana drain bug

    Some enemy units randomly obtained mana draining attacks, noticeably impacted the play experience so I fixed it.

  5. Developer post
  6. Developer post

    Fixed flickering floating text bug

    -There was a noticeable issue where some of the floating text were inconsistent/unstable, sometimes flickering. Now it should appear stable. -Fixed an item, Necklace of Silence, which unintentionally gave units AOE to their attack's.

  7. Developer post

    Changed card UI position

    -Changed the card UI positioning to the top so that it less obstructive. -Fixed some localization text

  8. Developer post

    Tweaking game balance

    Hi folks, just made a minor balance change, this should make magic casting units feel more viable. -increased mana gain per hit for all units, including enemies -balanced one of the fishmen (the one providing range immunity)