Released
Jan 5, 2019
Platforms
Windows
Last updated
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Updates & announcements

4 posts
  1. Developer post

    Update 1.1.9 - Kinda-boolean operations and fixes

    Added new function: Edit->Intersect. With some extra editing it can help carving objects in one another (you'll need to delete unnecessary triangles and invert some of them). Added a "sort" button in groups panel to sort groups alphabetically Fixed some of the import/export bu

  2. Developer post

    Update 1.1.8: Animation support

    Along with several bug fixes this update brings an ability to create and edit animations. You can store all animations for specific model in one file. Keep in mind that this new feature may be still a bit rough at the edges and some things may not work as expected. Feedback is we

  3. Developer post

    Update 1.1.7: FBX, Collada, Blender and new polygon creation mode

    Here we go with some new experimental functionality. I'm sure it'll need some extra work later, but the core is there. We can now import: .FBX, .DAE, .BLEND We can now export: .FBX, .DAE Also we have a new nice feature in Polygon Tool: On surface. It gives an ability to paint pol

  4. Developer post

    Now available on Steam!

    Almost ten years from initial release it finally gets on Steam. Back in 2009 I would've never guessed how long would it actually take to become a commercial product. It feels like this project has been around for my entire gamedev life. It was the source of all my initial experie