Thousand Threads is now in German!
- German localization, by Thomas Faust! - Fixed Autosave bug where it would try to autosave when turned off - Fixed a couple of MacOS UI bugs

- German localization, by Thomas Faust! - Fixed Autosave bug where it would try to autosave when turned off - Fixed a couple of MacOS UI bugs
- Controllers are now customizable
- Minor optimizations - Reduced size
Hi everybody, Steam awards are happening and I'd love your nomination for Outstanding Visual Style! And while you're here, pick it up on sale if you haven't already. I really appreciate all your support over the years. Means a lot. — Brett
New in version 1.1: Peace Mode To make for an even more relaxing experience, now when starting a new game, you get the option to play in Peace Mode. You can have peaceful animals (wolves and bears will run away), peaceful people (no one will attack you or offer violent jobs), or
- people now talk more about the mail when you hand-deliver, and can be asked about it after delivery - reduced amount of metal and stone requested in jobs to closer match availability - fixed bug where some NPCs weren't showing up in certain menus - fixed minor job creation bug
1.0.8 - fixed typo in fossil description - end credits letter is now in mailbag - lowered requirements for jobs lv3 achievement - collectibles stay in inventory even when you have 0, so you can see how many you've collected - postmaster and collector now close when danger is near
I’ve seen my share of American media that treats postal workers with a patriotic significance . To an extent, it makes sense. Some of the most revolutionary changes to human societies followed rapid developments in communication technology or infrastructure. We’re in the middle o
I’ve seen my share of American media that treats postal workers with a patriotic significance. To an extent, it makes sense. Some of the most revolutionary changes to human societies followed rapid developments in communication technology or infrastructure. We’re in the middle of such a period right now, even.
Thousand Threads is a walking simulator with an open world light RPG-ish simulation on top. It is a little bit, like Death Stranding, about how a courier or postman can hold a society together. It’s a vastly more relaxing and low-key game, and about walking in the woods and observing the dynamic behaviour of its many NPCs than rebuilding or fighting or pontificating. There’s not even a story as such. But through playing it over these last few days, I have come to understand that it is not, in fact, the player’s role as a noble postal worker holding this society together. It is Gretchen Anderson.
Thousand Threads is out now! And I'd love your help to make the launch a success: - Buy TODAY if you can! (Please don't put yourself in a bind though.) This is how games get promoted to the New and Trending list on Steam, and that helps others find it. - Share! Retweet. Post on R
It's almost here. Thousand Threads is coming July 30 to Steam (PC and Mac). It's been a near six-year, solo development journey of learning Unity and programming in C#, building and rebuilding systems, designing and scrapping features, figuring out 3D modeling, having a kiddo and